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Sisren
Forum Warrior
Joined: 03 Feb 2012
Location: PA, USA
Status: Offline
Points: 446
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Posted: 12 Feb 2013 at 01:35 |
scaramouche wrote:
bansisdead wrote:
Sliveen wrote:
There have been tense moments in the very verbal war where trade and traiining alliances were afraid of trading with anyone involved in the war due to being seen as a sympathizer and get pulled into the war. |
BSHx is directly affiliated with BSH, we have not been living in fear of WE attacks. Cannot say anyone at BSHx is afraid in anyway. If a trade alliance cannot make a killing during war time, they're in the wrong business!!!
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hmmm...with so many alliances that have declared on us..I dont even know if we're at war with you guys...we're too outnumbered to go attacking all the alliances against us anyway.
and we dont live in fear even if we're being attacked by your affiliations. |
You may be somewhat forgetful... but WE entered the war on their own volition...
http://elgea.illyriad.co.uk/#/Alliance/Diplomacy/165
This is not a lesson in physics- actions do not always equal, nor opposite reactions...
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ES2
Postmaster
Joined: 25 Sep 2012
Status: Offline
Points: 550
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Posted: 12 Feb 2013 at 01:35 |
Riurk wrote:
An arrogant proclamation from the Leader of the 8th ranked Alliance who is ONLY making war on a single Alliance. That Alliance being ranked 25th and also at war with 8 others must be quite a handful for you. Regardless of the outcome for the Consone Confederation, you will have had very little to do with it Thedude, excepting of course your arrogant dictates on the forum.
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Arrogance is a spoil of war.
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Eternal Fire
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Brandmeister
Postmaster General
Joined: 12 Oct 2012
Location: Laoshin
Status: Offline
Points: 2396
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Posted: 12 Feb 2013 at 01:39 |
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Are neutral players leaving the game because they're being attacked? I hadn't heard that. The community still seems to have a strong reaction against small players and uninvolved bystanders getting mauled by big players and large alliances.
My two cents? I could care less about your war. I just wish the parties involved would STFU about it in General Chat. Trash talkers, bleeding hearts, wannabe Roman orators--please just keep it on the forums where I can ignore it. The new continent will have the Care Bear Forest, and that will resolve everyone's problems about unwanted PvP.
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WeeAshley
Wordsmith
Joined: 06 Feb 2013
Status: Offline
Points: 173
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Posted: 12 Feb 2013 at 02:16 |
Aristeas wrote:
To take up on our discussion from this morning... |
You're english is 100 times better than most English speakers that post on the internet Ari! :)
I think every reasonable person would agree that (and what follows I mean in the most literal sense): All things are permitted except things explicitly forbidden by: - The mechanics of the game
- The rules from the developers.
We can philosophize about what people see as fair; inevitably it doesn't matter. If the mechanics and developers permit it, then it is permitted. Players can make whatever rules they'd like about what is fair. They can try to enforce these rules in game. They can't, however, stop a stronger group of players from doing something else.
So it seems wise to me that, if you don't like what is permitted in the game you shouldn't invest a lot of yourself in it. Of course you can do whatever you'd like, but you may have the (aforementioned) "bad time".
I empathize with people that have lost time/money, but I find it ridiculous when they complain that what is permitted to happen happened. Particularly people that then say they'll quit because of it. Of these posts I think, "Probably best for them in the long run if they do quit!"
I also empathize with people who want to retain the "civility" as the game grows. I would love to see that as well. However, as you said - everyone has a definition of civility, and the only one that matters is the one described by the moderators.
tldr; If you don't like what the mechanics/devs permit in the game, you're gonna have a bad time.
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blazingwolfeyes
New Poster
Joined: 02 Nov 2012
Status: Offline
Points: 26
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Posted: 12 Feb 2013 at 02:26 |
WeeAshley wrote:
Aristeas wrote:
<span style="line-height: 1.4;">To take up on our discussion from this morning...</span> |
You're english is 100 times better than most English speakers that post on the internet Ari! :)
I think every reasonable person would agree that (and what follows I mean in the most literal sense): All things are permitted except things explicitly forbidden by: - <span style="line-height: 1.4;">The mechanics of the game</span>
- <span style="line-height: 1.4;">The rules from the developers.</span>
<span style="line-height: 1.4;">We can philosophize about what people see as fair; inevitably it doesn't matter. If the mechanics and developers permit it, then it is permitted. Players can make whatever rules they'd like about what is fair. They can try to enforce these rules in game. They can't, however, stop a stronger group of players from doing something else.</span>
So it seems wise to me that, if you don't like what is permitted in the game you shouldn't invest a lot of yourself in it. Of course you can do whatever you'd like, but you may have the (aforementioned) "bad time".
