| Author |
Topic Search Topic Options
|
GM Luna
New Poster
Community Manager
Joined: 22 Oct 2011
Location: Illyriad
Status: Offline
Points: 2042
|
Topic: Vaults Posted: 30 Mar 2012 at 16:23 |
This thread has run its course. Closing now.
Luna
|
GM Luna | Illyriad Community Manager | community@illyriad.co.uk
|
 |
Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
|
Posted: 30 Mar 2012 at 11:53 |
|
LOL Jack,
For you to find me stupid is flattering indeed. I have never come accross someone so idiotic in my life.
Nor have I ever met anyone stupid enough to try and criticize someone that agrees with them.
Your post still does not prove any fact that you are a game designer, you are merely a wannabie who has taken some classes.
Well this entire thread has become pretty pathetic anyway, so I am gonna stop clicking into it to check whatever inane responce you post.
Have fun mate.
|
 |
Rorgash
Postmaster
Joined: 23 Aug 2011
Status: Offline
Points: 894
|
Posted: 30 Mar 2012 at 10:22 |
can i google you and find proof of that? i can google me and find myself as a student and game designer on the interwebs..
But i didnt say it as a bragging right as you now bring in stupid lies about it, seeing as game designer isnt something you even need education to become, unlike Prime Minister, English / Chinese interpreter which in close to all cases you do need education for all of those.
In my case having taken 2 and a half year of classes going into every aspect of game design i know how things work, as it was a practical school and we finished every class with making a game using what we learned those 4 weeks.
You sure are stupid :)
|
 |
Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
|
Posted: 30 Mar 2012 at 08:44 |
Calico_Jack wrote:
I am well able, but while keeping it in this topic and having a bad memory and nothing remembering who says what i which post in other topics, here you are ok with the vaults being useless for anyone above 2k in size, instead of enjoying the idea that your aults that you have would be able to protect maybe 100k basic and 2k adv in the future, and not placing a argument for this and instead saything this:
" your entire argument (and not just in this post) is based on an attitude of I play this way, so I want this. I would advise that you play this game for a while longer and actually adapt your gameplay to the game itself, rather than continuously requesting the game is changed to fit your personnal ambitions. " |
That was after you replied with an insult to my post in which I agreed that the ammount protected should be increased and even laid out how it could be done, but stated that even if it isn't done the vault should not be removed as some people, including myself *(and sunstorm going by his post above) are able to use it to our advantage. Which is exactly why I feel you are incapable of a debate, as unless someone agrees 100% with you, then you go on an offensive against them. Perhaps you have simply not learnt the true meaning of the word debate yet.
Calico_Jack wrote:
I will as said I argument FOR my idea, and its your job to argument against it or with it, dont be asking your opponent to agree with you or be too kind until you mange to convince him that you are correct  |
I am not, but that is all you seem able to do.
Calico_Jack wrote:
and so far your argument has been "Im ok with it as it is" I dont understand, How am i to respond to this in any other way then try to change your mind to agree with me?
|
No it hasn't, try reading my posts before you go on an offensive. The only way in which I have disagreed with you is that I do not support your call for the vault to be removed from the game. However, you seem so intollerant and selfish that you are unwilling to accept that a structure which other people use should remain an option, simply because you have not found a practicle way of using it yourself, to fit in with your game play.
Calico_Jack wrote:
Which is the point of an argument or debate  |
A pathetic argument yes, but not a debate.
Calico_Jack wrote:
and the games.. well living in Sweden where well there aint many companies i have just taken factory works and the stuff instead for the past year since i got out of school, during school i helped deisgn maybe 10-15 smaller games, but due to time limits of 2 days to 2 weeks and a 1-3 man crew they are crap in my eyes  but my 3 years of school i feel gives me inside knowledge of how games are made since i have been on every side of it making them. |
LOL.... In that case, I as Prime Minister (an ex-politics student), Cheif Architect (for that read qualified architect) and an English / Chinese interpreter, think you exagerate matters a little.
