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Topic ClosedThe disappointment of a warring newbie.

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Juswin View Drop Down
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Direct Link To This Post Posted: 09 Jun 2012 at 13:32
So you admit you are a player looking to crush people completely out of the game? Then you are a colossal rectal sphincter. Sorry, but this is not the game you are looking for.

You say you are awed by the complexity of Illyriad:

Originally posted by Jarko Jarko wrote:

 At first when I saw Illy, I had a blast. What an awesome complexity! So many options other than just upgrading buildings and producing units: diplomacy, thievery, magic, sovereignty... And above all, so many of these options are related to PvP! You can also conquest other people's towns if I'm not wrong, and did is an option a few browser games have.


The complexity of this games make the people who are really into this game invest a lot of time, thinking, and possibly even real money into making their cities and accounts grow strong toward the path that they want to take. Illyriad closely emulates RL in that your actions carry heavy consequences. If you want competition, then you need some ground rules that any "cheap consensual PvP" wants.

Originally posted by Jarko Jarko wrote:

That's some sort of cheap consensual PvP. The equivalent of a tournament, just player-run. Thanks for the tip but it's not really what I'm looking for.

However, is it true that no alliance engaged in war with another alliance exists on Illy? With "engaged in a war" I don't mean fighting a silly tournament, I mean two alliances attacking each other, raiding each other, casting spells against each other, sieging each other with the aim to wipe each other out of the game. I mean, a WAR, as I find every day in the browser games I like.*

And again, is it true that if an alliance tried to attack another alliance, the whole server would coalize against the offending alliance to wipe them out?

If the answer is yes, then this is a dead game when it comes to warfare and related politics.

*If it exists just PM me, I'm ready to join the fray, better if on the side that is losing.


You want war but how can you go to war if you cannot develop or grow? If the culture or setup or community of Illy that protects newbies is not around, then you my dear sir would not be able to wage your beloved and lusted-after war in the first place.

There is nothing wrong with consensual PVP. One of my friends even waged a PVP competition with a TLR member over a disputed area of land, and though he lost, it was quite an experience for him fighting a player more than twice his size and military ability. When the competition ended, the winner got the land. It was fun, emotions ran high, units and commanders and diplos were killed, magic was cast, deception was applied, but nobody was forced to leave the game. You can have fun without totally crushing anyone, as you said you like.

If you still want your own style of quick-draw war, go find and play another game. If you may want to reconsider, stay and learn. Illy rewards patience, perseverance, intelligent thinking, and diplomacy. If you truly appreciate this complexity, then you will learn that war in Illy is just as complex.
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Direct Link To This Post Posted: 09 Jun 2012 at 12:22
hopefully the devs make changes to encourage different game play styles, take back control of their game, it does seem a certain way of play is enforced by a few but u got to remember, some people have been playing here over two years, they are very comfortable controlling the non pvp play that is illy, the game just has so much potential to be an awesome MMO chess  type game, lets hope as time goes on that there is more balance in different play style, i suggest an end to gang bang attacks, random death of oversize armies attacking smaller people and the end of broadcasting siege to all game players, they also need to end babysitting so one  player cant control 6 accounts when doing attacks, totally unfair!!!!
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Direct Link To This Post Posted: 09 Jun 2012 at 08:56
So who else is ignoring LTH?

Anyway, Illyriad is different. You can try to pursue staying in this game, or find another to your liking. 
Good luck with your endeavours.
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Direct Link To This Post Posted: 09 Jun 2012 at 08:26
Jarko, If you start along with another player as rivals at the same time, and he goes defensive with runes, walls and economy while you try to grow by pillaging him, you are never going to catch up with him in the game. You would not be able to build troops as fast as he could replenish his runes. Troops are expensive and you are going to stay a very small player for a very long time if you are engaged in a war. 

I have played Travian, it is a good game in it's own right. But Illyriad is a different kind of game. Here war is not a means to take the resources of your enemy and grow, it is a mechanism purely to destroy your enemy. 

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Direct Link To This Post Posted: 09 Jun 2012 at 06:28
Originally posted by Jarko Jarko wrote:

Originally posted by Subatoi Subatoi wrote:

last I checked CHOSEN was interested in pvp and so you may find a few people in there that would be interested in fighting you.

I could see about one of my newbs fighting you as well.
That's some sort of cheap consensual PvP. The equivalent of a tournament, just player-run. Thanks for the tip but it's not really what I'm looking for.

Originally posted by Subatoi Subatoi wrote:

Theres a slight max on cities, so new players today can catch up to old players of yesterday.
How long does it take? Weeks? Months? Years? To what extent does Prestige speed up the process?

Originally posted by Drejan Drejan wrote:

No this game is not about personal strength but about alliances. Coordination of many players is the key.
I agree that some more interation is required but this is not a game for you if you are just looking for pvp without any consequences.
Every browser game is about alliances. I don't think I ever found one who wasn't :)

However, is it true that no alliance engaged in war with another alliance exists on Illy? With "engaged in a war" I don't mean fighting a silly tournament, I mean two alliances attacking each other, raiding each other, casting spells against each other, sieging each other with the aim to wipe each other out of the game. I mean, a WAR, as I find every day in the browser games I like.*

And again, is it true that if an alliance tried to attack another alliance, the whole server would coalize against the offending alliance to wipe them out?

If the answer is yes, then this is a dead game when it comes to warfare and related politics.

*If it exists just PM me, I'm ready to join the fray, better if on the side that is losing.

   I don't mean fighting a silly tournament, I mean two alliances attacking each other, raiding each other, casting spells against each other, sieging each other with the aim to wipe each other out of the game. I mean, a WAR, as I find every day in the browser games I like.

AMAZING!

I have been threatened with destruction many times and sieged many times.  I still stand.  My enemies are worm meat.  Angry

Get real, punk.  MMOs are county drunk tanks.  Confused

Illy is SuperMax.Wink
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Direct Link To This Post Posted: 09 Jun 2012 at 05:47
TLH,

I totally skipped reading your post.  I hope you don't mind.  BTW, I notice your location is set as "the end of H?" - So basically your location is nowhere in sight.  That seems to sum up your posts....they generally lead nowhere.  

Have a good day.
"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Direct Link To This Post Posted: 09 Jun 2012 at 05:44
Sorry rill, simultaneous post there, your comment was a joke, I was referring to the post before
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Rill View Drop Down
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Direct Link To This Post Posted: 09 Jun 2012 at 05:41
Of course he would deny that I work for him! It's part of the deal!

/me is pretty sure SF was not referring to her post.
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Direct Link To This Post Posted: 09 Jun 2012 at 05:39
Wow, what a load of crap. And it is tired, wearisome crap at that. 
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Rill View Drop Down
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Direct Link To This Post Posted: 09 Jun 2012 at 05:35
Everyone within Crows knows that I am a spy.  I'm working for ScottFitz in support of his effort to become supreme dictator of mCrow.

Obviously, I am very good at my job.  It is not my fault that SF fails utterly in such areas as creating arbitrary rules, enforcing his will contrary to the wishes of others and acting with general disregard for the consequences of his decisions.

Hopefully he will improve over time.


Edited by Rill - 09 Jun 2012 at 05:35
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