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Trade Improvements 2

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ajqtrz View Drop Down
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    Posted: 05 Feb 2015 at 23:42
A while back I made some suggestions regarding trade in Illy.  Those focused upon the underlying economics of trade and suggested, in part, that the cost of equipping troops was far below the benefits reaped and thus it was better to forgo equipment (and thus lower demand for the goods needed to craft that equipment) and just build more troops.

In this "installment" I'd like to address the problem of trade distribution and hub location.  By trade distribution I mean the tendency of most trading to be done in Centrum and for many, and maybe most of the other hubs to be under-utilized.  By hub location I mean the placement of hubs in arbitrary locations by the game rather than by the players.

There are, I think, a number of reasons for these problems.

First, most hubs are so underused that in many cases they are ignored.
Second, because it costs nothing to store things in Centrum, there is little reason to store anything anywhere else.
Third, a hub may be well placed, but the placement may not be where the players need it to be.

That the hubs are under utilized is obvious if you look at the market.  Almost all buy and sell orders are in Centrum.  Why?  Because that's where the buyers and sellers are.  No player wants to sell something in a hub that isn't being used.  To change this we need a way to drive the buyers and sellers away from Centrum.  This results in the prices for things in other hubs being higher because the competition is far, far, less than Centrum. And since the cost of storage in Centrum is nil there is little to no reason to store anything anywhere besides Centrum. 

To solve these problems we need to force buyers and sellers out of Centrum and give the players a method by which they can move or build new hubs.

Getting the buyers and sellers moving out of Centrum  is the easy part. If we make staying in Centrum more expensive or limit how much they can store there they will be motivated to move.  You can either just plain limit the amount of goods to some reasonably high amount, or charge for anything after a certain amount, with the charges going up as more is stored.  If I have a billion food in Centrum and I'm paying 1 million gold a day for the top 500,000,000 I very well might just move it to save the gold.  This true of every item too.  By limiting, either by a strict limit or by financial incentive, the amount stored at a hum...all hubs I would say...you force those with more to re-distribute their storage.

Second, if we have a mechanism by which alliance can build hubs and declare them to be a hub, we can place hubs where they are needed and wanted.  This is a more radical idea, but say an alliance builds a hub, could they not collect taxes on it?  And if lots of alliances build hubs it would increase the competition between hubs and other alliances.

Thus, to fix the problem of uneven distribution you need to charge for storage above a certain level in Centrum or reduce the cost of storage at other hubs.

To make sure hubs are where they are needed and wanted you could allow alliances to build them.

Those are my suggestions in "Part 2 of 'Trade Improvements"

Let me know what you think.

AJ
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Brandmeister View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 06 Feb 2015 at 00:41
May I ask how many traders you have, and the hubs you have toured? I have certainly found several worthwhile places to trade in Elgea.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote phoenixfire Quote  Post ReplyReply Direct Link To This Post Posted: 06 Feb 2015 at 00:45
I have found multiple Hubs that are used frequently but none of them are quite as active as centrum.

Also i like the part of alliances making hubs, it would allow for alliances to sort of stash all of their excess res away and make war a bit more fun if these hubs were raze-able during war, or maybe even just blockadable. 

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Count Rupert Quote  Post ReplyReply Direct Link To This Post Posted: 06 Feb 2015 at 04:27
I'm not sure I can agree with some of your assumptions.  The problem has nothing to do with storage being free in Centrum.  I think you'll find there are WAY more being stored in hubs outside Centrum.  I have thousands of percent more stored in other hubs than I do in Centrum.  Your plan ignores why Centrum became Centrum.  Chiefly, sellers want to sell where they have access to the most customers.  I wasn't around but that became Centrum.  It's central location and friendly relationships with all races make it make it an attractive location to sell among other reasons.  Making Centrum unattractive for economic activity is only going to shift that activity to another nearby hub and make it the new Centrum since the reasons for Centrum's existence as the chief center of commerce will still be the same.  It's not going to force that activity to all the hubs located throughout Illy.  One, there isn't enough economic activity to spread around.  Two, sellers are seriously restricted in the number of hubs they can be active in by the number of traders they can field even if they otherwise have the goods.  

The easiest way to shift the emphasis away from Centrum, is to put all the other hubs on the same footing; make them all visible by all players.  Then regardless of a hub's location on the map, offers there can be seen by everyone.  This might then be able to generate some of the activity you're looking for in some of the other hubs.  At the very least, traders can consider other factors in where they ply their wares.


Edited by Count Rupert - 06 Feb 2015 at 04:29
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Solanar Quote  Post ReplyReply Direct Link To This Post Posted: 06 Feb 2015 at 04:44
Half the reason trade in illy is borked from the beginning is lack of necessity. There is no real need for it. Before trade hubs, when all trade was city based, few people bothered. Vets can produce for themselves, newbs don't have sufficient cash to impact trade. The structure of illy (lack of true rarity and limited bottlenecks) makes trade and gold no more than a mini game 99% of the time. It's only during tourneys or the few large wars that even individual players run low, and the market never runs dry. Crafted gear, while neat, lacks sufficient depth or impact. Rarity and effort keeps the cost high, but the value isn't enough for most people to bother. Except for people who simply enjoy it, or for the occasional shortcut, the markets just don't matter.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote abstractdream Quote  Post ReplyReply Direct Link To This Post Posted: 06 Feb 2015 at 04:51
I (NOT a trader) have a different opinion on this (surprise!).

Centrum as the main trade hub is logical and useful and isn't a problem as far as I can tell, but a benefit to all. It centralizes trade so everyone knows where to go to get what they need instead of having to search all around or ask in GC.

