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Topic ClosedThe disappointment of a warring newbie.

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Direct Link To This Post Posted: 08 Jun 2012 at 20:21
I would agree that if two alliances wished to war against each other (both consenting) then they should be allowed to without any interference.  But I suspect this isn't what you have in mind - I'm assuming you would also want free-for-alls, with warring alliances/players attacking peaceful ones to subjugate or eradicate them, like many MMOs.  This site feels more like RL - you attack Kuwait, for example, and you get an alliance of nations jumping down your throat.  Ouch
The one thing I really dislike about other MMOs is how quickly newbies are destroyed by the bigger players.  I was playing one where I had carefully built up my castle wall to lvl 20 (the max) and building up an army to defend my settlement and then one morning I logged in to find I had been conquered and would I like to start over again!  Ermm  Um, no thanks.
I can see why you wouldn't find Illyriad "exciting" enough if you like these other MMOs but if you were to wait until Factions goes live (soon???) you might find the game more challenging (if the AI is good), but I would recommend "bulking up" a bit more.  Join an alliance, let them help you grow, and then kick Faction butt.

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Direct Link To This Post Posted: 08 Jun 2012 at 21:06
Originally posted by Avion Avion wrote:

I'm assuming you would also want free-for-alls, with warring alliances/players attacking peaceful ones to subjugate or eradicate them, like many MMOs.  This site feels more like RL - you attack Kuwait, for example, and you get an alliance of nations jumping down your throat.  Ouch
The one thing I really dislike about other MMOs is how quickly newbies are destroyed by the bigger players.  I was playing one where I had carefully built up my castle wall to lvl 20 (the max) and building up an army to defend my settlement and then one morning I logged in to find I had been conquered and would I like to start over again!  Ermm  Um, no thanks.
I can see why you wouldn't find Illyriad "exciting" enough if you like these other MMOs but if you were to wait until Factions goes live (soon???) you might find the game more challenging (if the AI is good), but I would recommend "bulking up" a bit more.  Join an alliance, let them help you grow, and then kick Faction butt.
Ok you understood exactly what I meant :) Yeah, I got that on Illy it works like on RL. It's cool, it's unique. I'd just like to try a server with a different scenario :)

About your story... Strongly PvP-based browser game where servers are not restarted every X months are garbage. If you join a server populated by 2,3 years old accounts, you are going to be pillaged and conquered with ease, as it happened to you. On Travian, for example, there are several servers running at any time in each country. A new server is launched almost every month (at least in Italy), and each server lasts for about 1 year, then it's over the way I explained in the OP. Oh, and you can't register to a server that it's more than like 6 months old. So it ends up that servers start with like 15000 players and end with like 1500 active players - like a big Risk match, you know? Thousands get conquered / totally destroyed :)

Why do you guys keep mentioning this faction thing anyway? And what does it have to do with Artificial Intelligence?

PS: "I had carefully built up my castle wall to lvl 20 (the max) and building up an army to defend my settlement" <- doing things this way works only on Illy, I guess :D Gotta train armies from day 1, sir!




Edited by Jarko - 08 Jun 2012 at 21:11
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Direct Link To This Post Posted: 08 Jun 2012 at 21:09
Factions are AI's soon to go live that can fight with players and with players, factions usually hate another faction so its a good assumption that somehow you'll end up fighting another player when they go live. 
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Direct Link To This Post Posted: 08 Jun 2012 at 21:21
The sort of game you are describing is exactly sort of game I would never want to play, ever.
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Direct Link To This Post Posted: 08 Jun 2012 at 21:25
Don't play AE then.
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Direct Link To This Post Posted: 08 Jun 2012 at 21:33
Originally posted by Jarko Jarko wrote:



PS: "I had carefully built up my castle wall to lvl 20 (the max) and building up an army to defend my settlement" <- doing things this way works only on Illy, I guess :D Gotta train armies from day 1, sir!



I got a feeling my commander is in for a surprise. 
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Direct Link To This Post Posted: 08 Jun 2012 at 21:43
Originally posted by Jarko Jarko wrote:


PS: "I had carefully built up my castle wall to lvl 20 (the max) and building up an army to defend my settlement" <- doing things this way works only on Illy, I guess :D Gotta train armies from day 1, sir!

It wouldn't have mattered - if I had put all my resources into an army, my walls wouldn't have been strong enough.
If Illyriad was like the other games and you had picked a fight (under 200 pop aren't you?) you wouldn't have lasted a day.   
BTW, there's a female elf posting here: http://forum.illyriad.co.uk/1on1-pvp_topic3624_page1.html who would spar with you for real.  (Just to warn you though, she has 10 cities but you might as well leave the game in a blaze of short-lived glory if you do decide to go.)

Edit:
Oops, just noticed geofrey's post - maybe you won't have any choice in the matter...good luck.


Edited by Avion - 08 Jun 2012 at 21:47
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Direct Link To This Post Posted: 09 Jun 2012 at 01:38
Originally posted by Subatoi Subatoi wrote:

Factions are AI's soon to go live that can fight with players and with players, factions usually hate another faction so its a good assumption that somehow you'll end up fighting another player when they go live. 
Hm can you explain to me this more in detail, or send me a link where I can get more info? Thank you :)

Originally posted by Avion Avion wrote:

 If Illyriad was like the other games and you had picked a fight (under 200 pop aren't you?) you wouldn't have lasted a day.    
BTW, there's a female elf posting here: http://forum.illyriad.co.uk/1on1-pvp_topic3624_page1.html who would spar with you for real.  (Just to warn you though, she has 10 cities but you might as well leave the game in a blaze of short-lived glory if you do decide to go.)

Edit:
Oops, just noticed geofrey's post - maybe you won't have any choice in the matter...good luck.
If Illy was like one of the good ones of the "other games", I'd have waited until a new server was launched and would have started together with the thousands other players, thus not having to bear a 2-years disadvantage. :)

Anyway, I don't think that wasting all my troops against a 10-cities enemy in a "duel" would be very "glorious" really. Troops are needed at home to raid inactive (yes, only inactive, sigh) players around me.

I'll see how this Factions thing go anyway, and learn more about the game in the meantime. It has potential. I really hope for a new server.
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Direct Link To This Post Posted: 09 Jun 2012 at 01:46
i can fight you if you want.  come to think of it id been thinking of having my account subatoi lock into a deadly battle with someone.


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Direct Link To This Post Posted: 09 Jun 2012 at 01:58
I heard someone mention 'Justice Mode' players...

IMHO... these players are a vocal minority, prevalent in the public forum though a rather insignificant presence in-game. And most of it is probably just political spiel rather than genuine philanthropic tendencies.

The issue is this: the potential risks of going to war are absolute: total destruction. One the other hand the rewards are almost insignificant.

Most of the top alliances are geared towards war/military etc. and for good reason... all people need is a reason to go to war... that is still to come.
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