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Topic Closedsuggestion: marriages and vassals

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mahoma View Drop Down
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Joined: 25 Apr 2010
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Direct Link To This Post Topic: suggestion: marriages and vassals
    Posted: 25 Apr 2010 at 17:10
I've fallen and I want to marry through the game.

What happens if two people marry?

His accounts pass to be linked and can manage them between them.

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I want to have many vassals, if I attack a person this one should have the option to turn into my vassal one, automatically he would send a percentage of his resources and soldiers when I needed them, it is a way of farming other players but harming them less.


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Valedan View Drop Down
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Direct Link To This Post Posted: 26 Apr 2010 at 22:58
Just my two cents but I like the vassal option but not so much the marry option. 
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mahoma View Drop Down
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Direct Link To This Post Posted: 27 Apr 2010 at 01:08
yeah, vassal system is a great idea for a player who begins start in advanced time servers where only very freaks survive, I hate super-freaks players, I preffer normal people who can survive in this servers as a loyal vassal to his feudal lord.
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Direct Link To This Post Posted: 27 Apr 2010 at 01:28
Marriage can add a fun RP aspect, but it would totally screw up the balance of the game. You want marriage? Make each other Viceroys of your respective towns and roleplay being married.


Vassals? +1
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Direct Link To This Post Posted: 27 Apr 2010 at 20:24
the thing with vassals could be against game rules because players might multiple account and just turn those villages into vassals to a main city. it would be hard to determine if that one players supplies another to boost him up or just to be protected. 
anyway, if it is doable, +1 from me. i might have a lot around me
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mahoma View Drop Down
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Direct Link To This Post Posted: 27 Apr 2010 at 21:50
well, a multiaccounter can send resources and troops without vassal system.

 It would be a good idea that the vassals could have his own vassals, like the feudal system.

Example: I am a vassal, I must pay every day a tax to my feudal lord, this tax is sent automatically, if I have soldiers I must send them if my feudal lord orders, but I also can have vassals, and I can have the option to revolt and offer servitude to another feudal gentleman or be independent.
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Direct Link To This Post Posted: 28 Apr 2010 at 10:41
Game mechanics are necessarily limiting.  I find it better for these relationships to form/break/be enforced organically, or in the meta game.
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