The Design-A-City Contest (UPDATED DEADLINE) |
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GM Cerberus ![]() Moderator Group ![]() ![]() Creativity & Community Czar Joined: 19 Jun 2011 Status: Offline Points: 583 |
![]() ![]() ![]() ![]() ![]() Posted: 25 Feb 2017 at 16:52 |
Greetings Elgeans!
![]() It's time to kick off another contest in Illyriad, but for the first time we'll be focusing on city aesthetics. The great architects and builders I employ in the underworld grow tired of building the same floating towers, fiery palisades, and frigid citadels; they hunger for something new, and this is where you come in! Some examples of our premium cities: ![]() ![]() ![]() We're looking for some creative players to submit design ideas for our next set of premium cities. We will be accepting a variety of submissions from sketches to detailed descriptions...we'd even accept Play-Doh builds! Just throw some ideas at us of cities you'd love to have! Try to stick to a general theme that works well on a small visual scale. We will select the top two submissions and get them to my underworld architects for blueprinting and creation. The winners will receive the city of their design for free as well as 200 Prestige. The winning player designed cities will then be available in the store for all players! The contest begins at the time of this posting, and submissions will no longer be accepted after March 11th, 2017 at 23:59 GMT. Post your images and ideas on this thread, the more detailed the better (also might have a better chance of being selected). Good luck! Looking forward to seeing the creative power of our community! :) Edited by GM Cerberus - 03 Mar 2017 at 21:14 |
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Hyrdmoth ![]() Wordsmith ![]() ![]() Joined: 02 Jul 2015 Status: Offline Points: 164 |
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Could we have something inspired by Norman castle architecture?
Start with a simple wooden motte and bailey and move up to a great stone citadel. |
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Rey Musterio ![]() New Poster ![]() ![]() Joined: 26 Feb 2017 Status: Offline Points: 2 |
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I would like to suggest a city inspired by crannogs. I used some of my extraordinary (bad) art skills, to make some sketches of the idea.
Picture 1: http://imgur.com/a/xyvA3 I wanted it to look something like this: http://www.mgml.si/images/iman/gallery_koli.arji.in.izum.kolesa.jpg Maybe the first level would be just 1 or 2 houses and a boat next to it. Then level 2 would be some more houses and the platforms in front of the houses would start connecting, so that in the end all the houses would be connected on the same platform, to look something like this: http://www.dj-slovenija.si/files/koliscarji_slika_resized_thumbslide.jpg and maybe there would be towers with torches for the last level or maybe magical glowing willow trees? Some more pictures: First one: http://imgur.com/a/llSil Second one: http://imgur.com/a/mOVe0 Pretty much the same thing, except the houses would also grow with levels. To look something like this: http://www.ljubljanskobarje.si/uploads/podobe/naselje.jpg The houses could also be made in a round shape: http://imgur.com/a/agZxW Pretty much like this: http://oracleireland.com/Ireland/history/images/crannog.gif and this https://spiderwebbooks.files.wordpress.com/2013/12/crannog-definition_page1_image1.jpg I hope I did everything right, it's my first time posting on the forum ![]() PS: The wall could be just a wooden palisade Edited by Rey Musterio - 26 Feb 2017 at 14:33 |
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Rey Musterio ![]() New Poster ![]() ![]() Joined: 26 Feb 2017 Status: Offline Points: 2 |
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Because I really want some of my ideas to be made into cities, I just have to add some more. Maybe it will also incite some other players, who have had great ideas in GC, to post their ideas
