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Topic ClosedWhy do you associate maturity with peace in a game

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Magnificence View Drop Down
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Direct Link To This Post Posted: 21 Oct 2012 at 08:40
Yeah, I was just about to edit again, but you beat me to the punch.


I think the lack of clever on these forums is slightly contagious.


I've sent you an IGM.


Hooroo.
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Llyorn Of Jaensch View Drop Down
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Direct Link To This Post Posted: 21 Oct 2012 at 10:45
Originally posted by Magnificence Magnificence wrote:

contagious.


My doctor does NOT need another 7 series!

How many kids does this guy need to put through college anyway!!!!!?????
"ouch...best of luck."
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Direct Link To This Post Posted: 21 Oct 2012 at 11:00
And yet they are still to discover a reliable cure for stupid.

I smell conspiracy.
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Direct Link To This Post Posted: 21 Oct 2012 at 11:26
Originally posted by DeathDealer89 DeathDealer89 wrote:

Playing a game designed for war but no one ever goes to war.

"llyriad is a free-to-play, HTML5 massively-multiplayer real-time strategy game, set in a vast fantasy world of mountain ranges, lakes, forests..."

Strategy does not demand war. It is just amongst one tool where all can pursue their own ends.


Originally posted by Salararius Salararius wrote:

Originally posted by KillerPoodle KillerPoodle wrote:

Why do you associate maturity with peace in a game designed for war?

It's a very good question, it deserves an answer.

Because there is only one server, and it is eternal? If we break the world server, it's going to stay like that. Actions in Illyriad carry more consequences because there's only one. Hence why war isn't taken lightly. That's my take on it.
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Direct Link To This Post Posted: 21 Oct 2012 at 12:27
Originally posted by Loud Whispers Loud Whispers wrote:

Originally posted by DeathDealer89 DeathDealer89 wrote:

Playing a game designed for war but no one ever goes to war.

"llyriad is a free-to-play, HTML5 massively-multiplayer real-time strategy game, set in a vast fantasy world of mountain ranges, lakes, forests..."

Strategy does not demand war. It is just amongst one tool where all can pursue their own ends.


Originally posted by Salararius Salararius wrote:

Originally posted by KillerPoodle KillerPoodle wrote:

Why do you associate maturity with peace in a game designed for war?

It's a very good question, it deserves an answer.

Because there is only one server, and it is eternal? If we break the world server, it's going to stay like that. Actions in Illyriad carry more consequences because there's only one. Hence why war isn't taken lightly. That's my take on it.
Actually KP, I think that given the current circumstances - that is a question for YOU to answer...otherwise you lay yourself open to the charge that as leader of H? - all you want is War! Please show us your skills to create a constructive facet of the game rather than a destructive one. Thereby imho lies the path of a mature player.
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Llyorn Of Jaensch View Drop Down
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Direct Link To This Post Posted: 21 Oct 2012 at 13:00
Originally posted by Loud Whispers Loud Whispers wrote:

"llyriad is a free-to-play, HTML5 massively-multiplayer real-time strategy game, set in a vast fantasy world of mountain ranges, lakes, forests..."

Erm we agree...

Originally posted by Loud Whispers Loud Whispers wrote:

It is just amongst one tool where all can pursue their own ends.

Erm we agree...

Are we on arguing? I forgotted.
"ouch...best of luck."
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Direct Link To This Post Posted: 21 Oct 2012 at 13:11
Originally posted by Ossian Ossian wrote:

Actually KP, I think that given the current circumstances - that is a question for YOU to answer...otherwise you lay yourself open to the charge that as leader of H? - all you want is War! Please show us your skills to create a constructive facet of the game rather than a destructive one. 


Umm 3 years of leading the most successful alliance in Illy and fostered THE most peaceful community in the gameing community....maybe?

Question for ya pal: Name me a game where 75% of the concept (I refer to military buildings vs non) is orientated (refer % of buildings which has a military orientation) towards military and the progressive next step.....which has had so little conflict.

You state all KP wants is war? 3 years of record and fact speak very differently to your baseless mud.

Fact. Jack.

Here's a helping hand....
https://www.google.com.
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Direct Link To This Post Posted: 21 Oct 2012 at 13:39
Originally posted by Llyorn Of Jaensch Llyorn Of Jaensch wrote:

Originally posted by Ossian Ossian wrote:

Actually KP, I think that given the current circumstances - that is a question for YOU to answer...otherwise you lay yourself open to the charge that as leader of H? - all you want is War! Please show us your skills to create a constructive facet of the game rather than a destructive one. 


Umm 3 years of leading the most successful alliance...

Question for ya pal: Name me a game where 75% of the concept (I refer to military buildings vs non) is orientated (refer % of buildings which has a military orientation) towards military and the progressive next step.....which has had so little conflict.

You state all KP wants is war? 3 years of record and fact speak very differently to your baseless mud...

Easy one mate. "Lego" Big smile


Edited by Ossian - 21 Oct 2012 at 13:40
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Direct Link To This Post Posted: 21 Oct 2012 at 14:09
Remember the Cold War?

Lots of military equipment, lots of troops, no actual fighting.

At the moment, business (trade and crafting) is based on military, and in smaller parts, diplomacy. As long as we have nothing else to base our Illy economy on, we have to base it on the military. Maybe with these new resources, there will be a shift? Who knows. Making and selling pretty jewelry to adorn our avatars might be a new take? But hopefully we can see some kind of shift into magic, and maybe get tools to terraform the land itself. Then economy would shift to a more balanced military/non military trade system.
I speak peace, but carry a war axe.
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Direct Link To This Post Posted: 21 Oct 2012 at 14:16
Originally posted by Llyorn Of Jaensch Llyorn Of Jaensch wrote:

Erm we agree...

Look at who I quoted, I don't see how you think I'm arguing with you :)
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