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Topic ClosedThe Proper Punishment for Thieves

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Poll Question: What do you think is the proper punishment for thieves?
Poll Choice Votes Poll Statistics
14 [19.44%]
11 [15.28%]
11 [15.28%]
0 [0.00%]
6 [8.33%]
0 [0.00%]
0 [0.00%]
7 [9.72%]
23 [31.94%]
This topic is closed, no new votes accepted

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Binky the Berserker View Drop Down
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Direct Link To This Post Posted: 06 Jul 2012 at 17:03
same as what happens when saboteurs get caught: raze from illy existence! thieving is even worse, but i can't find anything else that would fit.
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Direct Link To This Post Posted: 06 Jul 2012 at 16:23
i may ask people to stop to teach the community how to defend against thieves? thank you.

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Rorgash View Drop Down
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Direct Link To This Post Posted: 06 Jul 2012 at 15:00
so if i take a screen shot outside your town after waiting around all day and you have sent scouts out on a quest and they are returning, and i get someone to make a thieving against me so that i get a report saying it did happen, i could demand tons of res from you?

Report with name or it didnt happen, and if you alone believe then handle it yourself with units and army.
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Ander View Drop Down
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Direct Link To This Post Posted: 06 Jul 2012 at 14:45
I choose other.
If his thieves are caught, then the thieves are dead and player has little thief defense. If they are not caught but you traced them back to his city, you can still assume that his other cities are low on thief defense.

I'd say, count him as an open target and thieve him back. You can also tell about him to your friends, so that they can also have some incognito fun.


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Direct Link To This Post Posted: 06 Jul 2012 at 11:22
I voted other. Here goes explanation. Thieves are part of the game. If they were not, they would not be present. It is all about using them. Most of the problems arising in game are dealt with in one way or another. Also trying to punish and track thieves through GC is really amusing to watch. Quite often everyone immediately assumes that the first person to cry foul in GC is the poor soul who is being picked on. Wake up people. Most of the time you are being taken for a ride, and often there is a reason why people are thieved. Is it cowardly to attack someone smaller than you with thieves? I say depends on the provocation and reason. If some provokes me or if I catch them doing something, I will not run to GC crying (unless I am taunting someone) but will use my alliance to help me. If I did something that resulted in someone attacking me, of course I would whine in GC and work you all up for support pleading my innocence, thats what the GC mob is there for.

 
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Direct Link To This Post Posted: 06 Jul 2012 at 11:10
I voted other because I think it is difficult for the whole game to agree a fixed punishment for those who are caught and proved beyond doubt that they were guilty. This thread shows the variation that people have in terms of punishment.

Theft has been designed as part of the game and so it will continue to ocurr. There are countermeasures that people can take  to prevent it and to some degree if someone is robbed they are partially to blame for not preparing defences. Each theft will take place under different circumstances and so I think it will be down to the alliance leaders of those players concerned to agree a compensatory cost where theft has been proven otherwise matters may escalate from there....


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Direct Link To This Post Posted: 06 Jul 2012 at 09:41
Really does depend on size. I don't thieve active players but if I did ever make a mistake, I wouldn't like it if someone demanded 10x the amount back.. although I would probably send an apology and twice the res since it was my mistake. Genuine mistakes do sometimes happen. 

If a large player thieved from a small active player for no reason other than greed.. I'd personally raze their city if I was permitted. What's the point? They have very little 90% of the time. 

For players of the same size.. if it's no reason other than greed, send back 10x and never return if you want to pacify me. If you don't care, be prepared to have my thieves in your city as often as I can send them for as long as I can be bothered to thieve you. (Although I'd have to get alliance permission first so more than likely leadership would sort something diplomatically :P)

Yes, I'm pretty harsh about such things but I don't thieve active players - not because it's alliance policy but because I genuinely disagree with it unless there's a reason. Illy isn't like other games, if you don't like the 'carebear' attitude then go play something else. 


Edited by Auraya - 06 Jul 2012 at 09:42
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Darkwords View Drop Down
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Direct Link To This Post Posted: 06 Jul 2012 at 09:24
I voted other, this is due to the fact I beleive different cases deserve different treatment.

i.e.  If someone just happened to send a few theives at one of my cities, because they are inexperienced in the game, or just because they were bored then I might let it go.  However, if someone continually steals from you, or sends a huge theif force then they must be made to pay, I would say at least equal to what was taken plus the resources required for their theif force (as in books, saddles and horses required to build it).

Also the situation may make a big difference, for example was the person  simply stealing for their greed, or did they steal from you during a tourney, in the hope to limit your ability.

Basically each situation is different and therefore each punishment should be different if there is any form of justice.
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Direct Link To This Post Posted: 06 Jul 2012 at 09:03
Personally voted for #2 "Return what was stolen - the universe is in balance again".

Then the thief is warned and put on probation;
if caught again (s)he must return double the amount or be thieved back;
if it the thieving goes on and all diplomatic efforts have proven useless, military retaliation and escalation is in order.

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Direct Link To This Post Posted: 06 Jul 2012 at 08:38
Originally posted by Mafro Mafro wrote:

I'm thinking of putting up a post on "How to Catch a Thief" using my recent case as an example...not sure if most folks would want to go through the trouble I went through though...LOL
Your perspective as a player without an alliance would be interesting.  You could compare notes with Rill's evil twin for the differences when several murders of crows help to collect the evidence.  

Admittedly I wasn't aware that Illy offers official screenshots with timestamps, it's brilliant.  It would be even better if they allow to use downloaded map pictures under a creative commons license compatible with HonoredMule's wiki, e.g., there must be something beyond the Misted Lands, it's the name of their blog... Big smile




Edited by dunnoob - 06 Jul 2012 at 08:40
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