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GM Gryphon
New Poster
GM Joined: 02 Mar 2010 Status: Offline Points: 60 |
Topic: Who Has the Highest Level Commander?Posted: 02 Nov 2010 at 18:12 |
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I was just curious, at what level are your most experienced commanders?
Who's commander has the highest level?
And which commander skills/strategies do you all like the best/think works best?
Gryph Edited by GM Gryphon - 02 Nov 2010 at 18:14 |
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010 Location: Ásgarð/Vanaheim Status: Offline Points: 975 |
Posted: 02 Nov 2010 at 18:18 |
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my highest is lvl 24 knight commander.
I build up attack the most and defense against all units for just the commander.
i build up speed for slower armies and i also build up some divisional defense.
Attack seems the best.
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Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
Posted: 02 Nov 2010 at 18:42 |
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The highest commander I've had was 18 however I got rid of her because I wanted my commanders to be T2 cavs, so currently my highest is 16.
I'm far from experienced in terms of leveling but I maxed out their attack(I believe it's actually called heroism?), then put a point into defy death and uncanny sense and then everything else I've been putting into attack percentages for each type of unit. So my highest level one is putting into spears but I'd got a commander for each type of unit. Once that's maxed out I have no idea what I'll put points into from there. |
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lep
Greenhorn
Joined: 15 Jul 2010 Status: Offline Points: 64 |
Posted: 02 Nov 2010 at 18:59 |
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My main army has a commander group:
Level 23 Marshal in charge of swords Level 23 True Shot in charge of poles Level 20 Swift Steed in charge of light cavalry Level 17 Marshal in charge of heavy cavalry All but light cavalry commander are maxed in self attack. Sword & Archer leaders also maxed in their divisional attack speciality. Polearms leader has assorted defence and a few speed levels. Light cavalry leader is maxed in speed with some self attack bonus and some carry goods bonuses (latter made redundant by the new rules for inactives resource generation) Rest of levels are mostly speed. Oddly enough makes it light cavalry the best division to add siege to. Edited by lep - 02 Nov 2010 at 19:06 |
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HonoredMule
Postmaster General
Joined: 05 Mar 2010 Location: Canada Status: Offline Points: 1650 |
Posted: 02 Nov 2010 at 19:41 |
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Someone has a lvl 70+ commander in Harmless, but I don't recall who. I have several in high 60s.
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010 Status: Offline Points: 1853 |
Posted: 02 Nov 2010 at 19:50 |
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I have a lvl 74 commander, a couple of 73's and several in the 60's.
Mostly I max out attack or defense stats (depending on type, atk on cav and infantry, defence on spears and bows), personal first and then divisional. Then speed. I wasted a bunch of levels on vitality and healing before figuring out that with current mechanics they are basically useless. I also have a bunch of defy death levels (which seem to work) and uncanny sense (which I have never had any verification of whether it works or not). |
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010 Status: Offline Points: 1853 |
Posted: 02 Nov 2010 at 19:56 |
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I had all the XP requirements upto lvl 72 figured out in a sheet from a while back but it looks like the formula is different after that. Anyway lvl 75 commander requires 63609 XP.
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King EAM
Forum Warrior
Joined: 26 Aug 2010 Location: Nun'ya Status: Offline Points: 272 |
Posted: 02 Nov 2010 at 20:23 |
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Wow! This makes me feel so small
I only have 4 level 17s Also good job to you others.
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HonoredMule
Postmaster General
Joined: 05 Mar 2010 Location: Canada Status: Offline Points: 1650 |
Posted: 02 Nov 2010 at 22:35 |
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Most of the levels up to 68 are documented on Arcanum Illyria's Commander Upgrades page.
Looking at deltas instead of the numbers themselves, I see: 0: 0 1: +10 2: +20 3: +40 4: +60 5: +80 6: +100 7: +120 ... So it would appear that after special case L1=10, Li = L(i-1) + 20*(i-1) |
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bow locks
Forum Warrior
Joined: 09 Mar 2010 Status: Offline Points: 211 |
Posted: 03 Nov 2010 at 08:09 |
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several mid sixties.
I max personal attack first, along with vitality and recovery. then a few levels personal defence, then unit type divisional attack attributes. but i also always have at least one commander per town who goes for speed first up to the max 55% increase (or is it 50%?) then i dont bother for speed on any other commanders. magic seems a waste but i worry it wil be useful some time when it is almost impossible to level up further. oh - and dont waste commander skills on poor base units. Bow |
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