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The Greatest Quest on Illyriad!

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Epidemic View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Epidemic Quote  Post ReplyReply Direct Link To This Post Posted: 06 Nov 2014 at 07:11

The Captain of The Guard at Karak Drak reports in

Sent By:System
Received By:Epidemic [Siege]
Date:06 Nov 2014 01:17
Knocking softly on your door, the Captain of The Guard asks for a moment of your time.

"My liege, we've been receiving... what I can only describe as disturbing reports from the land around this fair city.

Villagers working outside the city have started... disappearing. We cannot find any trace of them anywhere.

When it was just a couple of villagers, the people believed that it was likely to be the work of wild animals - or perhaps a small pack of trolls travelling up from the South.

However, when reports came to my ears of a small village that had simply vanished in the night, I rode out to investigate.

It is as they say. There's simply no one there anymore; cooking pots and pans were still warm from the night's fire. Just... a dead village remained. No animals, no birds, no people. Nothing.

Nothing remains to indicate what has happened to the good people of the land, and the neighbouring townspeople are frightened.

We're at a loss as to what to do, frankly. Perhaps whatever is responsible will show itself in the light of day?"


He thanks you for your time, promises to report anything suspicious, and leaves you to your thoughts.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Epidemic Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 02:20

The Captain of The Guard at Karak Drak bring urgent news

Sent By:System
Received By:Epidemic [Siege]
Date:06 Nov 2014 23:23
The Captain of The Guard bangs urgently on your door.

"My liege, the horror has shown itself, and is outside the city walls!

We do not know what to do; it appears immune to our attacks!

We shall try and contain the monstrosity, so it does not spread it's filth any further afield; any military help you can give us to contain it in place would surely not be in vain!!"


He takes his leave, and dashes out of the castle.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote IbnSenna Quote  Post ReplyReply Direct Link To This Post Posted: 13 Nov 2014 at 16:10
While waiting for next moon phases, we should, I guess, enrich Illyriad's dictionary with new definitions, in order to help define the concept of 'soon™':

swift: adj. happening or moving quickly or within a short time
quickly: adv. within a short time, i.e. within the next moon cycle
'ruinous onslaught': expr. ominous passive occupation of suburban squares
'scant hours': expr. indeterminate number of hours, distributed on a number of moon phases
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Dungshoveleux Quote  Post ReplyReply Direct Link To This Post Posted: 14 Nov 2014 at 04:28
Old crone: adj+noun: bullsh!tter
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Post Options Post Options   Thanks (1) Thanks(1)   Quote IbnSenna Quote  Post ReplyReply Direct Link To This Post Posted: 14 Nov 2014 at 10:36
bullsh!tter: n. dung shovellers job providers
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Post Options Post Options   Thanks (0) Thanks(0)   Quote IbnSenna Quote  Post ReplyReply Direct Link To This Post Posted: 15 Nov 2014 at 06:50
Since Odd/Nesse are banned,
How should we manage our reinforcements?

  1. I think it would be foolish to recall and let free the corruption, so I' suggest to keep on at least till next new moon.
  2. It would be cool to get any reports concerning Audrey, tentacles, Fortune Teller, old crone…
    if anybody has sitting rights, does it still work?
    should we petition?
  3. Are there other places to help protect?
  4. If we lose the info and opportunity to get the racial crafting abilities, how do we organise a new attempt?
  5. Any other question that should be raised?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Dungshoveleux Quote  Post ReplyReply Direct Link To This Post Posted: 15 Nov 2014 at 08:15
those are all valid questions - I think reinforcements are worth leaving in the towns simply to get copies of the combat reports.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote jordigui Quote  Post ReplyReply Direct Link To This Post Posted: 15 Nov 2014 at 08:21
Hi Ibn Senna and all,
1. I think it would be interesting to have (at least) 1 town with no armies occupying nearby squares. This way (if the quest/corruption is still valid for them), we will see when it expands. Because we have other cities with occupying armies we don't know what is happening.
2. From what I understood, sitters have no access. But messages should be similar to any other towns doing the quest.
3. Shall we list all towns doing the quest? so that people can ask before sending reinforces/occupying armies. To avoid troops from different alliances on the same square (especially if they have no NAPs between them).
4. IF the quest would still be valid for Odd/Nesse cities, then maybe it would be good that these cities have a new owner soon ...
TH
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Epidemic Quote  Post ReplyReply Direct Link To This Post Posted: 15 Nov 2014 at 21:46
Maybe we should do both; ask players to keep troops in the 2 cities in question, but have them remove the occupying forces around the city so we will have references in the future on what effect extra tentacles have on the quest. As far as I know, my 4 tentacles are the most on the map.

Another question is 'Do special discoveries transfer over when a city is conquered'?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 15 Nov 2014 at 23:34
I don't think that matters. The messenger to your city said you had to defend the onslaught, and then there was one more step. Nesse won't be taking that step.
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