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scottfitz
Forum Warrior
Joined: 22 Apr 2010 Location: Spokane WA USA Status: Offline Points: 433 |
Posted: 08 Apr 2011 at 15:21 |
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The best way to max a town is look for a a 7 food tile that is within a tile or two of a massive food bonus spawn point (or two such places is even better) and there should also be a few other food bonus tiles close by. Start the town on the 7 tile and then max out all the internal farm and build sov 5 farms on all the dolmens and bonus food tiles, this should give you enough food to easily max the town (with time or prestige!)
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The_Dude
Postmaster General
Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 08 Apr 2011 at 13:54 |
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HM - be careful saying things like "any in-game price." :)
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HonoredMule
Postmaster General
Joined: 05 Mar 2010 Location: Canada Status: Offline Points: 1650 |
Posted: 08 Apr 2011 at 08:58 |
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Yeah...those of us who rushed our way to 5 cities before sovereignty came out are a little screwed. Sure, we could have chosen 7-food squares from the beginning, but there aren't that many, they weren't well placed, and in my opinion, 7/3 is too imbalanced a spread. (6/4 still allows max pop and a productive city without constant resource shipping).
I look forward to the hinted future ability to terraform our cities. +2 food for -1 clay and -1 stone would be worth any in-game price. |
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Beengalas
New Poster
Joined: 08 Aug 2010 Status: Offline Points: 34 |
Posted: 08 Apr 2011 at 07:39 |
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I would recommend you reading my threat "the power of sovereginty" on this subject. If you get all your cities on 7 square food farms and with decent food sov. tiles next to it you can get max pop, supply high taxes and gain more troops than any other city.
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010 Location: Ásgarð/Vanaheim Status: Offline Points: 975 |
Posted: 24 Feb 2011 at 14:27 |
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26985 As can be seen with ScottFitz's capital Warin: http://uk1.illyriad.co.uk/view_player_profile.asp?ReceivedPlayerName=ScottFitz&DisplayPlayerID=6757 |
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col0005
Forum Warrior
Joined: 20 Apr 2010 Location: Australia Status: Offline Points: 238 |
Posted: 24 Feb 2011 at 11:21 |
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hey how much population does a fully maxed out city have? I thought based on current available buildings that 10 is impossible
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Kumomoto
Postmaster General
Joined: 19 Oct 2009 Status: Offline Points: 2224 |
Posted: 23 Feb 2011 at 20:51 |
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You said it, not me!!!
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Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
Posted: 23 Feb 2011 at 20:20 |
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Only until they reached the pop required for the 10th city. Then from there they could demo a bunch of junk to rebalanced everything. |
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010 Location: Ásgarð/Vanaheim Status: Offline Points: 975 |
Posted: 23 Feb 2011 at 19:21 |
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hmmmm.....low functionality and a high pop ![]() methinks a siege would end one of those towns if not all ![]() |
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Kumomoto
Postmaster General
Joined: 19 Oct 2009 Status: Offline Points: 2224 |
Posted: 23 Feb 2011 at 15:42 |
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Whoever goes for it will have effectively minimal functioning cities...
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