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Greenhorn
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Direct Link To This Post Posted: 25 Dec 2011 at 04:10
Originally posted by Brids17 Brids17 wrote:

Undead cows! Their special ability is they sing Justin Bieber songs. =)


good god that would kill us all! why must you give them that idea?
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Direct Link To This Post Posted: 25 Dec 2011 at 04:07
Undead cows! Their special ability is they sing Justin Bieber songs. =)
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Direct Link To This Post Posted: 25 Dec 2011 at 04:02
so we have Skeleton Warriors and now "Rolangs". whats next? Vampires? Ghosts? maybe even Imps if they want.

Bah! i kill them no matter what their called!
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Direct Link To This Post Posted: 24 Dec 2011 at 22:50
"An attempt by the attackers to cast magic was thwarted by your quick-thinking troops, who successfully interrupted the hostile spell. Your troops' innate resistance to magic caused the spell to fizzle!"


Good thing i am elf :)
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Direct Link To This Post Posted: 24 Dec 2011 at 22:33
Magic defense useful for the first time ever:

Quote
Two opposing forces clash against each other.
Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

Shalang attempts to cast Infected Wounds. This twisted magic has claimed the souls of 7 of the once-living troops at this location, and they have risen again as Shalangs, attacking immediately!

Attackers:    Unit:    Quantity:    Casualties:    Survivors:
Troops:     Shalangs    116    116    0
Troops:     Khraglangs    96    96    0

Defenders:    Unit:    Quantity:    Casualties:    Survivors:
Commander: Spear2     Clan Guardsman    1    Damaged for 10, 90 health remains.
Troops:     Clan Guardsmen    1050    113    937
Troops:     Death Dealers    398    43    355

"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill
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Direct Link To This Post Posted: 24 Dec 2011 at 18:29
Originally posted by StJude StJude wrote:

Originally posted by Capricorne Capricorne wrote:

And now unit who used to be spear and ranged are all infantry...


Too bad I already put points into spear defence :(

Le Sigh.

Couldn't agree more.  Wouldn't be so bad if just the mix of the units changed (to sword instead of spear).  But actually changing the unit designations is a bit frustrating.  I'm not making a federal case of it, just saying it's a bit frustrating.
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Direct Link To This Post Posted: 24 Dec 2011 at 18:27
Originally posted by Capricorne Capricorne wrote:

And now unit who used to be spear and ranged are all infantry...

Khraglangs [@i=5|289] are still ranged. I have only seen 1 battle report (Thanks Steadfast!) and it had 40 units and made up 47% of the total attack value. No spears or cav makes commander levelling an easier choice.

Too bad I already put points into spear defence :(

Le Sigh.
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Direct Link To This Post Posted: 24 Dec 2011 at 07:21
And now unit who used to be spear and ranged are all infantry...
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Direct Link To This Post Posted: 24 Dec 2011 at 07:00
I'm waiting for an ossified StormCrow... Oh wait... He's already ossified! ;)

(please don't kill me, SC!) :)

Edited by Kumomoto - 24 Dec 2011 at 07:01
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Direct Link To This Post Posted: 24 Dec 2011 at 05:17
Sigh, 7 of 8 units are Infantry and one is ranged.

No more spear unit or cav unit. Will update unit descriptions.
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