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BlindScribe
Wordsmith
Joined: 12 Sep 2012 Status: Offline Points: 168 |
Topic: STEEL DominionPosted: 12 Sep 2012 at 13:13 |
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INN (Illyriad News Network) reporter The Blind Scribe Reporting: Velociryx promoted to HighLord of the STEEL Dominon Alliance Velociryx, one of the Lords of the South, currently residing on Devil's Island, in Kumala, was recently named HighLord in the STEEL Dominion Alliance [REALM], where he shares power with that alliance's current HighLord, AvidDriver. This reporter journeyed to Devil's Island to get full details in hopes of an interview, and although the elusive Lord agreed, the details gleaned from that meeting were cryptic at best. Here's what we know: First (if the author may be permitted a moment of personal observation), Devil's Island is aptly named! The entire place is a steaming morass of punishment. Towering trees, oppressive heat, and the promise of death at every turn, courtesy of giant anacondas, fierce jaguars, or worse. Fortunately, Velociryx's forces are vigalent, and keep the main byways cleared of the worst of the dangers, but between that, and combatting "Devil's Vine", the troops are kept in near constant motion. And what is "Devil's Vine," you may ask? Simply put, it's an awful, rope-like, thorny vine that "sweats" a viscous goop that burns like fire when touched and causes a rash that lasts for days (and it can grow up to a foot a day! "Reminds me of Kudzu, blasted stuff." Velociryx told me during one of our walks outside the city gates). The author knows the full extent of these effects because, alas, he attempted to use some of said vine to fashion a hammock so as to avoid sleeping on the ground (sleeping on the ground in Devil's Isle is formally known as "A Very Bad Thing." - army ants, rogue anacondas, cats who will drag you off and eat your head, and all manner of other dangers...no no...it's no good to sleep on the ground...it is not advised, however, to try and fashion a hammock out of Devil's Vine either, as the rash you get in places you don't want a rash, EVER, is beyond unpleasant). All that to say that this author was not in his best form by the time he actually reached Vel's capital of Cerilon. Once there, however, I must say that the city itself was pleasant enough, and though large, it still retains some of its backwater charm...a thing I've discovered that is common of many of the townships of those most excellent SouthLanders. As to the man himself, he actually had relatively little to say on the promotion, jokingly toasting me with "here's hoping I have not just risen to my level of incompetence." In speaking with him, I came away with the picture of a man who is a passionate reformer, very interested in the safety and well being of the Lords of the smaller townships in the realm, and not much interested with the comings and doings outside Kumala. I asked him about the trouble between NC and STEEL, and he had this to say: "From the look of it, only one side thinks there's a war on...the other side's sending care bears, or care vans is it? Something. Anyway, it usually takes (at least) two to Tango, yes? But...they are far from one another, so beyond opportunistic sniping, I don't see it developing into a full blown bloodbath. I could be wrong, of course...we shall see." On alliances in general, he told me: "The current alliance system is broken and makes no sense...allies all over the continent...impossible to do more than offer moral support for your supposed alliance brothers and sisters. Being in an alliance should MEAN something. If you get in trouble, it ought to mean more than sending you well wishes and a prayer, but if it takes two weeks to get troops to your far flung allies, then in times of war, it means the promise implicit IN the alliance is bound to be broken for those far from the alliance core...and that's in cases where alliances HAVE cores...most are more like extended social clubs, really." When asked how he planned to do things differently, he replied, "I won't say no comment, but I will say that there are some alliances who are already on the right path, and we could learn much from them. Think locally, trade globally. The hubs are one of the keys." Beyond that, he would say no more on the subject. When our conversation turned to the smaller and independent Lords of the Realm (those not affiliated with any alliance, or smaller Lords, regardless of alliance affiliation), he talked at length about the need for all of Illyriad to continue the time honored tradition of safeguarding the small and the weak, and ended with the cryptic phrase, "The Chimera Project will begin to change the face of that though...change how we go about doing