Kidrock wrote:
This is situation i mean how can they be stacked on top of one another.... cant the devs write a code to alter capital move a little and stop the cities from moving to a spot where a city is already being exodused ?? |
In my opinion, the problem was that the devs hadn't covered (or tested) this problem fully (that exodus takes a long time (as in 3 days in this case), while relocating a capital is instantly).
Also, most of the thing has been resolved by now. Thundercat moved my city in this issue to a location nearby where I had just started my 4th city, and returned the 3 settlers to it.
The only things that have to be solved yet are:
- I can't send those 3 settlers out. It says there aren enough. I suspect this is because somewhere in the system, my city counter is still on 4, or something like that. Until that's fixed I cannot start new cities, but that's not necessarily bad: it gives me some time off to grow my current 3 cities.
- the resource layouts of location and city do not match yet. City has 5-5-5-5-5, while the location has 5-4-5-5-6.
- The 2 resident armies in the City are flagged as 'on manoeuvres', as they were sent there to reinforce it. Newly trained armies are acting normally though, so I can get around that for now.
Those are still in the petition, and I'm guessing the devs will pick them up soon enough. They had some other stuff on their hands lately ;)
Edited by Captain Kindly - 21 Nov 2011 at 20:08