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GM Luna
New Poster
Community Manager Joined: 22 Oct 2011 Location: Illyriad Status: Offline Points: 2042 |
Posted: 08 Nov 2011 at 13:49 |
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Just to pop in for a moment and comment on the dev blog. I share any of the updates to it on social media, so if you use Facebook or twitter you'd see them. Would you also like maybe a thread in the news section updated when new posts are up, for those who just use the forums?
Luna |
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GM Luna | Illyriad Community Manager | community@illyriad.co.uk
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Celebcalen
Forum Warrior
Joined: 18 May 2011 Status: Offline Points: 288 |
Posted: 08 Nov 2011 at 13:38 |
I hadn't read the Dev's blog until you posted this link . Well worth reading and commenting on. I agree with Faldrin maybe it could be used for promotion. Edited by Celebcalen - 08 Nov 2011 at 13:40 |
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Faldrin
Forum Warrior
Joined: 03 Sep 2010 Status: Offline Points: 239 |
Posted: 08 Nov 2011 at 06:39 |
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http://blog.illyriad.co.uk/
A post made me remember to go look at the dev blog.....
Maybe time to make some promotion for the blog?
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Jonny.Monroe
New Poster
Joined: 08 Nov 2011 Status: Offline Points: 7 |
Posted: 08 Nov 2011 at 06:30 |
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I would have no problem with the relatively slow development if the players were kept informed as to why it was slow. We can presume the next update is a large one, or maybe a technically difficult one (for example - pathfinding), but it is all only presumptions.
Don't most online games now have devblogs and sneak previews and things? Screenshots of stuff under development to tease players? If stormcrow wants feedback on the dev cycle, maybe he could take a bit of time each week to let us look at the dev cycle.
That'd keep me happy, at least. |
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intor
Greenhorn
Joined: 15 Jul 2011 Status: Offline Points: 82 |
Posted: 08 Nov 2011 at 05:33 |
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To those of you asking for improvements to in-game chat, forums and message system, I believe that is exactly what is being worked on right now, not new gameplay content.
Perhaps since the devs already announce some of their plans and what they are currently working on, it might be more effective to have a page in-game (perhaps a new tab under the Herald, right next to Release Notes?), which would show what is currently being worked on, as well as the features next in line for development. For the features currently being worked on, they could perhaps be split into sub-features, with current status for each shown. The status could be "Not yet started", "Being worked on" and "Finished".
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White Beard
Greenhorn
Joined: 21 Aug 2011 Location: AUS Status: Offline Points: 53 |
Posted: 07 Nov 2011 at 22:41 |
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The problem with going to fast is that players do not read all the info available allready, at the speed it is going at this point everybody has a good chance of reading it all making plans on what and how they want to play the game and the path they want to take.
The speed of the developement is just fine as far as I am concerned at least we do know there will be just a few bugs when a new release comes out and it is not a constant patch this now patch that sort of game
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MagusXIX
New Poster
Joined: 07 Nov 2011 Location: San Francisco Status: Offline Points: 4 |
Posted: 07 Nov 2011 at 21:34 |
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Only been around for a week, so I can't really say why the game is stagnating, per se. I'm just going to say what attracted me to Illy in the first place.
I like that it's an open world where you can play how you want to play. For me, I was attracted to a world where I could meet new people and play with them. Personally I like the market. Wealth is power, or so I hear, so any improvements to the way the market works would be great. Right now, the biggest problem with it is that you cannot partially fill orders. This makes it very hard for new players to trade on the open market with old players because some of those orders require more resources than any new player will have to fill. A partial fill would be most excellent.
That said, and once again, this is just me personally ... I see things in the game like quests and NPC factions and I simply gloss over them without any real interest. I'm here to play with other real people. This game has a great community from what I can tell with my limited experience of it, and that's what's going to keep me here. Not raiding NPCs. And speaking of the community, a better chat and mail system would be nice, too. :) The more tools we have to communicate with each other, the stronger the community will become. A good place to start would be with having more chat channels than just global and alliance chats, and a way for players to create their own chat channels and invite their friends. Just my two cents as a noob. That's what'll keep (and very likely grow) my interest in Illy. All that stuff people were saying about ships and water sounds great, too, btw, I just haven't gotten to a point yet where that would be useful to me. |
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kicking5251
Wordsmith
Joined: 16 Nov 2010 Location: Australia Status: Offline Points: 139 |
Posted: 07 Nov 2011 at 21:11 |
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ok what I want from this game is simple, the AI come in before I grow old and die.
The biggest problem with this game is that everyone is afraid to attack eachother and while this is not the fault of the gms at the moment we dont have anything to use these battle units on (apart form those random units hanging around). However if we got AI then we could seige the hell out of em and have all the diplo that we would have if guys had the guts to fight..... kicking
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tallica
Forum Warrior
Joined: 27 Jun 2011 Location: Seattle, WA Status: Offline Points: 378 |
Posted: 07 Nov 2011 at 21:06 |
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I personally would rather have a hold put on all new development in favor of fixing some "serious" in-game bugs. I know that TC wants to ignore the AC update bug thingy, but I think it is a real problem for several alliances (mine included, so I may be slightly bias). I'm finding it really difficult to communicate effectively with my alliance members when my only medium of communication is mail. My alliance members and I are seriously getting tired of seeing conversations that occurred over a month ago and missing out on whatever was said in the past day/week/month. I'd like to speak with the people who are online, but sometimes they don't even see the new posts!
Other than the AC bug, I really think that the mail system needs an update. I'd like to mail more than one person at a time. Me putting in: Rill; The_Dude; Thordor should let me mail all of those people a message. I'd also like a very simple update to the alliance in-game forums. Something as simple as "edit" would go a long ways! After the bugs and small updates are complete, I think the focus should go 100% toward turning Factions to "Live". We've been reading through the lore, settling and securing areas around faction hubs and, IMO, this is the #1 release that everyone is waiting on. I have no idea how far out the devs are from this, so another "smaller" item may be put in front of this, while they are working on it. If this is the case then I argue *very strongly* that we should get chat channels for GC. Most newer online games that feature chat have different chat channels. I think at a minimum Illyriad could use: "Advice" - Chat room for strategy ?s, newb ?s, etc. "Trade" - Chat room for traders to negotiate trade deals "Role-Playing" - Chat room for Orcs to be Orcs, Elves to be Elves, and so on "Civil/Normal" - Our basic GC chat room for all the "silliness" that happens in GC "Uncivil" - A new chat room where "anything goes", no language rules, etc. This would probably need an (eventual) major update to the game UI, since I can see several players being in more than 2 chat rooms at a time. </ my 2 cents > |
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011 Status: Offline Points: 723 |
Posted: 07 Nov 2011 at 16:40 |
*cough cough * |
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