Vote on Land Claims |
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Brandmeister
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Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Topic: Vote on Land ClaimsPosted: 23 Jul 2015 at 21:56 |
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I think this poll has run long enough to give everyone a chance to vote. It seems that most people expect land claims to result in stronger regional alliances (29). Another significant group of people felt that settlement options would be negatively affected (18). A final demographic mostly thought that land claims would result mostly in forum arguments (11), presumably not in actual game results.
I find two things interesting about the poll. First, that significantly more people believed that land claims would strengthen regional alliances, as opposed to negatively affect settlement options. Given the vocal opposition on the forums and in GC, I had expected a stronger showing from land claim detractors. Second, nobody voted for tournament results. That surprised me, given actual Illyriad history. The hyper-strong regional alliances like StK never really got into wars over their claims, but they did end up dominating local tournament squares in ways that gave them a huge tournament advantage. If regional Broken Lands alliances systematically dominate squares with little opposition, it could considerably change tournament results. It's actually the outcome that I perceive to be most likely in the broader land claim experiment. I suppose time will tell. Thanks to everyone who voted in the poll and participated in the discussion. |
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abstractdream
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Joined: 02 Oct 2011 Location: Oarnamly Status: Offline Points: 1857 |
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Posted: 15 Jul 2015 at 01:33 |
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It is certainly in the race for that title.
I cannot fault your persistence. In the face of clear indifference on the part of a majority of Illyriad players, you carry on touting a feckless approach with some amount of passion.
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ajqtrz
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Joined: 24 May 2014 Location: USA Status: Offline Points: 500 |
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Posted: 14 Jul 2015 at 23:01 |
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First, I appreciate this effort. Brandmeister and I often clash over things, but I think most of the time he's got good points and is a civil debater.
However, "As such, there has been some very loud propaganda, and it is difficult to have a sensible discussion when people are aggressively advocating a particular viewpoint" assumes that you cannot be sensible and aggressive at the same time. I disagree and believe that passion doesn't always cloud judgement or distort the truth and not all passionate appeals should be characterized as propaganda. Having said that, I'll only say that anytime you allow a game to use meta-game strategies and tactics based on intimidation by threats of coercion, you introduce an unpleasantness to the game that is harmful to the game. Just as in "real life" it's not proper to use such methods on the golf course, playing Monopoly or just about any other sport (except "pro-wrestling" of course), so it ought not to be so in Illyriad. The only objection I have to land claims is not the claim but the enforcement of that claim by intimidation by threats of coercion. If you wish to know more just turn and read the end of the thread: "Are Land Claims Bad for Illy." AJ PS. Probably my shortest post EVER! LOL |
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Angrim
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Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1173 |
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Posted: 29 Jun 2015 at 19:29 |
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surely the claims themselves can only cause forum arguments. the fact of keeping an alliance geographically centred is what might cause these other effects. claims are not necessarily required for that, though they have the potential to help.
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Brandmeister
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Posted: 29 Jun 2015 at 19:27 |
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Nokigon
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Player Council - Historian Joined: 07 Nov 2010 Status: Offline Points: 1452 |
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Posted: 29 Jun 2015 at 19:21 |
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Land claims are not a new development. They have been held by various alliances throughout time. It is worth remembering that the successful ones are the ones that did NOT announce it with great fanfare.
They are however becoming more widespread, with the very tempting wide expanse of land called BL. Alliances are keen to carve up their own little slice of Illy. They will result in greater regional strength, more conflict and a hell of a lot of forum bickering. Will that restrict settlement choice? Well, only if you pay attention to the claims, and the claimers are zealous in enforcing them. It is worth remembering that rules such as these only work due to consensus, and the ten square rule in Elgea restricts settlement options far more extensively than any land claim. My attitude towards them is pretty straightforward.... Make a claim if you choose, but be prepared for the consequences.
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Berde
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Joined: 10 Dec 2011 Status: Offline Points: 380 |
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Posted: 29 Jun 2015 at 18:58 |
That would require there to be a Tournament sometime before we're all withered, dried out husks.
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Steven Quincy Urpel
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Joined: 06 May 2014 Location: OUTER (SPACE) Status: Offline Points: 117 |
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Posted: 29 Jun 2015 at 18:50 |
I basically agree with this. Most of the other answers are already or potentially true too, especially if you you disregard the "mostly" modifier. I don't know what ursine candy-ma is, though. Santa Claus's wife in magic bear lore?
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They call me MISTER Urp!
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Jane DarkMagic
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Joined: 10 Sep 2011 Location: Tennessee Status: Offline Points: 554 |
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Posted: 29 Jun 2015 at 18:40 |
That's because tournaments are so few and far between these days, that no one considers that a large factor.
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twilights
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Posted: 29 Jun 2015 at 18:34 |
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definitely will make the game alot more competitive and it has already started a conflict...this game needed it because it was attracting players that would randomly play which discourage actual active players...hopefuly it does make trade a little more involved cause now that area is simplely boringand its alot different than previous land claims in that some of the best players in the game are involved...might even encourage a land war between the two land areas which would be awesome...all i have to say is thank you cause i think this type of playing will save the game....cant wait for factions to go ai!....we still have low playing numbers, seldom above 700 accounts on at a time...the game needs to do something!
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