![]() SUNKEN CITY: So my next idea would be a sunken city. It would pretty much be a city that would slowly rise out of water. Again I used my artistic gifts of (bad) drawing to draw this: http://imgur.com/a/fjx5s The idea was that maybe in level 1 only the roofs of the tallest buildings are visible. The windows on them would give the impression of doors maybe? Then at each higher level the city gets a bit more out of the water, what I have tried to mark with horizontal lines on my sketch ![]() The water could also be replaced by mud or some kind of plants. And maybe the lowest parts should be a bit mossy? Then at the end, the whole city is visible and bright blue light shines out of the windows. If I use another picture from the internet, this is something close to what I was thinking: http://www.art-spire.com/wp-content/gallery/2014/Janvier_2014/02-01-14_Shuxing_Li/Shuxing_Li_15.jpg Maybe not exactly the same types of roofs, because they do look a bit like the forbidden city. WATERFALL CITY: My next idea would be a city around a waterfall. Here is the next masterpiece I tried to draw: http://imgur.com/a/SXwUI At level 1 there are a couple of houses on the bottom of the cliff and with each level new houses appear above them. They could be either connected with the ones below them or just above them on rock shelves. There could also be a bridge over the river. In the last level maybe the water should start glowing. White light would probably be best for that. The links of the pictures don't seem to work when you click on them. They do work with the copy and paste method ![]() Edited by Rey Musterio - 26 Feb 2017 at 19:13 |
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Shûl-nak ![]() Wordsmith ![]() ![]() Warpainter Joined: 23 Dec 2014 Status: Offline Points: 197 |
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I had a crack at making a set of Illy skins. This one was something simple: a militarily flavoured race-neutral settlement. Progression comes from more tents, more colours or flags, and an eventual move to stone or semi-stone while retaining tentiness for the military feel. The final two stages could maybe use something a bit castle-like to fill in more room; large tents with high contrast designs would probably fit a circus skin better... hmmm...
![]() I'll have a go at some more outlandish designs later... Such as this abyssal themed city, all giant seashells, tentacles and meshed coral. ![]() I was busy with work this week but here are a few rough concepts. Daemon anvils are a shameful secret of the dwarves, the first created by Gulgrin Blackweal during the Second Age to outstrip his masterful rivals. Those who bargain for such power can craft impossible wonders, backed by tireless infernal workers... who eagerly await the day of your fall. ![]() Evil crafting city. Dark with bright, eerie lights and crafting motifs. The anvil begins as a small, mundane shrine- or statue-looking centrepiece but grows in size as the city develops, eventually glowing at peak size. Outer towers grow larger and more facelike. The ground shakes again, and somewhere in the clanking depths you hear gnomes cheering. That can't be a good sign. You repeated at least ten times that this was meant to be a city, not a tank, that you needed architects, not mechanics, but the sheer scale of the project attracted a great deal of attention from the Tinker clan who made countless 'innovations' to the original design. ![]() Tinker city. Brass/bronze, plenty of pipes and factory-looking appendages with cogs, gears and shining gems to decorate later stages. Whether from respect or necessity, hunters never waste a kill. Even the bones of ancient titans find use today, providing welcome shelter for those brave enough to live in their shadow. ![]() Skinner/hunter city, initially with bone-spine lean-tos and hide coverings that develop in size and number. A large skull or ribcage would be a good stage 4+ to beef up the town and provide something big enough to decorate with patterns, paints, or glowing lights. Edited by Shûl-nak - 10 Mar 2017 at 21:37 |
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Ten Kulch ![]() Postmaster ![]() Joined: 20 Jan 2017 Location: Fellandire Status: Offline Points: 678 |
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Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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TormenteSoul ![]() New Poster ![]() ![]() Joined: 16 Mar 2015 Location: High Hills Status: Offline Points: 4 |
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WELCOME TO ILLYRIAD'S FIRST FIVE STAR LUXURY HOTEL! LIVE AND CHILL LIKE A ROCK STAR! ![]() ![]() |
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Lagavulin ![]() Wordsmith ![]() ![]() Joined: 31 Dec 2012 Location: United States Status: Offline Points: 208 |
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Lagavulin ![]() Wordsmith ![]() ![]() Joined: 31 Dec 2012 Location: United States Status: Offline Points: 208 |
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Lagavulin ![]() Wordsmith ![]() ![]() Joined: 31 Dec 2012 Location: United States Status: Offline Points: 208 |
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