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Redfist
Greenhorn
Joined: 14 Aug 2010
Location: Duraz Karag
Status: Offline
Points: 91
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Topic: when is too much? Posted: 13 Sep 2013 at 12:06 |
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Meagh
Forum Warrior
Joined: 16 Jul 2011
Status: Offline
Points: 224
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Posted: 13 Sep 2013 at 03:38 |
Epidemic wrote:
City Founded Tue 07 Jun 2011
Yep, I guess that makes me a veteran...  |
oh wow.. somehow I did not realize you have been here that long...
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Epidemic
Postmaster
Joined: 03 Nov 2012
Location: USA
Status: Offline
Points: 768
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Posted: 11 Sep 2013 at 23:29 |
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Thexion
Forum Warrior
Joined: 17 Apr 2010
Status: Offline
Points: 258
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Posted: 11 Sep 2013 at 17:09 |
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Error error, "when" cannot be too much. In but strangely in Illy things can be too Soon(TM).
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Albatross
Postmaster General
Joined: 11 May 2011
Status: Offline
Points: 1118
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Posted: 11 Sep 2013 at 12:58 |
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Oh, a different currency. That would be Interesting. I'll leave you to think of the possibilities... though if the phrase "I don't recognise your Orc-ish gold" is muttered, there might be trouble.
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Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
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Posted: 11 Sep 2013 at 07:48 |
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In all Seriousness I expect that as BL is a separate nation, then each alliance will have a separate capital in that nation and that there will therefore be 2 separate gold pools for each alliance, at least that is how I think it should work.
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Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
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Posted: 11 Sep 2013 at 07:41 |
Epidemic wrote:
It would work only if we veteran players weren't penalized for doing it.
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Is Epi considered a veteran now???..... Guess that makes me a Dinosaur (or should I say Saurian)  RAWRR!
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Brandmeister
Postmaster General
Joined: 12 Oct 2012
Location: Laoshin
Status: Offline
Points: 2396
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Posted: 10 Sep 2013 at 22:49 |
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Not that it makes the question less silly, but she did say ORC spears. 20/hr, x3 for sov, is 1440 kobolds per day. +200% sov seems standard for skilled military players, but I've seen configurations for +300 and +400. I assume you could field them indefinitely with limitless gold, but probably 100-150,000 in a city is reasonable, making it 1M-1.5M for a big orc account (not city, obviously).
I don't think it's the standing armies that make orcs so dangerous, it's the sub-1 minute build times on kobolds.
It seems normal for big veteran players to have 1B+ gold and vast stockpiles. I don't see a problem with that, given the immense armies fielded in the C-C War.
I would be disappointed to see gold or any other resources cross from Elgea into BL.
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Fenrisulven
Greenhorn
Joined: 14 Oct 2011
Location: USA
Status: Offline
Points: 65
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Posted: 10 Sep 2013 at 20:48 |
Seriously? Aside from the questions about BL, the thought of somebody having millions of troops in a single city is fairly well ridiculous. Do the math:
As a Human player, my fastest troop production is T1 spears @ 12/hr. Let's assume, for the sake of argument, I have enough Sov claims dedicated to troop production to double that rate to 24/hr. At that rate I could produce 576 T1 spears a day. If I do nothing but produce troops AND I don't use any for tourneys, NPC hunting and/or the occasional war, I could produce 210,240 troops in a year. At that rate, it would take me 5 years to produce 1 million troops in a city. Granted, with 10 cities producing nothing but T1 spears I could have over 2 million total troops in a year's time, but the fear of somebody having millions in one city is fairly well unfounded.
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geofrey
Postmaster General
Joined: 31 May 2011
Status: Offline
Points: 1013
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Posted: 10 Sep 2013 at 19:15 |
twilights wrote:
was wondering what other players think is too much? with lower build times of orc spears....is a million troops in one castle too much? |
You only have too many troops in 1 city if the game starts removing them due to lack of resources.
twilights wrote:
two million? |
see above
twilights wrote:
ten million? |
see first answer
twilights wrote:
...with alliance gold is a billion gold too much? |
No. There is no limit to alliance gold.
twilights wrote:
two billion? |
As long as an alliance has a surplus of gold, they will continue to stockpile it as there is no strong incentive to use gold.
twilights wrote:
ten billion? |
See above
twilights wrote:
next question.....is it fair to bring over this amount to broken lands with current alliance transfer or should it be left only on the current side? |
being fair is relative. However the devs have said it is their intentions to create a blank continent that all players will begin on at level 0. This is why troops, diplos, magic, and resources can not move between continents. Using alliance treasury as a way to move gold between continents seems to be a loophole in their architecture. I personally believe the devs are likely to prevent gold from moving between continents, including alliance funds.
twilights wrote:
how should alliances be allow to transfer current alliance funds or are we going to allow this alliance advantage to able to transfer to broken lands? |
See above
twilights wrote:
i would love to hear the devs to respond to this forum topic also.... 20 castle accounts....oh my oh my  when is it too much? |
I would love to hear from the devs aswell.
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