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Johnny112 View Drop Down
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Direct Link To This Post Posted: 10 Jun 2011 at 00:26
Originally posted by JohnnyBravo JohnnyBravo wrote:

Not that I agree with thieving new players but I have to say that it is nowhere near as bad as it was when I started playing just 10 months ago.
Now if the worst thing that happens is some people get a few thief attacks then that is nowhere near as bad as having armies hitting your cities every few hours.
 
Okay I'd like to say that I'd have agreed with that, but I've literally been hit with every single type of diplomatic type (not unit specifically, but thieves, assassin,s etc) in the past few weeks. I can see how it's hard to get hit with troops, but I would say it's just as hard for a player to have their stuff destroyed as it is to not be able to build it in the first place. I have good runes up to defend myself, but then the enemy stops sending those for a while, or sends multiple waves (one day I killed something around 80 thieves in two waves) before another 2 or 3 waves of enemy diplomatic attacks arrived. This would happen in about a 10 minute time period, then about 2 hours later I'd get hit with another couple of attacks.
 
I'm not trying to get pitty here, I'm merely using what happened with me to point out that sometimes, Diplomatic attacks can be every bit as damaging to new players as getting hit with an army.
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Carl Zeis View Drop Down
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Direct Link To This Post Posted: 09 Jun 2011 at 01:37
I second Gemley's sentiment! I hate that people prey on newbs and I will try my hardest to stop it! Anyone message me if they have one of these problems with thieving and who you see doing it! These shenanigans are completely unacceptable!
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Gemley View Drop Down
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Direct Link To This Post Posted: 08 Jun 2011 at 23:07
Originally posted by (EOM) Harry (EOM) Harry wrote:

 Hi Guys,
 
 
  Im just going to be quick and say that who ever is attacking new players to STOP as of now, i am sick and tired of constantly giving out more resources to people who have lost them to thiefs.. It is tiresome and time consuming and frankly i was annoyed at the start and now i'm just angry. So who ever it is sending stupid amounts of blights and diplos to small players, It is your one chance to stop, you will slip up one time, your diplos will be captured and they will tell us who you are.
 
Remember: One chance im giving you.. One chance.
 
Note: This has nothing to do with recent events concerning Lorre, this is unrelated and just annoying...
 
Thanks and regards,
 
Harry
 
This is the only post I have read so far on this topic but if my ears are correct and newbies are being attacked for no good reasons I ILL SEND MY ARMYS AGAINST YOU. I may only have 10,000 pop, not much to the big players but I fight to the last man attacking you.
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Brids17 View Drop Down
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Direct Link To This Post Posted: 08 Jun 2011 at 04:06
Originally posted by Clavius Vile Clavius Vile wrote:

Level 14 for new players?

Seems a bit of a jump.


Not if you go resource heavy with low taxes it isn't. Mind you, thieves wont help that. Level 14 should just be a goal to work towards though. Even if you get the seeking glyph that's 130 thieves down and often that's enough to make someone think twice.
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Clavius Vile View Drop Down
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Direct Link To This Post Posted: 07 Jun 2011 at 22:57
Originally posted by STAR STAR wrote:

r
I would strongly encourage you all to get mage tower lvl to lvl 14 (if you havent already) and mage spell ward of intentions and set to thieves. Your be able to kill up to 400 of the culprits thieves, making you an expensive target.

It doesnt solve the problem but it will help



Level 14 for new players?

Seems a bit of a jump.
[18:24]<Johnny112> books are an advance resource. They're similar to, but not the same as books
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STAR View Drop Down
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Direct Link To This Post Posted: 07 Jun 2011 at 22:36
rather then set you mage spell to slaying runes, change it to seeking runes and set to thieves. Your kill more and may have a better chance of catching the person, if you have basic thieves yourself to defend and capture them with and you havent  killed all his thieves off. If the persons thieves are travelling days to hit you, then it will give you enough time to reset your mage spell.

I would strongly encourage you all to get mage tower lvl to lvl 14 (if you havent already) and mage spell ward of intentions and set to thieves. Your be able to kill up to 400 of the culprits thieves, making you an expensive target.

It doesnt solve the problem but it will help



Edited by STAR - 07 Jun 2011 at 22:37
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Kumomoto View Drop Down
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Direct Link To This Post Posted: 07 Jun 2011 at 22:11
I disagree. It sounds exactly like what one of these game hating trolls would do...
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Clavius Vile View Drop Down
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Direct Link To This Post Posted: 07 Jun 2011 at 21:40
I doubt that LH would assign his recruits to thieve others, he has an obsession of destroying the World Powers, not destroying newbies.


[18:24]<Johnny112> books are an advance resource. They're similar to, but not the same as books
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Kilotov of DokGthung View Drop Down
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Direct Link To This Post Posted: 07 Jun 2011 at 21:26
good to know. kilotov takes notes.
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Isabella Rayanne View Drop Down
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Direct Link To This Post Posted: 07 Jun 2011 at 21:24
Havoc Unleashed has had multiple more attacks this morning. I am uncertain if this is server time or the player's local time. He reports having killed more than twenty master thieves.

Is there a formal four week rule? I have been here sixteen days, according to when I joined my alliance, and most of the other members of my alliance, who have been attacked, have played for fewer days.

It is my understanding that the original attacks were traced, the alliance leader dealt with it, and that ended that player's attacks. We are still, however, under attack. We have received no explanation for these attacks beyond emails forwarded to us. They appear to be nuisance attacks, as we have nothing to justify the effort in these attacks. We are tracking birds when we see them, particularly after attacks. And have successfully requested bird identification by players who have a better chance at identifying them.

Example: One attack, which has been resolved, but not explained, involved thieves stealing eighteen suits of leather armor, three spears and under ten thousand gold. The thieves had to travel hours to reach that city. Why would a player, with the capability of raiding someone at that distance, attack someone for items that have little to no value to that player?

I have read a thread about one player trying to recruit spies and such to cause problems. I am unfamiliar with the player and have no evidence supporting my thoughts on this. Is it possible that thread recruiting people to randomly spy could be behind this? If so, how can it be dealt with in a reasonable manner?

We have done nothing to deserve this type of harassment. Its harassment, with no benefit to the harasser, because there is no cost effectiveness in these raids. We have used diplomacy to handle the offender identified in previous attacks. We can not use diplomacy when we cannot identify who is attacking us. We can only ask for those who are established, and disagree with this type of harassment, to assist us. Should we identify or receive reasonable confirmation of a harasser, or harassers, we will pursue diplomatic recourse.

(On a note, a person attacked by thieves/spies/whatnot, who cannot view the bird near his/her city, while other people can, is proof of who attacked. That can be used to confirm the offending bird indicator and track it back to the offender.)

Sincerely,
Isabella Rayanne, Duke of Havoc Unleashed


Edited by Isabella Rayanne - 07 Jun 2011 at 21:29
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