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tallica
Forum Warrior
Joined: 27 Jun 2011
Location: Seattle, WA
Status: Offline
Points: 378
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Topic: Mercenary for hire? Posted: 07 Oct 2011 at 19:13 |
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If there was an faction set up to function as a mercenary group, would you use it?
Let's say, for a price in gold, you could hire a mercenary to attack someone you don't like, in an unbiased way. You pay this person money, tell them who to hit and how (ie diplo, attack, siege) and they go and do that for you.
NOTE: in the above poll you can choose multiple options (or you should be able to). Please let me know which options above you would most use. If you choose 'Other' please list what else you would like as an option.
This is a hypothetical question to see how you all feel about this.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 07 Oct 2011 at 19:20 |
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How about mercenary factions reinforcing a city? Relatively peaceful alliances could "hire" mercenaries to defend their members.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 07 Oct 2011 at 19:20 |
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Mercenary faction stats could be posted, with a competitive bidding process of some kind.
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tallica
Forum Warrior
Joined: 27 Jun 2011
Location: Seattle, WA
Status: Offline
Points: 378
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Posted: 07 Oct 2011 at 19:23 |
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Yes, of course, defensive armies are possible as well, i just ran out of room, that option can go under "other".
Is it letting you vote multiple times?
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011
Status: Offline
Points: 723
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Posted: 07 Oct 2011 at 19:23 |
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well the game ALREADY has true mercenary factions... to list some, taggars's crows Beyne's Irregulars Crimson down .. the hassasshin are lampshaded to be assassin to hire...
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 07 Oct 2011 at 19:24 |
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I haven't decided how to vote yet, lol
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011
Status: Offline
Points: 723
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Posted: 07 Oct 2011 at 19:25 |
tallica wrote:
Yes, of course, defensive armies are possible as well, i just ran out of room, that option can go under "other".
Is it letting you vote multiple times?
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seems so lol having a lot of fun!
Edited by Kilotov of DokGthung - 07 Oct 2011 at 19:26
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 07 Oct 2011 at 19:41 |
Rill wrote:
How about mercenary factions reinforcing a city? Relatively peaceful alliances could "hire" mercenaries to defend their members. |
Voted other, +5347 to that idea above.
Being a trade alliance and being able to spend your considerable wealth on defense is a FANTASTIC idea and would make this game hella more fun.
Would be awesome if defense included breaking sieges and blockades too on yourself or your alliance (Not on confeds, would be game breaking imo) but not allowing direct attacks.
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tallica
Forum Warrior
Joined: 27 Jun 2011
Location: Seattle, WA
Status: Offline
Points: 378
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Posted: 07 Oct 2011 at 19:43 |
StJude wrote:
Rill wrote:
How about mercenary factions reinforcing a city? Relatively peaceful alliances could "hire" mercenaries to defend their members. |
Voted other, +5347 to that idea above.
Being a trade alliance and being able to spend your considerable wealth on defense is a FANTASTIC idea and would make this game hella more fun.
Would be awesome if defense included breaking sieges and blockades too on yourself or your alliance (Not on confeds, would be game breaking imo) but not allowing direct attacks. |
You also have to factor in movement time, the armies will still have to march out of towns and, depending on your location in regards to the merc town, it could take days for the army to get to you. On that note, would you prefer to have "Merc Hubs" randomly placed across the map, in the different regions?
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011
Status: Offline
Points: 723
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Posted: 07 Oct 2011 at 19:45 |
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hey, you will actually be able to BUY units later on..
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