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Ossian
Forum Warrior
Joined: 12 Oct 2010 Status: Offline Points: 456 |
Posted: 18 Nov 2012 at 13:01 |
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Illyriad can be so much more than a simple game of war and strategy. It is not a one dimensional experience despite the strong opinions that have been voiced in favour of "the war game" argument.
Trade now has a highly prominent role in the games mechanics and has not yet been fully understood by the community. Although we had the "Great Trove Square Grab" after the release of Tv2 only a few people have yet grasped the potential of "trade" .
However , for me , the most important and enjoyable aspect of Illyriad still remains fantasy and roleplay of the game that is contained within the games narrative, race origins and factional histories. I am saddened that this aspect has been in decline since the game began and feel that many players who focus on the statistical/ analytical approach miss out on what can be a rich and creative experience that can be enjoyable for all.
Illyriad's sandbox is so much more rewarding if the "spirit of the game" is upheld through roleplay rather simply being reduced to a "who won and who lost mentality..."
...good luck for the future all
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Kumomoto
Postmaster General
Joined: 19 Oct 2009 Status: Offline Points: 2224 |
Posted: 18 Nov 2012 at 10:55 |
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The_Dude
Postmaster General
Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 18 Nov 2012 at 05:48 |
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Illy is a go-go game?
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dunnoob
Postmaster
Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
Posted: 18 Nov 2012 at 04:49 |
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Or just stick to Luna's ironic formula, "this is a serious war game". ![]() [Update: Linked go for The_Dude ;-]
Edited by dunnoob - 18 Nov 2012 at 06:49 |
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Angrim
Postmaster General
Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1173 |
Posted: 18 Nov 2012 at 03:48 |
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i'm not apprehending the difference between these two. in a game in which one's opponent cannot permanently be extinguished, war must be about defining a relationship. illyriad tends to be a building game at the beginning, and can be many things in the mid-game (the "many paths" tale that is told to developing players), but in the endgame only the military aspects have been developed. that may not be the case forever, but atm there seems to be little reason to build other than to generate income and resources to acquire income and resources...to build armies.
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abstractdream
Postmaster General
Joined: 02 Oct 2011 Location: Oarnamly Status: Offline Points: 1857 |
Posted: 18 Nov 2012 at 03:38 |
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Simple answer: Sand Box. Illy is what you make it.
That's simple but there is so much depth to Illy. It is becoming a simulation, in some ways of RL. Those things that make Illy unique are also making it more of a means of communication with a simulated world as the central theme around which all of that communication revolves. FB is a reasonable comparison, but so is Civilization and Sim City and Age of Empires and email and chat rooms. All of these things have simularities with one aspect or another of Illy. Personal interaction is imperative, in my opinion. Without it, this is just a war game/city builder. |
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DeathDealer89
Postmaster
Joined: 04 Jan 2012 Status: Offline Points: 944 |
Posted: 18 Nov 2012 at 01:32 |
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Just send me all your adv res, send your troops to the HOC, and exodus your cities 1 sq north. You will get a new 'discovery' the illy "Kool Aid"
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The_Dude
Postmaster General
Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 18 Nov 2012 at 00:56 |
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ES2
Postmaster
Joined: 25 Sep 2012 Status: Offline Points: 550 |
Posted: 18 Nov 2012 at 00:38 |
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I am well aware of the situations and circumstances that changed the game play, it doesn't mean I will drink the kool aid however.
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Eternal Fire
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The_Dude
Postmaster General
Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 18 Nov 2012 at 00:33 |
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EF,
![]() The basics of the game have evolved from the early days of 2 years ago. 2 years ago ... Ahhh.... The White war had concluded a couple of months earlier. The original opportunity to move cities would have been a few weeks earlier. There was the first war against WE by some alliances. TMM destruction was under way, iirc - or at least becoming imminent. The mechanics of siege are different now. Combat has been tweaked. In the military sense I think Illy 2 years ago vs. today is not a meaningful comparison.
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