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Vraol
New Poster
Joined: 28 Feb 2013
Status: Offline
Points: 26
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Topic: Establishing New Alliances:Pointless? Posted: 09 Apr 2013 at 21:06 |
I've been thinking for a while about the current alliance hierarchic and it seems to me that establishing a new alliance would be rather pointless at the moment. I say this because the most dedicated active illyriad gamers are already in established and organised alliances and so would be unlikely to move to a fresh and upcoming alliance. With this in mind new alliances would be left with occasional gamers and those who are active but have limited experience. As a result of this new alliances would be very hard pressed to make any impact in Illyriad. Therefore I conclude with the belief that establishing a new alliance would be a waste of 500,000 gold which could be used to build troops to destroy your foes 
Discuss, if you wish.
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Rorgash
Postmaster
Joined: 23 Aug 2011
Status: Offline
Points: 894
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Posted: 09 Apr 2013 at 21:08 |
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meh, its true. no real need to discuss, so unless you just want a group chat for you and your friends or for RP reasons, then no there isnt much of a reason.
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Kumomoto
Postmaster General
Joined: 19 Oct 2009
Status: Offline
Points: 2224
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Posted: 09 Apr 2013 at 21:19 |
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I believe that is completely untrue. A player can get up to serious military strength in 3/4 of a year. If you and a group of new players got together and got organized, you could have a hard hitting alliance in less than a year. Also, plenty of vets move around alliances for a wide variety of reasons. Not saying it's easy, but if you are motivated, there is absolutely no reason why new alliances can't grow strong today. This is doubly true for when BL comes out and everyone is starting from scratch in that continent...
Just my two cents.
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abstractdream
Postmaster General
Joined: 02 Oct 2011
Location: Oarnamly
Status: Offline
Points: 1857
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Posted: 09 Apr 2013 at 21:40 |
Kumomoto wrote:
I believe that is completely untrue. A player can get up to serious military strength in 3/4 of a year. If you and a group of new players got together and got organized, you could have a hard hitting alliance in less than a year. Also, plenty of vets move around alliances for a wide variety of reasons. Not saying it's easy, but if you are motivated, there is absolutely no reason why new alliances can't grow strong today. This is doubly true for when BL comes out and everyone is starting from scratch in that continent...
Just my two cents.
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Bonfyr Verboo
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Brandmeister
Postmaster General
Joined: 12 Oct 2012
Location: Laoshin
Status: Offline
Points: 2396
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Posted: 09 Apr 2013 at 22:32 |
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Vraol, what is the purpose of an alliance? Since you haven't stated it explicitly, I have to assume you're referring to scale. In most MMOs, the first few successful alliances tend to attract subsequent new players who want the safety or power of numbers. It's a critical mass thing. Usually it happens within a week or two of a new server release. Unless something catastrophic occurs, those original big alliances will always remain large. So, if you're one of those new players who wants size, activity and existing success--and many MMO players do--then that's where you apply.
I do, however, believe that there are lots of other valid reasons to start an alliance. Not all new alliances have scale as a goal; in fact, most don't, because if those players wanted scale, they'd join the existing big alliances. They might be oriented around trade, crafting, regional alliances, real-life friendships or specific aspects of the game.
What you're basically implying is that we shouldn't form any new music bands. There are a few superstar bands out there now, and they've made billions of dollars. They're very popular, highly successful and universally appreciated... therefore, we probably don't need any new music in the future. If you're a Top 40 radio listener, maybe you don't. But not all bands want to be multi-platinum recording acts. And you'll never see another smash hit band if nobody ever starts a new one.
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The Duke
Forum Warrior
Joined: 22 Jul 2011
Location: Indiana
Status: Offline
Points: 464
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Posted: 09 Apr 2013 at 22:37 |
Elysian Fields(Shade) was founded September 1, 2012 and is currently in the top 5 overall alliance listings
New alliances can be great. And remember every member can add something and bring something to the table. If you stay dedicated to having an active roster- those small members turn into big members and eventually your really taking off.
As with most things in illy- theres not a "quick fix". Everything takes time I agree that with BL coming this could be a better time than normal for ppl looking to band together
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"Our generation has had no Great Depression, no Great War. Our war is spiritual. Our depression is our lives."
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Aurordan
Postmaster
Player Council - Ambassador
Joined: 21 Sep 2011
Location: United States
Status: Offline
Points: 982
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Posted: 09 Apr 2013 at 23:03 |
The Duke wrote:
Elysian Fields(Shade) was founded September 1, 2012 and is currently in the top 5 overall alliance listings
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True, though you didn't exactly start from zero did you? That said, I agree with the general consensus here. I have not, relatively speaking, been here all that long, and I've seen new alliances started up from the ground and multi-wing alliance families fade away. It can be done.
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Beltaine
New Poster
Joined: 29 Mar 2013
Status: Offline
Points: 1
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Posted: 09 Apr 2013 at 23:54 |
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Vraol
New Poster
Joined: 28 Feb 2013
Status: Offline
Points: 26
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Posted: 10 Apr 2013 at 00:12 |
Brandmeister wrote:
Vraol, what is the purpose of an alliance? Since you haven't stated it explicitly, I have to assume you're referring to scale. In most MMOs, the first few successful alliances tend to attract subsequent new players who want the safety or power of numbers. It's a critical mass thing. Usually it happens within a week or two of a new server release. Unless something catastrophic occurs, those original big alliances will always remain large. So, if you're one of those new players who wants size, activity and existing success--and many MMO players do--then that's where you apply.
I do, however, believe that there are lots of other valid reasons to start an alliance. Not all new alliances have scale as a goal; in fact, most don't, because if those players wanted scale, they'd join the existing big alliances. They might be oriented around trade, crafting, regional alliances, real-life friendships or specific aspects of the game.
What you're basically implying is that we shouldn't form any new music bands. There are a few superstar bands out there now, and they've made billions of dollars. They're very popular, highly successful and universally appreciated... therefore, we probably don't need any new music in the future. If you're a Top 40 radio listener, maybe you don't. But not all bands want to be multi-platinum recording acts. And you'll never see another smash hit band if nobody ever starts a new one. |
A very insightful argument. I was merely giving my two cents on the matter. I apologize to anyone who has be offended by this post, it was never my intention
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Brandmeister
Postmaster General
Joined: 12 Oct 2012
Location: Laoshin
Status: Offline
Points: 2396
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Posted: 10 Apr 2013 at 00:21 |
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I don't think anyone was offended. It's a fair question that has been asked in most big MMOs at some point or another.
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