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Surrender terms for wars in Illyriad

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Caconafyx View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Caconafyx Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 20:54
I think what we will see in BL is far greater nucleation of alliances and that the PvP side of the map will be split in half based on the current meta-alliances.

However, rather than turn Illy in to a.n.other MMO I think it will stagnate the game into a spiral of self-destruction.

Once monster hubs of aligned alliances take shape I think that not only will there be less war as the power will be with the defenders but also the tournaments will become redundant as each alliance that has claimed a region will just sit on their tourny square.

When even friendly combat becomes impossible I think Illy will just collapse 

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 20:11
Originally posted by abstractdream abstractdream wrote:

Hub possessions are kept by the account regardless of the number or population of cities. As long as the account exists they remain.
Can you verify that from experience getting kicked to the newb ring?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 20:10
And yet the city itself does not retain advanced materials or trade units like caravans or traders. I wouldn't bet everything in a hub that it will survive account destruction.

@Epidemic: As I've said in other threads, I believe this war is a break with Illyriad's prior tradition of gallantry. We are discussing the results of obliteration because alliances have now put that option on the table. I also believe that future conflicts will not happen between alliances; everything will immediately escalate to the mega-alliance level, which will ensure the focused destruction of opposing accounts, starting with the weakest links (and not necessarily alliance leaders or warriors). In other words, Illyriad will come to resemble most other MMORTS, where the biggest guilds and confederations can dictate all terms, backed by the threat of destruction. Broken Lands won't change that. In fact, I expect it to accelerate the phenomenon, since power on new servers depends primarily on critical mass.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote abstractdream Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 20:08
Hub possessions are kept by the account regardless of the number or population of cities. As long as the account exists they remain.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 19:38
Although it is a rare event, it has happened in the past and will likely happen again in the future.  The fact that after more than a year of trade hubs being active no one has tested this question yet (so far as we know) speaks to how rare the occurrence is.

We DO know that it's not the same as an account reset, since the 0 population city retains all the research of the last city to be sieged.  Basically what keeps a player in the system's "memory" is the existence of a capital city on the map somewhere.  There are no circumstances under which an active account will not have at least one active city on the map -- this suggests that ownership of materials in hubs, which are not dependent on any particular city but are owned by the account, will be continuous even if all cities are sieged.
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Post Options Post Options   Thanks (1) Thanks(1)   Quote Epidemic Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 19:31
Why are we talking about accounts being wiped out and forced to restart in the newb circle like it's an everyday thing?

...and some of you still think this is a better Illy.

Go find a real wargame and leave Illy in peace!


Edited by Epidemic - 18 Feb 2014 at 19:32
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Deranzin Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 19:12
Originally posted by Brandmeister Brandmeister wrote:

Because when your last city is destroyed, you are kicked back to the newb ring. I understood that to basically be an account reset.


It all boils down to whether the account ID is reset as well or not ... I do not think it is, ergo you keep your stuff in the hubs ... Smile


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 18:23
Because when your last city is destroyed, you are kicked back to the newb ring. I understood that to basically be an account reset.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 18:22
My understanding is that possessions in the hub remain even if your cities are destroyed.  I am not going to volunteer to test that theory, though.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Ander Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 17:50
Originally posted by Brandmeister Brandmeister wrote:

I was under the impression that when your last city is destroyed, all your items in the hubs are destroyed as well. Is that not the case?

There is no reason for that to happen. You could store resources in hubs without even having a trader. What is the connection with city getting destroyed?

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