why isnt there talk of the war here |
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Raco
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Joined: 29 May 2015 Location: Here Status: Offline Points: 42 |
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Posted: 22 Jun 2015 at 22:19 |
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So, if we are afraid about the future we can declare wars and support them?
Is this how Illyriad works? I'm new player and didn't know that.
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ajqtrz
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Joined: 24 May 2014 Location: USA Status: Offline Points: 500 |
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Posted: 22 Jun 2015 at 22:03 |
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Good point, twi. If I but if they, themselves, believe they are in the category of being "not nice" then I suspect they are giving themselves hurt feelings and thus, to avoid injuring themselves, would naturally enough, change to be in the "nice person" group and thus not be hurt by my comments. See? You can't hurt a non-specific person unless they think you are speaking of them, which, in this case means they are classifying themselves within that category (unless the category is universal, which, in this case it isn't). All I would be doing in that case, is agreeing with them.
But to your real point: "It's just a game!" We aren't speaking of the game are we? We are speaking of the people playing the game. It's them we are trying to treat with respect by HOW we play the game. I sincerely hope that now that we understand the core of my disagreement we can address how players ought to treat each other as the basis of how we play the game. And I appreciate the hyperbole. It is funny, as hyperbole should be. AJ
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twilights
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Joined: 21 May 2012 Status: Offline Points: 915 |
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Posted: 22 Jun 2015 at 21:38 |
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aj, u got to rmember there are people behind those not nice players...for u to say they are not nice well that could hurt their feelings and stun their growth and maybe distress them so much that they might do something horrible to themselves or someone else...this could result in many real life social problems and just that statement might cause our jails to overflow and our graveyards to fill..oh wait now i doing it somewhat to you...gosh...u just ruin the whole game! and the world goes round in circles
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ajqtrz
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Joined: 24 May 2014 Location: USA Status: Offline Points: 500 |
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Posted: 22 Jun 2015 at 20:52 |
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Of course phoenixfire is correct that most of the alliances making claims are nice people. Even I think that. Even I think that most of the alliances making claims are making them with honorable intentions. And that they are NOT bad people or players. But, of course, the word "most" is important because some may not be so nice. And once you establish the right to the land do you not also establish the right to remove anybody you wish under whatever your terms might be? How about, "you will pay tribute!" or "you will support our war with troops!" or whatever. And can you promise that ALL the alliances making such claims in the future will be nice players like the current crop? Once you establish a right to dominate you have little ability to keep the domination from becoming tyrannical. More to the point though is this: Do you want this to be a strictly "war game?" or a "sandbox?" With land claims you are giving the nod to a war game where players can be compelled to make war even if they do not wish to play that way. Do you see how land claims move in the direction of a strictly war game? And if so, is that what you wish? In the past the players of Illy have stood for an open ended sandbox experience where players were protected from being intimidated, threatened and coerced except where they engaged in behaviors which were aggressive. The new rule would make it an act of aggression to do what we have freely done in the past (for the most part), settle where we wish. And can you even promise that a significant portion of Illy will remain free for all to settle as they wish? Can you? I thought not. You see, the objection to land claims is not about here and now only, but about the future. If you wish to continue the friendly competition as vs "aggressive gameplay" you stand against land claims. If you wish to allow all players, even those who you think should go play "Farmville" to play where and however they wish within the game mechanics, you stand against land claims. If you wish for players to be treated fairly and allowed to settle where they wish without intimidation, threats and coercion, you stand against land claims. AND if you want the game to grow with a wider range of players than 'warriors' and, in fact to encourage even those "warriors" to play, you stand against land claims. Both from an ethical and from a practical viewpoint, land claims are bad for Illy.
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phoenixfire
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Joined: 18 Oct 2012 Location: Westeros Status: Offline Points: 109 |
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Posted: 22 Jun 2015 at 16:11 |
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We all realize that. That is why we don't just straight up siege someone who settles in our land. We first talk to them and if they seem nice enough they can stay, but if they are rude and hostile than no they can't stay.
Most of the alliances making claims realize some players are going to make mistakes and settle inside the claim from time to time. Just like how players make mistakes and settle 2 squares from another person.
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Count Rupert
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Joined: 01 Sep 2013 Location: Lost in Thought Status: Offline Points: 242 |
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Posted: 22 Jun 2015 at 15:58 |
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I think it's the "just larger" part that is at issue. Whatever the faults of the 10 square convention, at least it requires a physical presence. One can look at the map and tell if a site is clear to settle or is going to require negotiation. There is a presumption by those making land claims that players are even going to be aware of their claims.
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Angrim
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Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1173 |
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Posted: 22 Jun 2015 at 15:55 |
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phoenixfire
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Joined: 18 Oct 2012 Location: Westeros Status: Offline Points: 109 |
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Posted: 22 Jun 2015 at 15:13 |
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Almost everyone in the game does this. No one is going to let you settle 3 squares from them without asking even though the game allows it. All the land claiming alliances except for two say if you ask you can settle. It is exactly the same as the 10 square convention just larger.
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Raco
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Joined: 29 May 2015 Location: Here Status: Offline Points: 42 |
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Posted: 22 Jun 2015 at 13:57 |
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Others players still have right to settle inside a land claim if they speak with alliance leaders and convice them about their non dangerous intentions.
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haveimooed
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Joined: 17 Jun 2015 Status: Offline Points: 3 |
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Posted: 22 Jun 2015 at 07:51 |
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Land claiming is an act of aggression, because land claiming alliance takes away other players' right (at least it states, that it is taking away this right) to settle in some location where otherwise it would be possible to settle.
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