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lokifeyson View Drop Down
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Direct Link To This Post Topic: The Magical 7 Food Mountain
    Posted: 20 May 2013 at 05:08
what i once had to explain can now be summed up by a hyperlink, yes!

very well put together :)

anyone wanna come play on my magical mountains? ;)
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Direct Link To This Post Posted: 15 May 2013 at 21:36
Originally posted by Gimli Son of Groin Gimli Son of Groin wrote:

 I think there should be a medal for those who achieve this state of Terraforming Ascendancy.

Me too!! A nice big shiny one Tongue
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Direct Link To This Post Posted: 11 May 2013 at 18:23
When the time comes if I ever need to do that, Rill will be exchanging mails with me every ten minutes Very interesting, I think there should be a medal for those who achieve this state of Terraforming Ascendancy.
“A single dream is more powerful than a thousand realities.”
― J.R.R. Tolkien

“I warn you, if you bore me, I shall take my revenge.”
― J.R.R. Tolkien
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Direct Link To This Post Posted: 03 Sep 2012 at 08:00
Hmm... well okay, then I suppose it was " Any city that has studied the Exodus technology; if the capital is Exodused, the largest remaining city becomes the capital. " that was trying to be explained to me when I got the idea of cities swapping places into my head. Now it seems to make sense, but then I've thought that 4 or 5 times over the past few days. Not having slept in a few days, it's probably best I get some sleep before making sure of what my options are to get me out of this mess. 

Thank you again for your patience and help, I guess I was so sad/stressed when reading the list you put up that I totally missed that part of it before I did my reply - sorry for the confusion!
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Direct Link To This Post Posted: 03 Sep 2012 at 07:04
I'm still not sure what you're talking about.  Settling a second city on a 7-food square, then Exodusing the first city to a different 7-food square will make the second city into the capital city.  The former second city can then be Tenaril'd.

I should add that to the list.
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Direct Link To This Post Posted: 03 Sep 2012 at 06:50
My god... what have I done?! Nooooo! So keeping my settler and not founding my 2nd city a few minutes before posting this was the right thing to do all along. All the stress I caused myself for thinking I'd been wasting weeks worth of building and research in my 2nd city was for naught. So now my only option for realizing my hope of leaving Tor Carrock behind completely is to...

1.) Exodus my capital off to somewhere far away where I want to end up with my capital to an empty 7 food square. ( I don't want to Tenaril it now as a 5 food)

2.) Spend weeks again researching up Exodus tech on my new blunder city I just settled, and then use exodus on to move it nearer to my capital's location eventually.

And basically that's my only choice right now correct? So would it be reasonable for me to just Tenaril my capital (along with it's 5 food) to the general region I decide to move to so that when I do exodus to a vacant 7 food square I don't spend weeks traveling at 5sq/sec? Presuming I decide to move to say... The Wastes or somewhere along the edges of the map?

I guess the only other use Tenarils has for me at this point would be to save it for later in case for some odd reason I changed my mind and wanted to teleport my capital to the opposite side of the map... seems unlikely I'd ever want to do that though, but in a few years... who knows. 

Thank you so much for all of your help today and yesterday Rill. When you wrote "clear your mind completely" my headache went away instantly, then changed to heartache after realizing what I've now done. I thought it was so incredibly strange when I was persuaded weeks ago that to exodus you could only make another city that you had the capital by moving to/on it and making the old capital the 2nd city. Made no sense at first, but then I somehow managed to convince myself that they were right and I was just mis-reading/interpreting the guides.  :(

I can see now why there is so much effort to clarify this topic and how someone could just decide to rage quit after doing something so catastrophically moronic as I have done. My first reaction was "oh god, I'll just abandon the whole damn thing and start over "properly"..", but then after reading your explanation I realize I can at least correct the error... in time.
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Direct Link To This Post Posted: 03 Sep 2012 at 05:22
Originally posted by Rill Rill wrote:

Please clear your mind completely.
 ohwmmmmmmm...
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Direct Link To This Post Posted: 03 Sep 2012 at 03:14
freaking robot-like...that looks like taken from some kind of encyclopedia...
you never stop to amaze me, rill. 
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Direct Link To This Post Posted: 03 Sep 2012 at 03:04
Please clear your mind completely.  Here are some basic points about moving cities.

1) Under no circumstances will two cities ever "switch places."  Ever.  Not once.  You can only move a city from the square it is on to a different square that does not have a city on it.  

2) There are two ways to move cities from the square they are on to completely empty squares

a.  Tenaril  

This spell is immediate and moves your capital city from its current square to an empty square, carrying underlying resource plots with it.  It can only be used once per account and only on your capital.  Nothing inside your city is changed when you use this spell; only the location of the city is changed.  All accounts are "born" with one Tenaril spell, which can be used anytime after new player protection is up.  A 5-food SQUARE can be made into a 7-food SQUARE using Tenaril IF the Tenaril'd city is a 7-food city.

b.  Exodus

Exodus can be used on any city that has researched the Exodus technology.  (A level 20 warehouse is required to study Exodus.)  The city will acquire the resource plots of the square the city lands on, losing plots and gaining others if the new square is configured differently.  A 5-food CITY can be made into a 7-food CITY using Exodus IF the square to which the city is Exodused has 7 food plots.

Every player must have a capital city somewhere on the map at all times; I suspect this is because it is a "key" piece of information in the game database.  For this reason, if the capital city is Exodused, the largest of the remaining cities becomes the capital city.  This change to the capital city is permanent, unless the "new" capital is also Exodused (or lost to siege), in which case the next largest city will become the capital.  When the capital city is Exodused and the capital status reverts to the largest stationary city, the ability to Tenaril, if not yet used, transfers to the new capital city.

Here's a side-by-side comparison

CharacteristicTenarilExodus
What cityOnly the capital, only once per accountAny city that has studied the Exodus technology; if the capital is Exodused, the largest remaining city becomes the capital.
How long move takesImmediateCity moves at 5 squares per hour from starting square to landing square
Effect on city resource plotsKeep all resource plots of the starting squareGain (or lose) resource plots based on configuration of new square
Effect on city buildingsCity buildings are not affectedAll buildings and resource plots above level 12 are de-leveled to level 12
Effect on destination squareSquare plots changeSquare plots stay the same
Food ResourcesCan make 7-food SQUARE (with a city on it) where there is none by teleporting a city that has 7 food already onto a square with less than 7 foodCan make a 7-food CITY by Exodusing a city from a square with less than 7 food onto a square that already has 7 food


Edited by Rill - 03 Sep 2012 at 07:15
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Direct Link To This Post Posted: 03 Sep 2012 at 00:10
Oh and btw, when I say "misinformed people in GC" I am refering to other newbs trying to explain exo-tenarils to other newbs like themselves, and no one I spoke with yesterday (who were all very helpful)! :) 
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