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Jim View Drop Down
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Direct Link To This Post Topic: Conquering capitals
    Posted: 31 Mar 2010 at 10:25
Please clarify for someone who doesnt want to spend too much time sifting thru the forums. - - -  Is it impossible to capture or destroy other capital cities and if so is that always going to be so. It seems pretty pointless in waging war if you cannot take the enemy out.
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Jim View Drop Down
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Direct Link To This Post Posted: 31 Mar 2010 at 11:29
Please tell me that this will be made possible. If you cant take out your enemy there is very little point in waging war. Where is the fun in that ??
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HonoredMule View Drop Down
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Direct Link To This Post Posted: 31 Mar 2010 at 12:18
Yes, and probably, but reducing a city to rubble is the next best thing anyway.  All alliance capital protection does is prevent obliterating players out of the game entirely.
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 31 Mar 2010 at 12:20
Hi Jim,

Well, you can't conquer a player's first city - however, you can certainly siege a capital city and if you maintain the siege for long enough you can flatten the city and prevent a player from building any buildings whatsoever.  Player cities after their first city are completely up-for-grabs.

The point behind being unable to "capture" the capital city is to give players some chance - however slim - of being able to organise some sort of defense as opposed to being instantly and completely driven out of the game the moment their new player protection expires.  That defence might include bringing home some reinforcements from elsewhere, joining an alliance and getting help from them, or hiring a player mercenary alliance.

Regards,



Edited by GM Stormcrow - 31 Mar 2010 at 14:28
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HonoredMule View Drop Down
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Direct Link To This Post Posted: 31 Mar 2010 at 12:27
Do you really feel it's absolutely necessary to kick people out of the game altogether?  They'd just make a new account anyway, and then they'd get newbie protection too, so what's the point?  This isn't a death match or last man standing--half the point is that you to learn to deal with people constructively for the sake of your own progress and prosperity.

The other half is that you're actually still allowed to play the game regardless of what (non-GM) forces oppose your existence.


Edited by HonoredMule - 31 Mar 2010 at 12:29
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Jim View Drop Down
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Direct Link To This Post Posted: 31 Mar 2010 at 14:15
I have just discovered that capital cities cannot be conquered or destroyed. That has kind of spoilt it for me. I have another city right next to me. I would have liked to be able to fight for all of the land in my vicinity. Instead I have to put up with him on my doorstep forever. That sucks. I understand that you dont want to knock people out of game but as a suggestion , when conquered, why not reduce the city to a settler who cannot resettle within a certain distance of his original location. That gives him a fresh start. You could even give him an initial quick build boost as an incentive to start again.
 
I think its a worthy goal to be able to mark your boundaries and claim all that land within for yourself.
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 31 Mar 2010 at 14:22
Whilst we appreciate your enthusiasm on this subject, after 3 different posts (and a petition) in three different threads - I'm aggregating them all into this single thread, above.

Thanks,
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Jim View Drop Down
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Direct Link To This Post Posted: 31 Mar 2010 at 14:47
First I was establishing the facts and then I had a suggestion to make, hence the different  threads. Hey I dont want to drive people out of the game but Im sure  most would agree that they would like to be able to remove troublesome cities that are in their way. You say I am able to  reduce them to rubble, well how is that better for the victim than being destroyed and able to start again with a new settler. ???? 
If I was being reduced to nothing then I would prefer a fresh start elsewhere so its best for both players. This is a war game, but you will greatly reduce the amount of action if you make it pointless to attack anybody.
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Direct Link To This Post Posted: 31 Mar 2010 at 15:11
/me makes a mental note about where my first siege blocks are going...
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Jim View Drop Down
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Direct Link To This Post Posted: 31 Mar 2010 at 15:19

:) Indeed. Now Stormcrow you see why I asked for this discussion in a private petition. Because sometimes you cannot ask what you want without giving away your tactics.  No point in attacking me though Poodle, you can bruise me but you cant kill me. So why bother :) 

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