Top 20 Medals |
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Brandmeister
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Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Topic: Top 20 MedalsPosted: 24 Jun 2014 at 14:40 |
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*Brandmeister agrees with Albatross.
One notes, for example, that Attack and Defense often break the top 100 when a big player is on the brink of death. The scores are not absolutes; they require considerable interpretation. |
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Albatross
Postmaster General
Joined: 11 May 2011 Status: Offline Points: 1118 |
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Posted: 24 Jun 2014 at 12:59 |
Rankings are just a broad stroke, a general indicator. The real measure of performance in any given situation is, er... performance in any given situation. There is no ranking statistic for "ability to defend against a siege", "market capital", "battle efficiency", "single-army attack potential", "uncommitted resource generation", "ability to fend off spies", nor any other specific situation that can arise in-game. Think of rankings as the amount of 'resource burn' that a player has incurred, e.g. troops burned, commander experience, trade tax, and so on. |
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Tyrande Whisperwinds
Wordsmith
Joined: 02 Mar 2013 Location: Portugal Status: Offline Points: 177 |
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Posted: 24 Jun 2014 at 11:06 |
I recently got my 10th city, and my cities have big armies. And all res and gold on green. But it took over two years of building and rebuilding and planning. It's like WoW.. The fun starts when you reach lvl 90! |
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Neytiri
Wordsmith
Joined: 25 Nov 2010 Location: California Status: Offline Points: 123 |
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Posted: 24 Jun 2014 at 05:40 |
Thank you. |
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"It is well that their bodies know the heat and the cold; it will make them strong warriors and mothers." - Absaroke elder (from Edward S. Curtis's book 'The North American Indian')
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Arctic55
Forum Warrior
Joined: 26 Sep 2011 Status: Offline Points: 379 |
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Posted: 23 Jun 2014 at 23:25 |
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Brids17 does have a point... just saying, not hating.
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Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
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Posted: 23 Jun 2014 at 23:08 |
Outside of hacking, how does one "fake" a stat? You either have it or you don't. However you stated if the only purpose of doing something is for a high score, it's pointless. That is everything. You can have your alliance claim as much land as possible to appear to be top alliance in land. You can build up your population for no other reason besides having the highest population in the game. Should those stats be removed also? I didn't imply anything. I simply said you and your members have taken pride in being top alliance. I made no mention of you guys being in your face about it but you have shown pride about it. Which is fine, unless you think stats are so pointless to the extent to getting upset over someone suggesting there should be an award for it. Then it just makes you look like a hypocrite.
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Brandmeister
Postmaster General
Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Posted: 23 Jun 2014 at 22:17 |
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Develop your own sandbox tournament. If I ever have time, I will create a trader mystery of my own. I have the framework, but it's a long way off. Months at least. I think it's silly that big players complain that there is nothing to do, when they are large enough to create meta-content themselves. System medals and scores are not going to keep players engaged in a sandbox game. It's not why we started playing in the first place.
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 23 Jun 2014 at 20:50 |
Three years and counting ... I think what people are saying is, set your own goals. If one of them is being the top 20 in something and you want to award yourself a medal for it, go right ahead.
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Arctic55
Forum Warrior
Joined: 26 Sep 2011 Status: Offline Points: 379 |
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Posted: 23 Jun 2014 at 15:37 |
I understand where you are coming from, but you need to understand, this is a sandbox. There is also no end game. Since there is no end game, there is no "winning" you just exist. Without anything to strive for, there is no reason to play after reaching where you want to be. I myself do not plan on going got city 10 as I would have to reconstruct my cities which are currently built around large army size. Therefore, I have reached my desired position in population (or am coming near to it). Coming out of the building stage, I now see why many vets leave. It is BORING. Unless we want to do something dramatic: move cities = lose population start war = what we saw with H? start training alliance = work and competition against the more established. All of which are not really good options when you think about it. (I remember when illy was a nicer place, but that's for another time.) From where I stand, there isn't much to keep players in illy after they reached their targeted pop. Which is also why many LoU players left. After contacting them myself, many of the ones that left, told me it was because there was no end game, and they just couldn't stay in a game with no point to play. Think for yourselves, if there is nothing to do, nothing to strive fore, how long would you stay? |
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dantem
Greenhorn
Joined: 21 Apr 2014 Location: The Room Status: Offline Points: 85 |
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Posted: 23 Jun 2014 at 15:21 |
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hmmm...surprised that this thread is going on for so long....
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I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.
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