Suggestion for developers |
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lordziggy
New Poster Joined: 09 Jan 2015 Location: Australia Status: Offline Points: 10 |
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Posted: 18 Jul 2020 at 09:51 |
Can i suggest an ability to purchase a pack per week with the following enhancements
Suggest $5-7 for a) ability to schedule armies b) auto move gold and food to cities in red from closest cities with vans and resources > 400k c) sms or email notification of attacks launches or diplo hits d) prestige of XXX points added Stretch target e) auto gathering within 10sq of a city This would greatly add to the game enjoyment. Lastly i would also suggest one week per month all movement speed is doubled for everyone
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spektor
Greenhorn Joined: 10 May 2016 Status: Offline Points: 74 |
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Pay-to-win is bad.
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lordziggy
New Poster Joined: 09 Jan 2015 Location: Australia Status: Offline Points: 10 |
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All of these are optional for players if you still want to wake up in the middle of the night to launch - go for it.
Food movement and gold again - you can still do it manually sms - email notifications - most larger alliances already have this function would be nice to make it accessible to all |
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Thirion
Forum Warrior Joined: 10 Apr 2018 Status: Offline Points: 435 |
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Nobody wants to send troops in the night or "feed" cities with gold and food. We do it (or not do it) because we are dedicated (or not) enough to the game. Which is fine - everybody should play the game how he/she likes it. Your suggestions have 2 problems.
If a feature like this would be implemented i would probably quit the game. In my opinion there is no point in playing and investing time in a game if you can pay for (almost) everything. The "best" players would be the ones that pay most and not the smartest and/or most dedicated ones. |
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eowan the short
Postmaster General Joined: 03 Jan 2016 Location: UK Status: Offline Points: 1255 |
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That sounds less like it would add to the game, more like it would just mean you could pay to not play the game. |
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This is the thread that never ends, yes it goes on and on my friend. Some person started it, not knowing what it was, and we'll continue posting on it forever just because...
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DeathDealer89
Postmaster Joined: 04 Jan 2012 Status: Offline Points: 966 |
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I'm all for adding things to the game that automate very repetitive tasks such as gathering. The minerals haven't moved may as well just have an auto harvest option.
But I would put them behind the prestige account that already exists. You could really get these features for free if you claimed the daily prestige. The schedule army one would be the only problematic one since some alliances pride themselves on being able to coordinate. It would also boost the attacker advantage since the attack could be scheduled but the defense couldn't.
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DeliciousJosh
Forum Warrior Joined: 14 Jun 2012 Location: Denmark Status: Offline Points: 464 |
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Out of the things mentioned thus far, I would agree that adding yet another layer of paying to the game would ultimately be bad. However the gathering of items on the "floor" on the map in some form or another could be sweet.
Even a sub screen to the world map where items within 50-100sqaures of the selected town would be visible or sometjing along these lines. Sure, a 3minute search in a maxed out world map radius would yield the same results (playing the game). And imo the ability to shuffle resources around in an automsted way, would make maintaining these highly efficient setups really easy and give the people using it a massive advantage. The notifications things should be accessible to all yes. Right now the big and organised alliances have Slack set up with attack alert info, town movement info, etc. And is something the code and API system in the game allows for. If possible, that would be cool to have IN the game too. :) |
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Hopper
Wordsmith Joined: 02 Jul 2016 Location: Paris, France Status: Offline Points: 144 |
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About the opportunity of "Faction play" mode: AI factions can move from
sq. to sq. without returning to home base... Will the devs amend rules
and allow human players to message units in order to move them without
the 'nostalgic' constraint?
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Hopper
Wordsmith Joined: 02 Jul 2016 Location: Paris, France Status: Offline Points: 144 |
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It would be nice to add a new feature for armies, besides 'attack', 'occupy', 'raid': 'take prisoners' Winner in the battle would get a (random?) number of prisoners, who could be exchanged for a ransom from players, or drafted into an army (NPCs and/or players)...
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DeathDealer89
Postmaster Joined: 04 Jan 2012 Status: Offline Points: 966 |
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The animal versions get added to the city zoo :D
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