| Author |
|
Brids17
Postmaster General
Joined: 30 Jul 2010
Location: Canada
Status: Offline
Points: 1483
|
Posted: 18 Dec 2011 at 00:30 |
See? They may attack based on a certain time. Seems they hit earlier server hours.
Didn't mean to hit post. >.< So they added troops to your armies? O_o That seems buggy to me.
Edited by Brids17 - 18 Dec 2011 at 00:31
|
|
|
 |
Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
|
Posted: 17 Dec 2011 at 23:43 |
From Ryelle: After several instances in which Skeleton armies passed over my troops at the Obelisk and left them unharmed, at last they have viciously attacked:
|
 |
Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
|
Posted: 17 Dec 2011 at 23:42 |
Message from Ryelle:
OK, my city was attacked a second time, 45 minutes after the first attack. Again there were no attackers shown; again my rune triggered and killed no enemy units. However, this time I seem to have more units in my army than I had before, and more than I could have built in that period.
What is happening to me???
|
 |
Nesse
Forum Warrior
Joined: 03 Oct 2010
Location: England
Status: Offline
Points: 406
|
Posted: 17 Dec 2011 at 23:03 |
Victorious defense by Nesse's forces at Square 535|838 under attack by Skeleton Warriors (NPCs)'s forces from The Underworld | | Sent By: | System | | Received By: | You | | Date: | 12/17/2011 10:25:48 PM | | Two opposing forces clash against each other. Swordsmen, and especially cavalry, find attacking into very mountainous terrain difficult - although ranged units can excel. Narrow passes and gulleys hinder any mounted units' ability to defend adequately. Nimble spear units have no such worries here, and defending bowmen are able to use their height advantage to maximum effect. | Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
|---|
| Troops: | Skeletal Warriors | 1 | 1 | 0 | | Troops: | Ribbed Cadavers | 5 | 5 | 0 | | Troops: | Reanimated Bonesmen | 26 | 26 | 0 |
| Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
|---|
| Commander: Snabbe Mörten | Packsman | 1 | Damaged for 18, 82 health remains. | | Troops: | Packsmen | 243 | 45 | 198 |
|
I have sent reinforcements. :D
|
 |
Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
|
Posted: 17 Dec 2011 at 22:53 |
|
Note: The message says the rune is expired, but the spell still shows as active with 250 charges.
|
 |
Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
|
Posted: 17 Dec 2011 at 22:53 |
Ryelle's rune was triggered, but shows no casualties and still has all its remaining charges:
Ward of Destruction triggered at Esperanza and expired! | | Sent By: | System | | Received By: | You | | Date: | 12/17/2011 10:14:19 PM | | An army was seen approaching the outskirts of your city. As they closed on the city, a mighty roar and a flash of mystic light burst forth the gates. When the smoke cleared a number of their units lay smouldering on the ground, now fit only for carrion. Units slain or damaged: |
|
 |
Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
|
Posted: 17 Dec 2011 at 22:52 |
ACK!!! Ryelle's city is under attack by ... nothing??? Victorious defense by Ryelle's forces at Esperanza under attack by Skeleton Warriors (NPCs)'s forces from The Underworld | | Sent By: | System | | Received By: | You | | Date: | 12/17/2011 10:14:20 PM | | Two opposing forces clash against each other. Swordsmen, and especially cavalry, find attacking into very mountainous terrain difficult - although ranged units can excel. Narrow passes and gulleys hinder any mounted units' ability to defend adequately. Nimble spear units have no such worries here, and defending bowmen are able to use their height advantage to maximum effect. | Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
|---|
| Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
|---|
| Troops: | Sentinels | 31 | 0 | 31 | | Troops: | Wardens | 5 | 0 | 5 | | Troops: | Elven Trueshots | 105 | 0 |
|
|
 |
iluvpie3
Greenhorn
Joined: 02 Jul 2010
Location: Earth
Status: Offline
Points: 88
|
Posted: 17 Dec 2011 at 22:38 |
|
There are considerably more of them now,and they seem to be spreading. Pray that more rifts dont start to appear over Elgea......
Edited by iluvpie3 - 17 Dec 2011 at 22:38
|
 |
SunStorm
Postmaster
Joined: 01 Apr 2011
Location: "Look Up"
Status: Offline
Points: 979
|
Posted: 17 Dec 2011 at 22:26 |
OMG - this is awesome!!! (^_^) can people space out camps and see what distance they will travel to attack. I wonder if they attack the closest person or will continue to spread. (:P) Also, interesting idea that the caravan sacrifices may be spawning them. (^_^)
|
"Side? I am on nobody's side because nobody is on my side" ~LoTR
|
 |
surferdude
Wordsmith
Joined: 02 Aug 2010
Status: Offline
Points: 103
|
Posted: 17 Dec 2011 at 21:46 |
Looks like its going to be messy....
Edited by surferdude - 17 Dec 2011 at 21:47
|
 |