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Aurordan View Drop Down
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Direct Link To This Post Posted: 15 Dec 2011 at 20:31
My Knights send the same from the camp at least as diplomats
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Direct Link To This Post Posted: 15 Dec 2011 at 20:20
Nice work Rill/ Ryelle Clap I would like to add that i have sent many sacrifices to various places of cows, horses and beer with the exact same results that your spies, scouts and thieves receive.  
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Direct Link To This Post Posted: 15 Dec 2011 at 19:29
Update from Ryelle:

I used advanced units.  Will send my *sob* swiftsteeds to attack next.  Maybe I can blockade the thing!
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Direct Link To This Post Posted: 15 Dec 2011 at 17:18
mhm what about sending military units?
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Direct Link To This Post Posted: 15 Dec 2011 at 15:33
Rill, i think you would have to try to occupy any of these squares and see if something special happens
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Direct Link To This Post Posted: 15 Dec 2011 at 13:22
Rill, did you visit the "camp (538|834)" and "brimstone peak"? Maybe thieves could steal something from the camp?

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Direct Link To This Post Posted: 15 Dec 2011 at 11:32
Were you using Basic or Advanced diplos?
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Direct Link To This Post Posted: 15 Dec 2011 at 10:28
I haven't done Temple of Reason or Human Statues from this city.  So that might make a difference in making my people educated enough to read the sigils.
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Direct Link To This Post Posted: 15 Dec 2011 at 10:09

Goods delivered to Square 528 | 836

Sent By:System
Received By:You
Date:12/15/2011 10:06:01 AM

This is the result of sending one cow to the altar.  The delivery report was completely empty.  (Did not even list the cow as having been in the caravan.)  However, the caravan is coming back without the cow.
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Direct Link To This Post Posted: 15 Dec 2011 at 10:06
So far thieves have reported the same results at the altar and the obelisk.  Apparently my thieves are not any more literate than my scouts or spies.  You would think with the books it takes to make em they could figure out the sigils!

Same result with saboteurs as well.


Edited by Rill - 15 Dec 2011 at 10:10
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