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Drivind View Drop Down
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Direct Link To This Post Topic: Widescreens Rule
    Posted: 15 Mar 2013 at 00:15
I don't know if this has been asked before (searched no results) So here goes.
 
I currently use a widescreen monitor (1600 x 900) and the look and feel of illy seems to have me in a corner. Is there anything in progress to change the way illy is displayed on widescreens? Also the same issue when viewing illy on my HTC Evo 4G phone. I know it might be alot of work to have multiple display options but it sure would look and feel better. Lastly can we get a bigger box to view the map.
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Direct Link To This Post Posted: 15 Mar 2013 at 00:22
From the Broken Lands website. The full screen map will be much better for big monitors. This is a mock-up of what it will look like, using my 1920x1080 monitor.

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Direct Link To This Post Posted: 15 Mar 2013 at 00:38
So that looks like a new UI altogether ... presumably it will be used in Elgea, too.
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Direct Link To This Post Posted: 15 Mar 2013 at 01:07
dude.. its just been moved to the left, ALL the buttons are the same :P

my question is, is that an optic illusion or is that map in 3d?


Edited by Rorgash - 15 Mar 2013 at 01:07
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Direct Link To This Post Posted: 15 Mar 2013 at 03:02
If you go back to the original BL announcement and look at all the links you can see that that map is indeed in 3-d and you can scroll around elgea in 3-d too.
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Direct Link To This Post Posted: 15 Mar 2013 at 09:34
It's elf magic Rorg.
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Direct Link To This Post Posted: 15 Mar 2013 at 13:15
Originally posted by Rorgash Rorgash wrote:

dude.. its just been moved to the left, ALL the buttons are the same :P

my question is, is that an optic illusion or is that map in 3d?
while some elements of the current UI are moved to the left side, there are also new elements on the screen shot that do not appear in the current UI.  Hence my comment, Rorgash.
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Direct Link To This Post Posted: 15 Mar 2013 at 17:33
meh.  id rather see pathfinding, roads, or battle magic rather than a 3d map.  it is only a cosmetic as near as I can tell, and doesnt add much substance.
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Direct Link To This Post Posted: 15 Mar 2013 at 18:31
I see no reason for 3D in Illy.  This is not a first person shooter game.  I rarely have terrain visible any way.  3D will detract from Illy - both in terms of consuming developer time and energy as well as bandwidth over the innerwebs.  As it is, Illy is too slow and rarely responds to my first click to do anything.  Instead I have to hit F5 more than anything else.  And the composing a mail almost always fails on the first try.  At least I have learned to copy my mail text to my clipboard before hitting F5 to restart the composition.
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Direct Link To This Post Posted: 19 Mar 2013 at 02:29
Originally posted by The_Dude The_Dude wrote:

I see no reason for 3D in Illy.  This is not a first person shooter game.  I rarely have terrain visible any way.  3D will detract from Illy - both in terms of consuming developer time and energy as well as bandwidth over the innerwebs.  As it is, Illy is too slow and rarely responds to my first click to do anything.  Instead I have to hit F5 more than anything else.  And the composing a mail almost always fails on the first try.  At least I have learned to copy my mail text to my clipboard before hitting F5 to restart the composition.
 
You might need to check the internest speed. I am at 20MBps and its fine. IE is a bit messed up on the refreshing but google chrome is fine.
 
I love the new map and UI
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