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Joined: 23 Feb 2010
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Direct Link To This Post Topic: Update 15NOV10
    Posted: 15 Nov 2010 at 19:33
Update 15NOV2010
Siege bugfixes x2
An occasional issue which occurred when an inactive town under siege was removed from the game during the siege (and thereby stranding the sieging army) has hopefully been rectified.

Also, an issue whereby sieging players were able to press the "Storm" button twice (and thereby giving two sets of storm orders to the same army) has also been rectified.

Only one army may Storm a city at a time, and other players/armies who also wish to "Storm and Capture" or "Storm and Raze" will need to wait until the first Storming army has resolved its attempt.
Troop Orders/Movements Issue
A hiccup with the Troop Movement queue occurred between 0902 and 0937 this morning. This meant that some combat events occurred peculiarly. A total of 6 armies were affected and declared themselves present on squares when they should by rights have been elsewhere at the time.

We have investigated, uncovered, and shot (repeatedly) the root cause of the incident.

One tournament combat event was affected by the bug - and this has been corrected (see Tournament Thread for details).

Some stranded armies have been repatriated from their current locations, but a few (especially those on their way home after a messenger recall) may have been placed back at their location - please open a Petition if you think this has happened to you.
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