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lep View Drop Down
Greenhorn
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Direct Link To This Post Posted: 23 Sep 2010 at 20:44
The top alliances ganging up together to punish anyone who takes a claimed spot may seem fine for all you forum freaks.

Personally I normally go months without looking at a forum for a game I'm playing, if game is simple enough quite possible won't ever. Only reason I've used these forums so much is because I find Illyriad rather different and more complex than most games.

Just because someone doesn't read a forum does not mean they deserve a ton of much higher ranked players destroying them for as far as they would be able to tell no reason whatsoever.

Hopefully if this mega alliance did get together ranks 4-10 could get together and beat up on the big three for their bullying high handed tactics.

Edited by lep - 23 Sep 2010 at 20:47
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Zangi View Drop Down
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Direct Link To This Post Posted: 23 Sep 2010 at 21:49
Hah... now if you can convince people to band together with the mega alliance and not join the big three instead... in... the ultimate battle of ultimate destiny!

Cause I'm sure the current big three have better political support then the previous coalition enemy...
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KarL Aegis View Drop Down
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Direct Link To This Post Posted: 23 Sep 2010 at 22:21
You guys don't even know who the big three are, how can you fight them? And having gigantic alliances enforce rules that don't exist officially makes the game boring. We shall fight (unless you are PEACE, in which case, you shall be non-agressive)
I am not amused.
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KHall View Drop Down
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Direct Link To This Post Posted: 23 Sep 2010 at 22:26
I think the best way to secure a location is to get there first and defend it against anyone who would want to take control of it.Angry If you can't hold them off then its not your land.Ouch 
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iluvpie3 View Drop Down
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Direct Link To This Post Posted: 24 Sep 2010 at 20:03
Originally posted by Shrapnel Shrapnel wrote:

The GMs said the further away from the center, the more dangerous the factions.  What if the most peaceful alliances formed a mass confederation and moved all their towns to the edges of the map.  We could then be like peace keepers and tame these unruly factions for the glory of Illyriad as they are enemies of peace.  If enough of us moved there, we should be able to protect each other depending on how tough the GMs make them.
 
First off,peaceful alliances are just that,peaceful.Why would they want to be caught in a struggle with a blood-thirsty AI when they dont like to fight?
 
Second,I dont know about you Shrap,but I like games where fighting is the norm.All this peace,hug hands, and trade,thats not what we all play for.Some of us really like the challenge of fighting,it makes the game a whole lot more interesting.
 
@ your main post
 
  Biomes havent been put in yet.What may be a nice valley surrounded by mountains could very well be an Arctic ******** in 3 months,or an uninhabited desert.Do I like the idea of each alliance having its own region?Of course.But that doesnt require all the alliances to work together.Map it out in your own alliance and work together,I've done it in 3 other games similar to this.
  Another thing that just hit me.This will work for say,the top 20 alliances.But where do all the small fry(including myself) go?Should we get the dregs or outskirts just because we found this game later than others?I dont consider that fair.
 
It's not that I dislike your idea,but it needs to be put on hold till Biomes,then perhaps we can debate about this.
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KillerPoodle View Drop Down
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Direct Link To This Post Posted: 24 Sep 2010 at 21:49
I'm not going to post specific locations, but just suffice to say that we're looking to move to several different areas so as to be in a position to explore all the new functionality that's coming (rivers, seas, biomes, factions, etc.)

It's a risk in terms of not having all one's forces close by but more interesting for hopefully getting some local action and being able to see more of the world.

KP
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Kumomoto View Drop Down
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Direct Link To This Post Posted: 25 Sep 2010 at 00:17
Originally posted by KillerPoodle KillerPoodle wrote:

I'm not going to post specific locations, but just suffice to say that we're looking to move to several different areas so as to be in a position to explore all the new functionality that's coming (rivers, seas, biomes, factions, etc.)

It's a risk in terms of not having all one's forces close by but more interesting for hopefully getting some local action and being able to see more of the world.

KP
 
Oh, and we're not teaming up with anyone to police the server per the above comments.
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Shrapnel View Drop Down
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Direct Link To This Post Posted: 25 Sep 2010 at 01:57
Originally posted by Kumomoto Kumomoto wrote:

 
Oh, and we're not teaming up with anyone to police the server per the above comments.


Ya H? doesn't have to team up with anyone to police the server. Tongue

To iluvpie:  there is no right or wrong way to play this game.  People can play peacefully if they wish.  This is one thing I like about this game, the multiple ways to play it and the meta game opportunities.
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KarL Aegis View Drop Down
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Direct Link To This Post Posted: 25 Sep 2010 at 02:02
Metagame
Heracross is the biggest threat out there.
Everyone runs Scizor
Scizors only weakness is fire
Noone runs fire types
Tyrantitar is a beast.
Rock type weakness means you are dead. Every time.
I am not amused.
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Kumomoto View Drop Down
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Direct Link To This Post Posted: 26 Sep 2010 at 04:24
Originally posted by Shrapnel Shrapnel wrote:

Originally posted by Kumomoto Kumomoto wrote:

 
Oh, and we're not teaming up with anyone to police the server per the above comments.


Ya H? doesn't have to team up with anyone to police the server. Tongue

 
Low blow :)... (and untrue). We would never try, and even if we did, we'd get our rear ends handed to us...
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