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Topic Closed15SEP11 - NEW TECH GFX, IMPROVED SHARING

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Larya View Drop Down
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Direct Link To This Post Topic: 15SEP11 - NEW TECH GFX, IMPROVED SHARING
    Posted: 15 Sep 2011 at 21:32
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John5420 View Drop Down
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Direct Link To This Post Posted: 15 Sep 2011 at 21:15
So ... I know that this is not a direct response to this post but ... has anyone heard anything about the "Exodus" slated for this week ... the city moving update?
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Larya View Drop Down
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Direct Link To This Post Posted: 15 Sep 2011 at 20:23
will recommend that when I talk to her tomorrow
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Direct Link To This Post Posted: 15 Sep 2011 at 19:59
try submitting a petition Larya - make sure you include what browser version the people having problems are using, and any other relevent details.
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Larya View Drop Down
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Direct Link To This Post Posted: 15 Sep 2011 at 19:56
Have been having slight problems (one teammate has major problems) with the graphics getting "in the way" of reading the text in the tree, (specifically what is required for a new tech.) Could we have a button to turn them off, turn them off of unresearched techs, or minimize them in some way for her to read the techs better? For me on a long research the screen will "lock" while I scroll with my mouse wheel, but not everyone necessarily has those. 
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Direct Link To This Post Posted: 15 Sep 2011 at 16:52
Just been looking at the magic graphic a bit more closely... pretty intriguing huh?

Looks like wands/spells symbolising death, light, nature, fire and lightning...

Is this a subtle hint as to what might be coming our way on the magic front? ^^

Perhaps the new magic schools will be: "skull power" "laz0r beams" "leaf attack" "petrol bomb" and "tesla coil"? Big smile


Edited by Createure - 15 Sep 2011 at 16:56
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Direct Link To This Post Posted: 15 Sep 2011 at 16:46
ooooooo pretty, very aesthetically interesting graphics
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Direct Link To This Post Posted: 15 Sep 2011 at 16:20
Originally posted by Ander Ander wrote:

Great graphics! Would be even more nice if the pictures are displayed in the research tree itself, in small sizes within the research buttons. (like the civ 4 research tree). That would make the research trees colourful.


They do when you mouse over them... V. Cool graphics, GM Cerberus!


Edited by Kumomoto - 15 Sep 2011 at 16:21
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Direct Link To This Post Posted: 15 Sep 2011 at 16:20
Nice changes, been wanting the max button thing for a long time! And the upgrade to the vault was really needed. ^^
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Direct Link To This Post Posted: 15 Sep 2011 at 16:15
Very impressive graphics! They give a cooler edge to the game!
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