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22FEB15 - INFANTRY & CRAFTING CHANGES NOW LIVE

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JimJams View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote JimJams Quote  Post ReplyReply Direct Link To This Post Topic: 22FEB15 - INFANTRY & CRAFTING CHANGES NOW LIVE
    Posted: 27 Apr 2015 at 23:13
Returning from time to time to check the game, still boring and racial changes are also annoying.
Can at least we have an option to change our races?

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Tyrande Whisperwinds View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tyrande Whisperwinds Quote  Post ReplyReply Direct Link To This Post Posted: 19 Mar 2015 at 16:08
How in the world can this be acceptable?
Infantry is now the ONLY type of unit that doesn't get any kind of penalty (neither attacking or defending), in ANY kind of terrain.
And now ranged units are not the best in any terrain, offensively speaking...

Way to go -_-

That you wanted to give infantry a boost, ok, i can live with that.
But making it the "hero" class of Illy is kinda lame imo...
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Diva Quote  Post ReplyReply Direct Link To This Post Posted: 02 Mar 2015 at 04:52
Originally posted by Brandmeister Brandmeister wrote:

I believe you can spend prestige on demolition, but I'm not 100% certain.
-------------------------------------------------

Yeah I can, I already spend a LOT of it.. my point was the reset option for the Devs to consider ONE TIME ONLY. (unless they fiddle with the crafting again)


Edited by Diva - 02 Mar 2015 at 04:53
"Um diva.... you are sort of acting like a .... diva...." - PhoenixFire
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Janders Quote  Post ReplyReply Direct Link To This Post Posted: 02 Mar 2015 at 04:07
Wait you changed it back?! I was just about to send out my elite dwaren t1 cav battalions-->
Dwarven battle mule +90% to mountain attack
Vanguard Leather +100% to attack
Mountain spear +60% to attack
All then doubled in the elite division... 500% increase by simple sums (not sure how the engine actual calculates it...).  So a single T1 dwarven cav would have had >150 atk strength, prior to general bonuses!

We would have taught those mountain dwellers a LESSON!!!

*tells the maidens to put the mules away*
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 02 Mar 2015 at 04:03
Thus ends my triumphant vindication for building 25000 Dwarven Battle Mules, brief as it was.

Return to the rocky outcroppings and frolick, my plucky herd! Perhaps we shall need you another day...
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM ThunderCat Quote  Post ReplyReply Direct Link To This Post Posted: 02 Mar 2015 at 03:55
Originally posted by Brandmeister Brandmeister wrote:

I noticed that it was only the racial mounts, and not the standard horses (heavy warhorse, draught horse, riding horse, steady warhorse, nimble warhorse). Although two of the latter only modify speed, which was not affected by the update.
The should now be showing the correct values, you may need to refresh.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Janders Quote  Post ReplyReply Direct Link To This Post Posted: 02 Mar 2015 at 03:51
yes my dwarven battle mules are now +100% on mountains.... 

....interesting
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Ander Quote  Post ReplyReply Direct Link To This Post Posted: 02 Mar 2015 at 03:43
Originally posted by Brandmeister Brandmeister wrote:

I believe you can spend prestige on demolition, but I'm not 100% certain.

you can.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 02 Mar 2015 at 03:25
I believe you can spend prestige on demolition, but I'm not 100% certain.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Diva Quote  Post ReplyReply Direct Link To This Post Posted: 02 Mar 2015 at 02:54
I'm of the mind, as Rill was, to RE-SET the specialization of  crafted item buildings with this change.

We couldn't read the future by what you were developing, and now that you have developed something new to crafting which changes the dynamics of crafted items, those we that we found less wanted we didn't craft as much. And those items we didn't think WOULD be as useful and not very sought after are now on the top end of Illy weapons and armor.

I know I have ALL the time in the world to delevel and re-set myself, but you haven't even offered dynamite so we can get into the action quickly.

What say the Devs on this?

D
"Um diva.... you are sort of acting like a .... diva...." - PhoenixFire
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