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Daufer
Forum Warrior
Joined: 14 Jun 2011
Status: Offline
Points: 332
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Posted: 05 Oct 2011 at 08:35 |
Kilotov of DokGthung wrote:
now say what you want, but this is damn amazing
let me guess... heroism commanders?
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Really there is nothing surprising here, and heroism wouldn't even be necessary. This is just a basic tactical exercise.
163 cavalry defending in trees, where their defense ability is cut by 50%. Cavalry is weak against spearmen anyway, so their total defense power probably amounted to about 1550.
Attacked by 80 orcish spearmen and some infantry, whose attack ability is increased 50% by the forest. Total attack power something close to 3050.
Heroism may have helped, but in this fight I would have expected Jill to win with about 50% casualties without commander bonuses. Actual casualties were 43%. Cavalry should never be left in a forest square because killing them there is about as hard as killing a pack of NPC wolves.
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011
Status: Offline
Points: 723
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Posted: 05 Oct 2011 at 05:25 |
StJude wrote:
Victorious battle against ZackHammer's forces at Square 712|-114 by StJill's forces from The Meganips Emporium | | Sent By: | System | | Received By: | You | | Date: | 10/5/2011 1:52:33 AM | | Two opposing forces clash against each other. Bowmen hate it - and even cavalry units have difficulty moving purposefully to attack forested terrain. This is, however, the natural provenance of the footsoldier who excels. Suffering the same problems as attackers, defending cavalry and ranged units intensely dislike fighting in forested lands. Like the attackers, however, the extra cover and confined spaces is favourite amongst defending swordsmen. | Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: Captain Planet | Fang | 1 | Damaged for 43, 57 health remains. | | Troops: | Clan Guardsmen | 40 | 17 | 23 | | Commander: Lt Gerbils | Fang | 1 | Damaged for 43, 57 health remains. | | Troops: | Clan Guardsmen | 20 | 8 | 12 | | Commander: Captain Wallyworld | Wolfrider | 1 | Damaged for 43, 57 health remains. | | Troops: | Clan Guardsmen | 20 | 8 | 12 | | Commander: Opeth | Death Dealer | 1 | Damaged for 43, 57 health remains. | | Troops: | Fists | 14 | 6 | 8 |
| Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: David | Charioteer | 1 | Damaged for 100, 0 health remains. | | Troops: | Charioteers | 38 | 38 | 0 | | Troops: | Knights | 125 | 125 | 0
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now say what you want, but this is damn amazing let me guess... heroism commanders?
Edited by Kilotov of DokGthung - 05 Oct 2011 at 05:31
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Brids17
Postmaster General
Joined: 30 Jul 2010
Location: Canada
Status: Offline
Points: 1483
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Posted: 05 Oct 2011 at 05:24 |
Zork2012 wrote:
300 troops dead, and i lost 36. Thats almost a 10 to 1 ratio. |
Actually, it's almost a 9 to 1 ratio.
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Zork2012
Wordsmith
Joined: 16 Jun 2011
Status: Offline
Points: 135
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Posted: 05 Oct 2011 at 05:01 |
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300 troops dead, and i lost 36. Thats almost a 10 to 1 ratio.
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 05 Oct 2011 at 04:24 |
Finally!
The Resistance is able to remove the sieges of the Champs! Well done Zork!
1 siege removed :) Several more to go!
FW: Victorious battle against Valencia Trueshaft's forces at Square 429|-52 by Zork2012's forces from Daggerclutches | | Sent By: | Zork2012 [ICON] | | Received By: | You | | Date: | 10/5/2011 4:21:48 AM |
> FW: Victorious battle against Valencia Trueshaft's forces at Square 429|-52 by Zork2012's forces from Daggerclutches > Received: 05 Oct 2011 04:20 > Original Message: Two opposing forces clash against each other. Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available. Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels. | Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: Zork2010 | Knight | 1 | Damaged for 64, -41 health remains. | | Commander: Vykk Draygo | Knight | 1 | Damaged for 64, -41 health remains. | | Troops: | Knights | 56 | 36 | 20 | | Commander: Majono | Charioteer | 1 | Damaged for 64, 36 health remains. |
| Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: SomeDude | Knight | 1 | Damaged for -65, 0 health remains. | | Troops: | Pikemen | 1 | 1 | 0 | | Troops: | Men-at-Arms | 3 | 3 | 0 | | Troops: | Archers | 1 | 1 | 0 | | Troops: | Longbowmen | 5 | 5 | 0 | | Troops: | Catapults | 1 | 1 | 0 | | Troops: | Knights | 15 | 15 | 0 | | Troops: | Battering rams | 1 | 1 | 0 | | Commander: Gen Bran Morndrik | Marshal | 1 | Damaged for 7, 0 health remains. | | Troops: | Marshals | 24 | 24 | 0 | | Commander: templar | Packsman | 1 | Damaged for -15, 0 health remains. | | Troops: | Halbardiers | 20 | 20 | 0 | | Troops: | Stalwarts | 16 | 16 | 0 | | Troops: | Crossbowmen | 24 | 24 | 0 | | Troops: | Runeriders | 13 | 13 | 0 | | Commander: storm cloud | Elven Trueshot | 1 | Damaged for 257, 0 health remains. | | Troops: | Phalanxes | 28 | 28 | 0 | | Troops: | Elven Trueshots | 62 | 62 | 0 | | Troops: | Marshals | 62 | 62 | 0
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 05 Oct 2011 at 04:17 |
More battle reports for the math nerds to analyze! Folks, information is being put at your fingertips! Use it!
