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Topic ClosedThe disappointment of a warring newbie.

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Subatoi View Drop Down
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Direct Link To This Post Posted: 08 Jun 2012 at 16:25
I thought about recruiting in here but decided against it, bulk up a little bit then look around in alliances for people that want to pvp, ast I checked CHOSEN was interested in pvp and so you may find a few people in there that would be interested in fighting you.

I could see about one of my newbs fighting you as well.


Edited by Subatoi - 08 Jun 2012 at 16:26
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SunStorm View Drop Down
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Direct Link To This Post Posted: 08 Jun 2012 at 16:16
Jarko,

It is too bad that the current game set-up is not meeting your play-style.  I do believe the Dev's are working on future modifications and improvements to help in this area.  Faction AI should prove useful in this area as well.  Until then, we will just have to wait patiently.  I wish you all the best.
"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Jarko View Drop Down
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Direct Link To This Post Posted: 08 Jun 2012 at 16:10
Hello everyone,
I want to tell you a couple words on my newbie experience in this game.
 
I started to play this game a couple weeks ago, and I come from a pvp-intensive background on browser games (stuff like Travian and such).
 
At first when I saw Illy, I had a blast. What an awesome complexity! So many options other than just upgrading buildings and producing units: diplomacy, thievery, magic, sovereignty... And above all, so many of these options are related to PvP! You can also conquest other people's towns if I'm not wrong, and did is an option a few browser games have.
 
I was so excited... I was expecting a lot of fun at the end of the 7-days protection period. But day by day, delusion grew larger. No one of the newbies spawning next to me was attacking me. I could attack no one, since I soon realized that if I did, a load of players would have attacked me back and wiped me out of the game.
Now, I'd have been ready to bear it all, to find people who think like me, set up an alliance and fight... But wait: those players attacking me would have been vets with 200.000 pop vs my 200 pop. No reason to even think about fighting them.
 
So in the end... I don't want to bash this community. It's peaceful. It's unique. Thumbs up.
 
However, this game has SO much potential to be an awesome war game. I feel like this potential is all being wasted right now.
 
So I'm wondering... Have the devs ever thought about opening a new server, with a smaller map and objectives implemented over the months who stimulate conflict between alliances/factions? A server that ends after, say, 1 year, when *something* the alliances have to fight for is implemented, and after a couple months the alliance that *controls something? managed to upgrade a certain building to level 100? scored more points?* is declared the winner of the server, and the server itself is wiped and restarted again.
 
Just a very raw idea, but I hope you got my point. I'm not willing to change the mind of this community. I'd just like to see a server with a different community with a different mindset. After all, since players like me are likely to last (yes, I'm going to delete soon unless I find some action which is not about silly tournaments) very little in this game - slain by boredom, if not by other players :D - a server like the one I'm proposing would enlarge the playerbase a lot.
 
Thank you for reading this and sorry if this has been discussed already (I guess it was, I don't think I'm the first saying this).
 
Jarko



Edited by Jarko - 08 Jun 2012 at 16:21
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