Prologue: I'm a complete newb, and admittedly feel a little out of my league posting in this thread with some of the big heavy hitters in here.
Having played some intense sand box type games before, thinking mainly of Eve-Online and DarkFall, I don't understand the side that says, "stop attacking us or we will leave the game." I want to understand and I am listening.
My current perspective is summed up in a few points:
- If everyone else has to play a certain way for you to have fun, you are going to have a bad time.
- As Illyriad's popularity continues to grow there will more often be players who will not accept your community rules, ideals, ethos. (edit: By community rules, I mean the rules that the community has made up, like the 10-square rule, and the no attacking me rules - not the rules enforced by the devs/community managers)
- If this is a sandbox game, then people playing differently then you are not wrong.
- If your character in a game is at war, you can still be civil to the people behind the characters.
- Dying is fun. (Dwarf Fortress Trademark)
- If you build something you don't want destroyed in a game that allows annoymous people to destroy it, you are going to have a bad time.
- The sweet spots in Illyriad are finite. Other people do/will want yours.
- Interesting conflicts will make more people join then leave.
No doubt some will agree and disagree strongly. I reserve the right to change my mind.
Yours humbly,
--The player behind WeeAshley
Edited by WeeAshley - 11 Feb 2013 at 18:18