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Createure View Drop Down
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Direct Link To This Post Posted: 21 Dec 2011 at 19:00
Seems odd that the spear is monstrous and the others are mercenary... a typo/glitch perhaps.
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StJude View Drop Down
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Direct Link To This Post Posted: 21 Dec 2011 at 16:29
Originally posted by Rill Rill wrote:

...I think someone posted the stats for one, and I seem to remember something about 69 attack.

For those interested in planning for future unit types.

The possibilities range from  [@i=5|285] to [@i=5|288] and so far we have:

Reanimated Bonesmen
Monstrous
Infantry


Produce units
AttackDefense
SpearBowSwordCavalry
91618107

Experience: 1
Movement Speed: 6
Carrying Capacity: 0



Ribbed Cadavers
Monstrous
Infantry


Produce units
AttackDefense
SpearBowSwordCavalry
2228321618

Experience: 2
Movement Speed: 6
Carrying Capacity: 0



Skeletal Warriors
Monstrous
Infantry


Produce units
AttackDefense
SpearBowSwordCavalry
3240382727

Experience: 3
Movement Speed: 6
Carrying Capacity: 0


Ossified Commanders
Monstrous
Infantry


Produce units
AttackDefense
SpearBowSwordCavalry
4055583432

Experience: 4
Movement Speed: 6
Carrying Capacity: 0



DERP: Posted spearunit stats twice...
Change - 001 :: Ossified Commanders from Cavalry to infantry, Ribbed Cadavers from ranged to Infantry and Reanimated Bonesmen from spearunit to Infantry. All but Reanimated Bonesmen are now monstrous instead of mercenary


Edited by StJude - 24 Dec 2011 at 05:33
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Rill View Drop Down
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Direct Link To This Post Posted: 21 Dec 2011 at 05:08
Not as part of an attacking army, no.  I think someone posted the stats for one, and I seem to remember something about 69 attack.  But I might be wrong about that.

So far the attacking skelly armies do not include cav units, although that may change as the armies get bigger.
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KillerPoodle View Drop Down
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Direct Link To This Post Posted: 21 Dec 2011 at 04:57
Anyone seen a skeletal cavalry unit yet?
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill
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