I empathize with people that have lost time/money, but I find it ridiculous when they complain that what is permitted to happen happened. Particularly people that then say they'll quit because of it. Of these posts I think, "Probably best for them in the long run if they do quit!"
I also empathize with people who want to retain the "civility" as the game grows. I would love to see that as well. However, as you said - everyone has a definition of civility, and the only one that matters is the one described by the moderators.
tldr; If you don't like what the mechanics/devs permit in the game, you're gonna have a bad time. |
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blazingwolfeyes
New Poster
Joined: 02 Nov 2012
Status: Offline
Points: 26
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Posted: 12 Feb 2013 at 02:30 |
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WeeAshley ten days into the game? you may rethink this post as you progress in the game.
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WeeAshley
Wordsmith
Joined: 06 Feb 2013
Status: Offline
Points: 173
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Posted: 12 Feb 2013 at 02:56 |
blazingwolfeyes wrote:
WeeAshley ten days into the game? you may rethink this post as you progress in the game. | Definite possibility. But I think people can change their minds even if they have been in a game for 10 years. And thankfully, the ability that one has to change their mind at some future date doesn't invalidate the point they are making now. If it did, some players here could say the same to you. I can tell you this for certain, the potential for time/monetary loss in this game is tame compared to some of the games I have loved. :)
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 12 Feb 2013 at 02:57 |
WeeAshley, one of the things that makes Illyriad interesting for many of us: Just because you CAN doesn't mean you SHOULD. And likewise, just because other people CAN do certain things under game mechanics doesn't mean that you shouldn't attempt to influence them not to do so.
Use of brute force is, in my opinion, one of the least interesting (and ultimately least effective) ways to get things done in Illyriad.
Whether my opinion turns out to be validated by the events of this particular war or the longer arc of Illyrian history remains to be seen. In fact, it may be one of those things about which reasonable people will perpetually disagree.
Edited by Rill - 12 Feb 2013 at 02:58
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The_Dude
Postmaster General
Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
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Posted: 12 Feb 2013 at 03:07 |
Riurk wrote:
An arrogant proclamation from the Leader of the 8th ranked Alliance who is ONLY making war on a single Alliance. That Alliance being ranked 25th and also at war with 8 others must be quite a handful for you. Regardless of the outcome for the Consone Confederation, you will have had very little to do with it Thedude, excepting of course your arrogant dictates on the forum.
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From WLR Alliance Profile: "We ask that all members follow these few rules. - Be considerate and kind to other players."
When WE launched siege on RES in October, 2012, WE had pop of about 5.5 million. WE had and still has the confed backing of Consone. RES had pop of about 2.8 million. RES had no Confeds at the time of the attack and still has no Confeds.
RES has been attacked by VIC, VICX, ABSA, VALAR and WE during this war. Honestly, I don't recall if EE has engaged RES during the war or not. I know EE attacked RES prior to formal hostilities.
Please ignore RES armies at all times. They are mere gnats to the mighty Consone and friends. Also, I recommend that all Consone ignore my counsel and continue fighting until they crush RES. It should be very simple for such a powerful and just organization to squish such an insignificant opponent.
Riurk, I am sure Consone would love to have WLR join them. Y'all can change the tide of the war and forever be hailed as the Champions of Consone. Alternatively, you could switch to a Consone alliance on your own. You have so many ways to make your armies meaningful in this war, why limit yourself to provocative forum posts as an uninvolved player?
Put some skin in the game! There's plenty of war to go around. 
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The_Dude
Postmaster General
Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
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Posted: 12 Feb 2013 at 03:13 |
Rill wrote:
WeeAshley, one of the things that makes Illyriad interesting for many of us: Just because you CAN doesn't mean you SHOULD. And likewise, just because other people CAN do certain things under game mechanics doesn't mean that you shouldn't attempt to influence them not to do so.
Use of brute force is, in my opinion, one of the least interesting (and ultimately least effective) ways to get things done in Illyriad.
Whether my opinion turns out to be validated by the events of this particular war or the longer arc of Illyrian history remains to be seen. In fact, it may be one of those things about which reasonable people will perpetually disagree.
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Brute force solved my problem with Nige in Illy. 100% effective.
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