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<Squill>
Forum Warrior
Joined: 26 Jun 2011
Location: South Africa
Status: Offline
Points: 218
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Posted: 24 Oct 2011 at 13:31 |
Well now; cows are used in the production of saddles and leather amour. In fact: around double the amount of cows are traded on the market compared to horses. Now their price is determined by
their demand. Of course buying siege blocks is an example; they are extremely expensive to build; and selling them does not make any profit. So the majority of siege blocks sold on the market; are there because they could be sold. (Their price is determined by demand; which in turn is determined by how people are busy sieging, which no one is doing )
Vets are the chief buyers of these product; - cows included. The wealth they are able to generate from tax is used to purchase these goods. So in essence the market is driven because of their demand... Agreed; the guide will be updated in time.
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Koragg
Greenhorn
Joined: 24 Oct 2011
Status: Offline
Points: 67
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Posted: 24 Oct 2011 at 09:41 |
<Squill> wrote:
The slow downward trend is related to newbies being able to build and sell cows when they enter the game; without much hassle, so supply is picking up. I doubt that this has anything to do with the production price; because unlike the our markets in RL; Illy's market is not profit driven to that extent; it's more the fact that it's there and you can trade on it; so why not? |
The reason newbies build and sell cows is because it is the most profitable for the material expenditure and per unit (with a limit to how many units you can put in a caravan, that's important). Compare: Horses. Horses cost more resources to build, and yet sell for 1/2 the price (well, until the cow prices tanked). You say that the downward trend of cows is because newbies can build livestock right away, however they can build horses right away, and we don't see the market flooded with them. The market might not be 'profit driven' for veterans who have billions in the bank, but for new and new(ish) players who only have a couple of million, it is. You list 'swords' as being more profitable than cows. That wasn't true until very recently.
Edited by Koragg - 24 Oct 2011 at 09:45
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<Squill>
Forum Warrior
Joined: 26 Jun 2011
Location: South Africa
Status: Offline
Points: 218
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Posted: 24 Oct 2011 at 06:41 |
Koragg wrote:
Oh so THIS is the reason the price of cows dropped... Oh well, according to market theory it was 'supposed' to happen. Sale price was waaay higher than production price, hence economic theory states the market should have been flooded long ago, but that only just started happening now. |
The price of cows for the last couple of months has been relatively steady( though at a downward trend). We have only recently seen a significant drop in their prices for the last three weeks. Related to demand it seems; however I think it's just temporary. The slow downward trend is related to newbies being able to build and sell cows when they enter the game; without much hassle, so supply is picking up. I doubt that this has anything to do with the production price; because unlike the our markets in RL; Illy's market is not profit driven to that extent; it's more the fact that it's there and you can trade on it; so why not?
Er- Thank you everyone for your welcoming remarks.
Edited by <Squill> - 24 Oct 2011 at 06:42
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Kallie
New Poster
Joined: 24 Oct 2011
Location: Canada
Status: Offline
Points: 7
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Posted: 24 Oct 2011 at 04:23 |
Thank You Squill!! Great guide and exactly the info I was searching for.
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Koragg
Greenhorn
Joined: 24 Oct 2011
Status: Offline
Points: 67
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Posted: 24 Oct 2011 at 03:08 |
Oh so THIS is the reason the price of cows dropped...  Oh well, according to market theory it was 'supposed' to happen. Sale price was waaay higher than production price, hence economic theory states the market should have been flooded long ago, but that only just started happening now.
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Celebcalen
Forum Warrior
Joined: 18 May 2011
Status: Offline
Points: 288
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Posted: 23 Oct 2011 at 16:48 |
Nokigon wrote:
A good guide, marred only by the approval of a troll. |
...and a brownnoser
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Henrii StormStar
New Poster
Joined: 12 Oct 2011
Location: US - Tennessee
Status: Offline
Points: 24
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Posted: 23 Oct 2011 at 15:32 |
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This guide is very helpful and saves a lot of trial and error.
Thanks Squill :)
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Nokigon
Postmaster General
Player Council - Historian
Joined: 07 Nov 2010
Status: Offline
Points: 1452
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Posted: 21 Oct 2011 at 18:07 |
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A good guide, marred only by the approval of a troll.
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Celebcalen
Forum Warrior
Joined: 18 May 2011
Status: Offline
Points: 288
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Posted: 21 Oct 2011 at 18:03 |
Kilotov of DokGthung wrote:
Celebcalen wrote:
A good guide! |
said by a poor player whit even worse social skills. may stop your always OT , whit no constructive propose and hardly funny posts?
| Stop trying to twist things Kilo.
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011
Status: Offline
Points: 723
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Posted: 21 Oct 2011 at 17:10 |
Celebcalen wrote:
A good guide! |
said by a poor player whit even worse social skills. may stop your always OT , whit no constructive propose and hardly funny posts?
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