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GM Luna
New Poster
Community Manager
Joined: 22 Oct 2011
Location: Illyriad
Status: Offline
Points: 2042
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Posted: 15 Jan 2013 at 22:40 |
It's fine. It can stay here. Thanks.
Luna
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GM Luna | Illyriad Community Manager | community@illyriad.co.uk
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Kabu
Wordsmith
Joined: 27 Jul 2011
Status: Offline
Points: 118
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Posted: 15 Jan 2013 at 22:32 |
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Maybe one of the devs could move the whole thread there so we can keep it all together in the same place?
Edited by Kabu - 15 Jan 2013 at 22:33
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 15 Jan 2013 at 18:27 |
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This topic seems to have veered into the range of "suggestions and enhancements" rather than "technical support." I suggest posting in that area.
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Eddy
Wordsmith
Joined: 29 Sep 2012
Location: Oslo, Norway
Status: Offline
Points: 122
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Posted: 15 Jan 2013 at 14:26 |
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When I'm putting together a Trade Order, if I've typed too big a number for one of the types of goods I'm sending, once I try to send the consignment, I get a pop-up that says "Unable to complete request" and "You do not have this quantity of goods to send from this location."
When the order consists of a dozen different kinds of things, each with different quantities, this is an unhelpful message: the code that decided to send it surely does know for which type(s) of goods I've typed too big a number, so it could actually tell me that, rather than leaving me to read through the list checking every single one. Better yet, the form could (as I'm typing it) put a red box round any number I type that's more than I have of the relevant resource, just as it makes the number of vans needed go red when it's more than I have.
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Eddy.
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Eddy
Wordsmith
Joined: 29 Sep 2012
Location: Oslo, Norway
Status: Offline
Points: 122
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Posted: 15 Jan 2013 at 14:02 |
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In the text-box that pops up when I click on an image of a cotter in a mail (it probably shows up in other places, too), there's quite a nice discussion of what they can do and the perils attendant on them; but it neglects to mention that they can (with the right research) gather military equipment from a battlefield. I guess that text didn't get updated when you added that feature.
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Eddy.
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Eddy
Wordsmith
Joined: 29 Sep 2012
Location: Oslo, Norway
Status: Offline
Points: 122
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Posted: 07 Jan 2013 at 03:12 |
In the Research Discoveries (Eye) page, when a category has no discovery yet, it says so: except that, in the last, it gets the name wrong, reusing the previous one's text verbatim:
Sovereignty You have made no Sovereignty technology discoveries Crafting You have made no Sovereignty technology discoveries |
I suspect a cut-and-paste should have been followed by an edit ...
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Eddy.
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Kabu
Wordsmith
Joined: 27 Jul 2011
Status: Offline
Points: 118
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Posted: 09 Dec 2012 at 22:56 |
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Maybe they meant the best footsoldiers come from wooded areas?
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Eddy
Wordsmith
Joined: 29 Sep 2012
Location: Oslo, Norway
Status: Offline
Points: 122
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Posted: 09 Dec 2012 at 21:03 |
A fine malapropism in a battle report, on Small Forest terrain:
Bowmen hate it - and even cavalry units have difficulty moving purposefully to attack forested terrain. This is, however, the natural provenance of the footsoldier who excels. |
Now go look up "provenance" in a dictionary. It's where something comes from. I suspect you meant "province", although it's not quite the word I'd have chosen !
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Eddy.
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Kabu
Wordsmith
Joined: 27 Jul 2011
Status: Offline
Points: 118
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Posted: 05 Dec 2012 at 22:41 |
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Spotted in a report: "Green Anacondas" but "Yellow Anacodas" (missing 'n').
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Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
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Posted: 04 Dec 2012 at 14:28 |
Darkwords wrote:
found in teh Sovereign research category
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At least learn to spell if you are criticising the devs wording...... idiot
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