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Topic ClosedUnspoken Codes: Having Fun vs. Being Nice?

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fronfor View Drop Down
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Direct Link To This Post Topic: Unspoken Codes: Having Fun vs. Being Nice?
    Posted: 24 Nov 2013 at 01:17
I'm relatively new to Illyriad, and I am wondering about something.

There are obviously some general unspoken rules to the competition in Illyriad, accurately summarized by "Don't be a jerk." But how far does this rule of thumb go?

Obviously, a legendary-city player should not go around raiding noobs for the fun of it. But when is competition and hostility accepted? This is a game after all, a game with armies and looting, and I feel like a good portion of the fun is lost if we stick to a "prosperity for all" mindset while playing.

How can I have some imperialistic/conqueror's fun without being seen as douchey warmonger? Or is that type of competition reserved for only the higher-up players?

Can anyone plz share their ideas on how things work around here?
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Brandmeister View Drop Down
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Direct Link To This Post Posted: 24 Nov 2013 at 02:29
Originally posted by fronfor fronfor wrote:

How can I have some imperialistic/conqueror's fun without being seen as douchey warmonger?

You can join an alliance that competes in tournaments. Basically, one square in every region is a tournament square that can be held king-of-the-mountain style. Small awards are given to alliances who can hold the squares with their troops during official tournaments.

The overall Illy community tends to discourage PvP. The warfare game mechanics are adequate, but peace is just the prevailing atmosphere here. The current server war is basically to decide whether or not small and medium sized alliances can engage in wars with each other, or perhaps the conventions of limited warfare when large alliances get involved. Other than the present conflict, war is a very uncommon occurrence in Illyriad. I'd wager that three-quarters of the current players will be wholly unaffected by the server war.

Factions may offer more opportunities for PvE warfare, but they are not fully active yet.
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Aurordan View Drop Down
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Direct Link To This Post Posted: 24 Nov 2013 at 03:14
Illyriad is a pretty slow paced game, and even the most cutthroat PvP players will spend most of their time building, organizing, and plotting rather than being able to just maraud around the countryside.  There are war focused or imperialistic alliances hanging around, and there are tournaments every so often.  It's not a 
constant thing, is what I'm trying to say, conflict comes in fits and starts, in between lots of preparation and rebuilding.  

Also, for the record, I disagree with like half of what Brand said.   
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HATHALDIR View Drop Down
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Direct Link To This Post Posted: 24 Nov 2013 at 03:16
Greeting Fronfor, could you please tell me how some who registered with the  forums some 84 days after the launch of Illy can be considered a newb?
There's worse blokes than me!!
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Rill View Drop Down
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Direct Link To This Post Posted: 24 Nov 2013 at 03:19
That was close, almost got sucked in here.  Thanks Hath.

Edited by Rill - 24 Nov 2013 at 04:31
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Lumelthien View Drop Down
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Direct Link To This Post Posted: 24 Nov 2013 at 03:53
Originally posted by Rill Rill wrote:

You know, like it's an actual game, not some sort of expression of your inner need to express power and domination.


I don't know what does or does not qualify as an actual game, but I do know that rules must exist in order for a thing to be considered a game.

The problem here is that some folks tend to import rules that they insist exist, and then resort to ad hominem when others don't agree that such rules are inherent to Illyriad.

This is all so very trivial and the stakes are raised by addiction to Illy as well as the time it takes to build something of any meaning. A pity.

I reckon it's far easier to go out and play any number of the thousands of actual games (whatever that may be) than it is to try to argue ethics with individuals who may have drastically different world-views from me.
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Direct Link To This Post Posted: 24 Nov 2013 at 04:35
Originally posted by Lumelthien Lumelthien wrote:

Originally posted by Rill Rill wrote:

You know, like it's an actual game, not some sort of expression of your inner need to express power and domination.


The problem here is that some folks tend to import rules that they insist exist, and then resort to ad hominem when others don't agree that such rules are inherent to Illyriad.
i'm thinking that Rill's edit denied me a lot of context for this.
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Rill View Drop Down
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Direct Link To This Post Posted: 24 Nov 2013 at 05:00
Just ignore it Angrim, write it down to a temporary breach on my part.  I had forgotten that it's really pointless to try to discuss something rationally here.

Carry on all.


Edited by Rill - 24 Nov 2013 at 05:01
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Angrim View Drop Down
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Direct Link To This Post Posted: 24 Nov 2013 at 05:58
Lumelthien's response seems fairly rational and evidently inspired support.

editing posts out from under responses would seem to be a "rule" i'd like to insist exists, but that others might not agree is inherent to the forum.  but, of course, i would be one of those who sees value in conventions that go beyond the rules.
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fronfor View Drop Down
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Direct Link To This Post Posted: 24 Nov 2013 at 18:04
Originally posted by HATHALDIR HATHALDIR wrote:

some who registered with the  forums some 84 days after the launch of Illy


I got a town to about a village size, then got bored and went inactive for a couple of years :P Point is, I haven't been around the community enough to get a sense of it.

Originally posted by Aurordan Aurordan wrote:

conflict comes in fits and starts, in between lots of preparation and rebuilding.


Oh, I definitely agree with that. The thing is, I feel like my preparation is kind of futile since I'm never going to be challenged to use it.

In fact, if someone were to raid me right now, kill my army, and steal half my resources, not out of any animosty but simply because he/she wanted the resources, I wouldn't mind it. I might even applaud it. Shame on me for not being prepared, and now I know there's a weak point in my defenses I need to work on.

Problem is, I don't know whether someone else would feel that way if I were to raid him.

Originally posted by Lumelthien Lumelthien wrote:

The problem here is that some folks tend to import rules that they insist exist, and then resort to ad hominem when others don't agree that such rules are inherent to Illyriad.


Thank you for your thoughts, Lumelthien, and everyone else. I think I'm going to play Illyriad how I think it should be played, and if I accidentally anger some alliance and they all descend on me and burn all my towns, oh well. It's a game; I'll start over. I hope people understand I'm not trying to ruin their enjoyment of the game.
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