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25APR14 - Bugfixes & patchnotes

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Aurordan View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Aurordan Quote  Post ReplyReply Direct Link To This Post Topic: 25APR14 - Bugfixes & patchnotes
    Posted: 20 Aug 2014 at 19:17
It'll come out when/if it comes out.  And a five month old patchnote thread is totally the appropriate place for this discussion.  
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Albatross Quote  Post ReplyReply Direct Link To This Post Posted: 20 Aug 2014 at 18:53
Quote ...lakes...
I understand this is in active development, likely being tested rigorously in one of the parallel universes that the GMs host.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Afar Quote  Post ReplyReply Direct Link To This Post Posted: 20 Aug 2014 at 18:00
I keep reading things on lakes and locks and how they will soon be worth some thing and to date all it amounts to is just talk, it is ether going to happen or it won't which is it, and if it is going to happen when?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 25 May 2014 at 18:01
Teragram, the change hasn't been fully implemented.  When it is implemented, the lakes and lochs will become fully "passable" for all army purposes, including sieges.  Players said they wanted this tradeoff when we were asked about lake and loch sov a while back.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Teragram Quote  Post ReplyReply Direct Link To This Post Posted: 25 May 2014 at 17:04
LOCHS, LAKES & COUNTER CLAIMING SOVEREIGNTY
Posted: 25 Apr 2014 at 17:06
The 40,675 Lochs and Lakes on elgea are going to be opened up as food sovereignable squares, in the same way as coastline currently is.

Here is one of many I have seen followed by a couple of thoughts on the matter.
http://elgea.illyriad.co.uk/#/World/Map/-329/431Unclaimed
Loch
[Impassable]
wood
clay
iron
stone
food
0 0 0 0 9
Additional Sovereignty Structure Bonus
You cannot claim Sovereignty here
How about a way to use magic if sov cannot be claimed. Just how feasible is it to have an impassible assessable yet cannot siege from, etc. Perhaps adjoining sovs could get bonuses. Or just make such locations total 0's.


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Spheniscidae Quote  Post ReplyReply Direct Link To This Post Posted: 11 May 2014 at 02:30
Yup, still can't occupy lakes and lochs either.

Could this be fixed soon? Thanks!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Albatross Quote  Post ReplyReply Direct Link To This Post Posted: 07 May 2014 at 14:53
Originally posted by GM Stormcrow GM Stormcrow wrote:

Tarns have now also been seeded with Food, and will behave in accordance with the sovereign fisheries only rule for Lochs and Lakes.

Many thanks,

SC
Although there is food on the map, those squares have not been enabled for 'Send Army' (for purposes of claiming sovereignty) in the Map UI. (I might be mistaken of course!)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 05 May 2014 at 05:00
I was rather hoping that volcanos would eventually do ... something.  Perhaps erupt with some possibility of damage to nearby cities and some possibility of spawning a rare mineral mine ... something like that.  Would be an interesting way to introduce new resources.  "Floods" of lakes and rivers could spawn rare herbs.  All in the long term, of course.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Stormcrow Quote  Post ReplyReply Direct Link To This Post Posted: 05 May 2014 at 03:32
Tarns have now also been seeded with Food, and will behave in accordance with the sovereign fisheries only rule for Lochs and Lakes.

Many thanks,

SC
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Stormcrow Quote  Post ReplyReply Direct Link To This Post Posted: 05 May 2014 at 02:33
Originally posted by Arctic55 Arctic55 wrote:

Could we do something about swamps and volcanoes? Maybe not make them settleable but at least useable as sov? We all have probably seen or heard of towns in swamps and such, and people do live on volcanoes for some reason. So those should be useable as sov imo.
Well, there generally were (historically) unfortunate consequences for living on both swamps - and (certainly on active) volcanoes; and I'm not quite ready to introduce pestilence and/or eruptions into Illy Smile

But it's worth putting onto the rainy day list, which it's now on.

Best,

SC
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