MAN! I was SOOOO close on this one.
For more great justice http://uk1.illyriad.co.uk/External/CombatReport/AQAAADHPrcApd_iIuYVH45NO4OAyhb2ruGCuOOskE4S7nB6b
FW: Failed attack against Valencia Trueshaft's forces at Square 429|-52 by StJude's forces from Burning Hate | | Sent By: | You | | Received By: | You | | Date: | 10/5/2011 4:03:44 AM |
> FW: Failed attack against Valencia Trueshaft's forces at Square 429|-52 by StJude's forces from Burning Hate > Received: 05 Oct 2011 04:02 > Original Message: Two opposing forces clash against each other. Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available. Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels. | Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: Bishop | Runerider | 1 | Damaged for 100, 0 health remains. | | Troops: | Runeriders | 690 | 690 | 0 | | Commander: Malcolm | Runerider | 1 | Damaged for 100, 0 health remains. | | Troops: | Runeriders | 759 | 759 | 0 |
Despite your troops' defeat, word reaches you concerning the defenders' forces in this battle. | Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: SomeDude | Knight | 1 | Damaged for 93, -65 health remains. | | Troops: | Pikemen | 8 | 7 | 1 | | Troops: | Men-at-Arms | 41 | 38 | 3 | | Troops: | Archers | 2 | 1 | 1 | | Troops: | Longbowmen | 60 | 55 | 5 | | Troops: | Catapults | 2 | 1 | 1 | | Troops: | Knights | 205 | 190 | 15 | | Troops: | Battering rams | 1 | 0 | 1 | | Commander: Gen Bran Morndrik | Marshal | 1 | Damaged for 93, 7 health remains. | | Troops: | Marshals | 335 | 311 | 24 | | Commander: templar | Packsman | 1 | Damaged for 93, -15 health remains. | | Troops: | Halbardiers | 277 | 257 | 20 | | Troops: | Stalwarts | 231 | 215 | 16 | | Troops: | Crossbowmen | 347 | 323 | 24 | | Troops: | Runeriders | 185 | 172 | 13 | | Commander: storm cloud | Elven Trueshot | 1 | Damaged for 93, 257 health remains. | | Troops: | Phalanxes | 400 | 372 | 28 | | Troops: | Elven Trueshots | 900 | 838 | 62 | | Troops: | Marshals | 900 | 838 | 62 |
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 05 Oct 2011 at 03:55 |
Manannan wrote:
Jude nobody gives a damn about every single minor skirmish you win regardless of how dubious some of the tactics may or may not be! |
Clearly you are correct. 
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Manannan
Postmaster
Joined: 22 Mar 2011
Location: Mystical Mists
Status: Offline
Points: 576
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Posted: 05 Oct 2011 at 03:50 |
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Jude nobody gives a damn about every single minor skirmish you win regardless of how dubious some of the tactics may or may not be!
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Doesn't look good... doesn't look bad either!
"Manananananananananan, so long Sir, and thanks for all the fish." ~ St.Jude
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 05 Oct 2011 at 03:35 |
This one is awesome!
Bowmen in trees by the legendary "The_Dude"
I can only assume then that Amroth went to the same school as The_Dude for military tactics.
More victories on a silver platter please!
FW: Victorious battle against The_Dude's forces at Square 49|-118 by Venita's forces from JBH Biatch | | Sent By: | Venita [ICON] | | Received By: | You | | Date: | 10/5/2011 3:31:52 AM |
> FW: Victorious battle against The_Dude's forces at Square 49|-118 by Venita's forces from JBH Biatch > Received: 05 Oct 2011 03:31 > Original Message: Two opposing forces clash against each other. Heavily wooded terrain spells difficulty for ranged units and cavalry. Infantry units find they have a large advantage here. Like the attackers, these thick forests do not provide much assistance for anyone except your footsoldiers, who take great pleasure in the extra cover afforded to them. | Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: NutKrusher | Charioteer | 1 | Damaged for 12, 88 health remains. | | Troops: | Charioteers | 363 | 45 | 318 |
| Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: Longbow | Longbowman | 1 | Damaged for 100, 0 health remains. | | Troops: | Longbowmen | 100 | 100 | 0
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 05 Oct 2011 at 03:01 |
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