We need some new buildings... |
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Diva
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Joined: 20 Dec 2011 Location: United States Status: Offline Points: 416 |
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Topic: We need some new buildings...Posted: 17 May 2015 at 23:48 |
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Re-vamping cities is usually a good thing.. But looking at what's offered to be most effective.. it appears to be the old SAME stuff that doesn't make sense in every city. And once you have what you need, want.. and all effective.. the current choices to erect are getting PRETTY BORING!!
Can we have some new stuff? Something new that will increase population.. I mean 3 cav yards IS JUST TOO MANY, or and why would I want a merchants guild / Trade center in ALL cities.. Foreign Office aren't talked about much... If you want us to increase cities by your offer in February, help us! Whaddya say Devs.. Cerebus has them in his drawings already, I AM SURE OF IT!! I think, lemme try.. Cerberus... is that right (edit on 5/20/15) Edited by Diva - 20 May 2015 at 06:00 |
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"Um diva.... you are sort of acting like a .... diva...." - PhoenixFire
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twilights
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Joined: 21 May 2012 Status: Offline Points: 915 |
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Posted: 19 May 2015 at 12:54 |
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adding more slots for building would be nice too....geez more research might be needed for these additions....funny how adding a few things can keep players interest in the game...lets give a reason for players to log in and maybe they will actually play this game again! we need more active players! dont encourage slacker play!
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Epidemic
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Joined: 03 Nov 2012 Location: USA Status: Offline Points: 768 |
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Posted: 20 May 2015 at 05:29 |
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New buildings and the ability to delete paddock and common grounds. I would even spend some of my prestige on special 'prestige-only' buildings, if I decide to become active again.
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invictusa
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Joined: 16 Dec 2011 Status: Offline Points: 488 |
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Posted: 20 May 2015 at 07:11 |
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Please see:
What happened to those buildings we never saw? Mana Projector, Mansion of Misfortune, Military Academy. I used to have their photos saved but they got lost in the ether like the idea of these amazing buildings. Edit: Reason behind delay of magic buildings is http://forum.illyriad.co.uk/advance-notice-new-buildings_topic2401_post37513.html#37513 lack of defense against such? It sounds like a cop out, but lets continue the conversation. The revelation of Abjuration magic is what is holding these buildings back . . . Edited by invictusa - 20 May 2015 at 09:19 |
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...and miles to go before I sleep.
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