Tips for new players |
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Cuddlefuzz
Greenhorn
Joined: 22 Aug 2011 Status: Offline Points: 47 |
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Posted: 22 Aug 2011 at 15:11 |
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A tip I picked up in GC on resource harvesting: below the world map you can disable terrain features, making it much easier to see the resources. I'm finding harvesting to be particularly helpful early on so it might be worth adding to the guide.
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Eryn
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Joined: 07 Jul 2011 Location: Canada Status: Offline Points: 4 |
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Posted: 21 Aug 2011 at 20:54 |
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I'm trying to find more info on the Mysteries. I've almost completed the Ancestral Statues one for both my cities and would like to start another one. I know the names of the other ones but that is about all I can find out.
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 12 Aug 2011 at 18:43 |
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watch me try
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The_Dude
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Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
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Posted: 12 Aug 2011 at 05:55 |
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Rill, you can not live without math.
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 12 Aug 2011 at 01:42 |
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I'll take your word for it, as I haven't done the math and having completed the GRE, don't intend to be doing any math for a good long time.
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Trask
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Joined: 10 Aug 2011 Status: Offline Points: 4 |
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Posted: 11 Aug 2011 at 19:47 |
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It really depends on your situation and what you want to achieve.
If you have a ready supply of resources, and need those advanced buildings, then by all means just go for a lvl 7 building. But if you have in any way limited resources it is better to go with even level up.
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Kurfist
Postmaster
Joined: 14 Apr 2011 Status: Offline Points: 824 |
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Posted: 11 Aug 2011 at 19:31 |
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The point here is
A- that method doesn't bring in more resources in a set time period then the upgrade evenly method and B- as a newbie the adv resource buildings wont be used, your resources are need for upgrading your resources, there's no need to get those buildings right away. |
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Patience is a virtue, resource giving is a sin
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Nokigon
Postmaster General
Player Council - Historian Joined: 07 Nov 2010 Status: Offline Points: 1452 |
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Posted: 11 Aug 2011 at 18:42 |
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What I do is get one plot to Lvl 7, then another, then another, untill all my plots are Lvl 7. Then I upgrade evenly.
This is so I can get Adv Res Buildings
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Trask
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Joined: 10 Aug 2011 Status: Offline Points: 4 |
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Posted: 11 Aug 2011 at 18:35 |
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Ok, I made some advanced calculations (https://spreadsheets.google.com/spreadsheet/ccc?key=0AvfN68IYo2P3dERzU0ZKMEZDci1LQ2NuVHJMUnJGMHc&hl=en_GB)
The gist is that the lower the level if the building, the higher the "bang for buck" factor. By orders of magnitude. Also, there is no "excess" production; a building always produces fewer resources during the levelling up time then it needs to gain the next level. That means every investment in secondary buildings slows down the time to reach the desired level of resource production considerably. In total, you need 566,534 resources of each type to level one building from 0 to 20 and more than 362 hours (a good 15 days).
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Trask
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Joined: 10 Aug 2011 Status: Offline Points: 4 |
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Posted: 11 Aug 2011 at 09:49 |
Let me put it this way: If you invest 20,000 resources of each type into either levelling up a) one resource producing building of each type, or b) all of them simultaneously, variant b) will give you the higher production rate / h in the end (considerably higher). If you do this without help from outside, you will also have finished faster, as - again - your production of resources is greater in b) than in a) on every stage. For "lone wolf" players, unlocking advanced technologies is not a priority, because they won't have the resource income to build the necessary secondary buildings anyway. Yes, you will be able to level up to lvl 7, but then you will have loooong periods waiting for enough resources to be produced to build your secondary buildings. It gets worse if you invest resources to increase your research production - and without an increased research production, you won't be able to research all these shiny new technologies anyway. Of course this all does not apply if you have unlimited resource injection from outside. In that case, I would recommend as well levelling up and increasing research production as fast as possible.
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