|
 |
hiram_sedai
New Poster
Joined: 22 Feb 2012
Location: elsewhere
Status: Offline
Points: 39
|
Posted: 29 Mar 2012 at 23:19 |
|
I learned a month ago that every question I'm about to think of, The Rill and/or The_Dude has already answered and the onus is on me to comprehend their answers.
|
 |
Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
|
Posted: 29 Mar 2012 at 19:08 |
|
Or you could just use the "Ryelle method" and not have any advanced resources to steal ...
|
 |
SunStorm
Postmaster
Joined: 01 Apr 2011
Location: "Look Up"
Status: Offline
Points: 979
|
Posted: 29 Mar 2012 at 18:26 |
|
I would like to say the following (based on skimming the posts above - sorry, I didn't have time to read it all word for word):
It is possible to modify gameplay to compensate for the low amount of protection the vault offers. Players can max out their vaults in all cities except one. They can then (in that one city without a vault) max out their rune specifically for thieves (possibly even double it with T2 building). They can also build up a stockpile of defensive thieves in that city. Additionally, they can transfer advanced resources from all other cities to this one city which is set up to defend against thieves.
This set-up allows players to hold onto surplus resources while not worrying about constant attacks. If someone thieves you, they get very little except for basic resources... If they thieve your defensive city, they lose a lot of thieves (first from the rune, and then from the defensive units you have stockpiled there).
However, this set-up requires daily transferring of resources... *sigh*
So, although players can sidestep the small amount of protection offered by the vault, it is another function that rewards the "daily clickers" and hurts those that have less time for micromanaging.
But the bottom line is that it can be done...
|
"Side? I am on nobody's side because nobody is on my side" ~LoTR
|
 |
Rorgash
Postmaster
Joined: 23 Aug 2011
Status: Offline
Points: 894
|
Posted: 29 Mar 2012 at 16:45 |
I am well able, but while keeping it in this topic and having a bad memory and nothing remembering who says what i which post in other topics, here you are ok with the vaults being useless for anyone above 2k in size, instead of enjoying the idea that your aults that you have would be able to protect maybe 100k basic and 2k adv in the future, and not placing a argument for this and instead saything this:
" your entire argument (and not just in this post) is based on an attitude of I play this way, so I want this. I would advise that you play this game for a while longer and actually adapt your gameplay to the game itself, rather than continuously requesting the game is changed to fit your personnal ambitions. "
I will as said I argument FOR my idea, and its your job to argument against it or with it, dont be asking your opponent to agree with you or be too kind until you mange to convince him that you are correct  and so far your argument has been "Im ok with it as it is" I dont understand, How am i to respond to this in any other way then try to change your mind to agree with me?
Which is the point of an argument or debate 
and the games.. well living in Sweden where well there aint many companies i have just taken factory works and the stuff instead for the past year since i got out of school, during school i helped deisgn maybe 10-15 smaller games, but due to time limits of 2 days to 2 weeks and a 1-3 man crew they are crap in my eyes  but my 3 years of school i feel gives me inside knowledge of how games are made since i have been on every side of it making them.
|
 |
Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
|
Posted: 29 Mar 2012 at 13:09 |
|
Again maybe you should read my posts and not simply dismiss everything that I say, because in some instances I disagree with your 'frankly' rightwing idealist totalitarian agenda.
I have agreed with you on many points, yet because I try to discuss the matters you have brought up, you seem incapable of responding in any positive, or even 'simply' open minded way.
You have put forward many ideas, some bad and some good in my opinion, yet as I do not agree with you whole-heartedly you respond in an insulting manner.
Your attitude is now that I should 'stay quiet' and that only the people who agree with you have the right to discuss issues. Despite the fact that I have agreed with you on certain matters.
Frankly you seem incappable of any kind of social debate.
PS care to enlighten us on which games you have designed?
|
 |
Rorgash
Postmaster
Joined: 23 Aug 2011
Status: Offline
Points: 894
|
Posted: 29 Mar 2012 at 13:02 |
Darkwords wrote:
Perhaps you should actually read my posts. ;)
|
should i take that as, if it suits the way you want to play the game there is no problem? 
|
 |