As for the rest of the hubs, they are most useful as distribution hubs for alliances. I know they're useful for storing your stuff, and I recommend it as the best way to avoid theft but hubs come into their own when an alliance clustered around one uses it to move things around where they're needed.

That's my story and I'm sticking to it.

Edited by abstractdream - 06 Feb 2015 at 04:54
Bonfyr Verboo
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ajqtrz Quote  Post ReplyReply Direct Link To This Post Posted: 06 Feb 2015 at 20:18
While Count Rupert is probably correct that things are stored outside of Centrum, he does mention that traders are in Centrum because that's where the traders are who do trading....which was my point to begin with.  It's true, as he states, that other hubs contain things, but other hubs are not usually active trade hubs.  To stimulate trade you need to distribute trade and to do that you need to either increase the cost of storing resources in Centrum or restrict how much you can store there (and thus force you to do some buying and selling elsewhere).  Personally the first option is much easier to implement as the fees collected are collected at the sale and could just be raised.  The latter would be harder to implement and not a guarantee that trade would be more distributed.  And while Brandmeister and PhoenixFire have experienced higher trade levels at some hubs, I do think they can admit that Centrum trades do dwarf anything anywhere else.

My response to Solanar is pretty much covered my first post, "Trade Improvements" and I think he and I agree pretty much, though it may be we come to different conclusions as to why crafting and using crafted items is not a high use activity.

Finally, abstractdream is probably correct to say it's not a problem ...for him/her.  The idea the we all need to search to find what we want may underscore the problem as if the hubs were more even you would see other hubs listed when you look in the markets for an item...right no we usually see only Centrum listed and abstractdream may, therefore be assuming that the market only shows Centrum.    And while it may be that the other hubs are distribution hubs for alliances it is also true that whatever you can do in Centrum you should be able to do in all other hubs...but cannot because nobody really trades in other hubs for the most part.. which is my original point.  One wonders how things would be if your own local hub had as much activity as Centrum.  Certainly things would move faster and often you could receive your goods much faster.

I do, also, wish to thank every body for their responses.  I'm certain the devs read these things and consider what the players are saying...so we end up, in the long run,...getting the game we desire.

AJ

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 06 Feb 2015 at 21:57
With all due respect, you've played this game for almost a year, and your trade rank is still #1247 (18.8M). A new player can pick up minerals off the ground and sell them, and have a higher trade rank in a month or two. I also noticed that you avoided my questions about where you have traders, and what hubs you have visited. Without any evidence that you are a participating trader, I question your credentials to speak about the activity in hubs and how they should be structured.

I don't think we need to drive trade out of Centrum. Certainly not with game mechanics limits or any other artificial factor. Illyriad is a sandbox, and the players have chosen Centrum to be dominant in Elgea (the recent free visibility aside). If other hubs are to be active, then it must be because traders work hard to make them active with attractive buy and sell orders, and good communication with their customers.

Edited by Brandmeister - 06 Feb 2015 at 21:57
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Captain Kindly Quote  Post ReplyReply Direct Link To This Post Posted: 06 Feb 2015 at 22:51
Originally posted by abstractdream abstractdream wrote:

I (NOT a trader) have a different opinion on this (surprise!).

Centrum as the main trade hub is logical and useful and isn't a problem as far as I can tell, but a benefit to all. It centralizes trade so everyone knows where to go to get what they need instead of having to search all around or ask in GC.

As for the rest of the hubs, they are most useful as distribution hubs for alliances. I know they're useful for storing your stuff, and I recommend it as the best way to avoid theft but hubs come into their own when an alliance clustered around one uses it to move things around where they're needed.

That's my story and I'm sticking to it.

I'm adding my vote here. :)

Also, there is a group of players who do not trade through any Hub. Those players (including myself) use Centrum as a provider for market rates. 

The same rates are also commonly used for newbies who do not have access to a Hub, for selling their hides, herbs and minerals.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ajqtrz Quote  Post ReplyReply Direct Link To This Post Posted: 06 Feb 2015 at 23:54
While Brandmeister certainly has a point that I am not a big trader and didn't answer his question it would seem to me that saying the system is in need of correction or improvement can be valid even if never did a trade at all.  My rank as a trader or the number of trades I have made or not, doesn't change the points I make at all.  If he has a disagreement with me regarding how the trade situation is done or how it can be improved I would like to hear it.  If he thinks that because I'm not a big trader I cannot analyze the trade situation he would have a hard time logically showing that experience doing something means you automatically understand it's underlying structure or not doing means you don't understand the structure.  Requiring such a relationship would be like requiring the race car driver design the engine or the engine designer drive the car when, in fact, it may be that the engine designer can't even drive and the driver doesn't know the least thing about engine design.  This type of rebuttal is generally classified as an ad hominem remark because it fails to deal with the actual argument but instead tries to undercut the authority of the person making the argument.  So, having traded at only a few hubs my evidence is limited to the fact that Centrum is almost always the only hub listed in the markets -- at least at the top screen full; other players have noted the centrality of Centrum as the trade hub; and the hubs that I have visited -- only 4 to be sure -- were either empty or missing a lot of items for sale.  No doubt the evidence is not as good as it could be...but at least it's more than " I have certainly found several worthwhile places to trade in Elgea" as a rebuttal of sorts.

Anyway, with far more experience, and no doubt the ability to do top notch analysis, I wonder how Brandmeister might actually analyze the trade situation and what he might suggest for improvement.  At this point we do not know as he has not shared that with us.  Maybe he could and we'd all be better informed?
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