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Zakathan
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Joined: 14 Feb 2014 Status: Offline Points: 14 |
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Posted: 04 Sep 2014 at 01:07 |
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What if you made the subscription bring along with it some benefits? I've seen other MMOs give a certain amount of virtual currency when you subscribe. How about 25% more prestige than what the comparable amount in cash would be, along with making the account already have prestige status.
That way, it's still technically F2P, but there is added incentive for those that do use prestige to spend on a more consistent basis. I also agree that perhaps more "automated" (but obviously not Pay-to-Win) features needed to be added to Prestige accounts (so people like Rill pay up Wink). Perma-sitting accounts need to be dealt with separately. Personally, I think there should be a limit to how many times someone can login using the sitter function (something like 90 days or 90 logins whichever comes first) before the account becomes abandoned. But that is another discussion.
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Captain Kindly
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Joined: 19 Aug 2011 Location: Fremorn Status: Offline Points: 276 |
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Posted: 03 Sep 2014 at 21:05 |
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Angrim's suggestion is a better one, Dung.
The bigger part of the alliances benefiting from permasats are sitting on a huge load of alliance prestige, which can be allocated to and used by the sitters. The sittees (is that a word? If not it is now
) do not have that benefit.Edited by Captain Kindly - 03 Sep 2014 at 21:07 |
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Dungshoveleux
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Joined: 09 Nov 2013 Status: Offline Points: 935 |
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Posted: 03 Sep 2014 at 19:29 |
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If people hate sat accounts then charging prestige for time limited sitting would be the answer IMHO.
People moan about the lack of development and praise the lack of a pay-to-win ethos, but sadly these two things are linked. Paying money will increase the development activity beyond bug fixes.
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Angrim
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Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1173 |
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Posted: 03 Sep 2014 at 17:55 |
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Ficho
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Joined: 19 Mar 2014 Location: Split, Croatia Status: Offline Points: 85 |
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Posted: 03 Sep 2014 at 09:16 |
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Appreciated gentlemen, fellow gamers!
Do not throw your words in the wind. The topic was opened three months ago. A few topics on the forum opened to the same goal. Have you read at least one review on all this with the developers or those who feel that way? You are not. They catch "dirty" words and punish the children who gave themselves a little more freedom in the chat. For everything else, and so far, will take the players themselves. If it is really necessary to go to war and we will work these bills. And in war, we know, selling prestige crown still going well. Sincerely Ficho 336 players online Edited by Ficho - 03 Sep 2014 at 09:33 |
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Dungshoveleux
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Joined: 09 Nov 2013 Status: Offline Points: 935 |
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Posted: 02 Sep 2014 at 20:56 |
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I would be in favour of a system that charged prestige for sitting accounts for more than a certain period of time.
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Ficho
Greenhorn
Joined: 19 Mar 2014 Location: Split, Croatia Status: Offline Points: 85 |
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Posted: 02 Sep 2014 at 20:31 |
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As i said on one other topic about same isuse.
We Croats say: Dog does not bark because of the village, the dog barks for its own sake. So we here, as someone said, a drum in the blank. Developers hold the scissors, and tailoring the game to suit them (the game must make a profit). We are all in crapitalism. In my humble opinion a very bad they sewed and game bursting at the seams I will continue to support the game of my modest abilities, but as I am personally concerned, never, literally never will "keep one's account. Twice I left the game, and believe me, nothing hurts. The first time I left the game with seven cities across 60 k pop and ranking among the top 400, I did not even know that there is the possibility of "active sitting". Another time, I was leave just my "main" account to sitter, and I know for sure that it is not used in a way that is now used these accounts. An alternative account I simply left to the air. These kinds of accounts are becoming a key prevail in all aspects of the game, regardless of the restrictions set for these accounts. And in the end, everything remains the owners of the game. Free to play, and maybe, fair play. Sincerely Ficho |
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Aurordan
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Player Council - Ambassador Joined: 21 Sep 2011 Location: United States Status: Offline Points: 982 |
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Posted: 02 Sep 2014 at 18:45 |
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Well, two months ago when this topic was started, the point was largely to cut down on inactive permasats and multi-accounting, and it is, actually, probably the most effective thing that could be done to stop that. I think it would probably be unworkable from a business perspective, but it would undoubtedly deal with perma-sats.
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Bomshanka
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Joined: 24 Jan 2012 Location: Denmark Status: Offline Points: 22 |
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Posted: 02 Sep 2014 at 18:29 |
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I think that imposing a subscription model for a F2P browser game is an oxymoronic gesture that will kill the game in short order, not least by scaring away new players before they even sign up.
Another option would be to introduce a voluntary monthly supporter option, give 3 different levels for 3$/£, 5$/£ and 10$/£. The benefits of doing this could be a monthly equivalent prestige amount and an honorary badge - ie. a medal in respectively bronze, silver and gold, stating the number of months the player had subscribed to the Illyriad supporter system. This way, loyal (and wealthy) members of the community could both ensure a steady income for Illyriad Games Ltd. while being able to exhibit their undying support for the game in fashion. I have no idea if this is even viable, but I think it might be the best compromise if you want subscription.
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Maccam
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Joined: 12 Aug 2013 Location: England Status: Offline Points: 23 |
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Posted: 02 Sep 2014 at 17:33 |
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I don't like this idea at all as it will exclude many existing players and discourage many new players from joining - not good for the future of the game.
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