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Topic Closedtime for a new server?

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Hbz77 View Drop Down
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Direct Link To This Post Posted: 26 Jun 2012 at 10:17
Just to drop my 2 cents: as a new player i've choose to play Illyriad mainly for the one server rule, only after two weeks of playing i've appreciated the deep of the game, in the very start i don't know how this game works, despite the fact that this world is persistent and that this characteristics really make this game different from the legion of MMO strategy games around.
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Direct Link To This Post Posted: 26 Jun 2012 at 08:50
Originally posted by Rill Rill wrote:

  10 squares is not enough; someone is complaining about one of my cities that is 10.1 squares away from someone else's. 
Wait, seriously? LMAO!
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Direct Link To This Post Posted: 26 Jun 2012 at 08:08
Originally posted by Faraway Lands Faraway Lands wrote:

I'm eagerly anticipating the mystery behind Audrey ^_^ but, on topic, i believe there is a sort of problem that is looming ahead.
It's obvious that there will be less "space" since there are more towns being built as well as more sovereignty being claimed but little, as in the "one in one out" rule, amount of "space" being made. This will, as said, make much envied 7 food square tiles more fought over. This is fine.
But this, eventually, might raise a lot of fighting (at least a year from now?). Considering now, where attacking other players is taboo, the future alliances and GC will have to be more lenient for this type of thing. They might even endorse their own alliance members to be more aggressive for spots. I'm guessing readers will know where this is going.
But I'm not afraid of the disappearing space or the devalued spots, I'm concerned that the community will become more war-aligned which I and, most likely, many others do not want. I do not like anarchist-like games where the players do what they please without thinking of the defender. Perhaps this is very pacifistic (hope that's a word) of me but I am happy with the way the game is now.

And yes, maybe we should have a new server. Just be sure to put more space for players :D

I share your concern.  I find myself being more antagonistic toward others as I deal with a city placement issue pretty much every day.  The latest conceit I've run across is now 10 squares is not enough; someone is complaining about one of my cities that is 10.1 squares away from someone else's.

/me sighs
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Direct Link To This Post Posted: 26 Jun 2012 at 05:23
I'm eagerly anticipating the mystery behind Audrey ^_^ but, on topic, i believe there is a sort of problem that is looming ahead.
It's obvious that there will be less "space" since there are more towns being built as well as more sovereignty being claimed but little, as in the "one in one out" rule, amount of "space" being made. This will, as said, make much envied 7 food square tiles more fought over. This is fine.
But this, eventually, might raise a lot of fighting (at least a year from now?). Considering now, where attacking other players is taboo, the future alliances and GC will have to be more lenient for this type of thing. They might even endorse their own alliance members to be more aggressive for spots. I'm guessing readers will know where this is going.
But I'm not afraid of the disappearing space or the devalued spots, I'm concerned that the community will become more war-aligned which I and, most likely, many others do not want. I do not like anarchist-like games where the players do what they please without thinking of the defender. Perhaps this is very pacifistic (hope that's a word) of me but I am happy with the way the game is now.

And yes, maybe we should have a new server. Just be sure to put more space for players :D
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Direct Link To This Post Posted: 26 Jun 2012 at 01:01
I have heard that there is already a new server out there.  The problem is, it is only accessible if we cross the region inhabited by the Melders.  And in order to get past the Melders, we must solve the mystery that is ...

AUDREY!!!

dun dun dunnnnnn ....
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Direct Link To This Post Posted: 25 Jun 2012 at 22:58
When the time comes and the pressure becomes great enough there will be opportunity to re-balance the world powers. If 2 or more major alliances go head to head it will leave a big power vacuum that will need to be filled. If taken advantage of well, new alliances/new players might be in place to become the new world power.

Guess what I'm trying to say is you can get everything your looking for on this server without a new continent currently. You just need to wait a little longer and be prepared.


Edited by Rasak - 25 Jun 2012 at 23:05
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Direct Link To This Post Posted: 25 Jun 2012 at 21:37
Oh a play on words.

Yes.. a very undesired war but I get the joke.  kudos
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Direct Link To This Post Posted: 25 Jun 2012 at 21:19
I'm just on and drinking my first coffee.  Quick check, I typed subatoi in the search box, and looking at Alliance Diplomacy found that you are still in a war:  You are supposed to burn farms on server Elgea at the moment... 
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Direct Link To This Post Posted: 25 Jun 2012 at 20:58
Originally posted by dunnoob dunnoob wrote:

Yesterday there was a TRO vs. TLR war.  I'd be very excited in this situation, and wouldn't discuss farmville while the opposition has pop > 0.Tongue 

I don't even understand you, maybe its because I didn't go to sleep till about 6 am and woke up at 9:30 am, tired maybe i dont know or maybe its how you're typing it out.

Elaborate for me.
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Direct Link To This Post Posted: 25 Jun 2012 at 20:51
The server is fine as is. If you really take the time to look around, there are a lot of spots that are unclaimed, and if you really want one that is claimed, go fight for it. This is a great advantage for the players who love to fight! I think that the game is more interesting with a little conflict, a new server will really be a waste of time. Make a new continent, and make us all run for it!
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