that. At least in Kumala, and who knows? Possibly beyond, in time." I stayed in Cerilon for three days, then took a tour of the other seven cities in Velociryx's steaming, off-the-beaten-path realm, and by the end, I found myself not wanting to go back. There is no way of telling how serious a reformer he actually is...time and his own actions will tell the tale better than I could, but I am both interested and curious. He is a serious minded fellow (a rare trait among humans, in my experience), and has some interesting ideas, but I left with as many questions as were answered. What did he mean "The Hubs are one of the Keys?" How does "think locally, trade globally" translate into an actual, usable alliance strategy? And what, exactly, is "The Chimera Project?" This reporter will be watching with interest, and as I learn more, you'll be the first to know! ~The Blind Scribe~
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Timrath
Wordsmith
Joined: 24 Feb 2012 Location: Austria Status: Offline Points: 107 |
Posted: 12 Sep 2012 at 15:14 |
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Congratulations, both to Velocyrix for his promotion, and to The Blind Scribe for this well-written article! :-)
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Kabu
Wordsmith
Joined: 27 Jul 2011 Status: Offline Points: 118 |
Posted: 12 Sep 2012 at 15:33 |
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Congratulations, neighbour! I'm looking forward to even more profitable business in Hoscarmel! ;-)
Edited by Kabu - 12 Sep 2012 at 15:35 |
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 12 Sep 2012 at 18:04 |
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I for one am worried about his supposed care for smaller players and this "chimera project." Perhaps he intends to enslave newbs and use them for his own nefarious purposes. Which is supposed to be Ryelle's domain.
She gets a little riled when she thinks someone is trying to ninja her newbs ...
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Kilotov V2.0
Greenhorn
Joined: 08 Sep 2012 Status: Offline Points: 59 |
Posted: 12 Sep 2012 at 18:20 |
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"The current alliance system is broken and makes no sense...allies all over the continent...impossible to do more than offer moral support for your supposed alliance brothers and sisters. Being in an alliance should MEAN something. If you get in trouble, it ought to mean more than sending you well wishes and a prayer, but if it takes two weeks to get troops to your far flung allies, then in times of war, it means the promise implicit IN the alliance is bound to be broken for those far from the alliance core...and that's in cases where alliances HAVE cores...most are more like extended social clubs, really." Edited by Kilotov V2.0 - 12 Sep 2012 at 18:21 |
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Kumomoto
Postmaster General
Joined: 19 Oct 2009 Status: Offline Points: 2224 |
Posted: 12 Sep 2012 at 18:49 |
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Daufer
Forum Warrior
Joined: 14 Jun 2011 Status: Offline Points: 332 |
Posted: 12 Sep 2012 at 19:58 |
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I assume he is talking about within an alliance rather than confeds between alliances. I agree that having your members spread over half the map is pretty stupid, but I think we've kind of fostered the attitude that people don't have to worry about their own defense because they only have to cry in GC and whoever is closest will step in to rescue them. I see individual players who have eight cities in three or four different regions, but that isn't a matter of a broken alliance system. Alliances can mandate that all members gather in a certain area for defense, they just don't. They let people build wherever they like. The ones that do congregate tend to get grief for it because then they naturally want that limited settling/gathering area to themselves and everyone else says "no, you gotta share with us, even though we cover nine whole provinces we need a presence here too".
As for confederates, if they aren't close enough to actually help you then why did you sign the confederation with them in the first place? ARM has a handful of confeds, all very close by, and none that we don't trust to help us defend ourselves.
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Hadus
Postmaster
Joined: 28 Jun 2012 Status: Offline Points: 545 |
Posted: 12 Sep 2012 at 21:41 |
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It's a challenging part of the conundrum of creating a game in the age of social media and making it an MMO inspired by the medieval feudal system. In the "real" Middle Ages, alliances, confederations, contracts, agreements, etc. were based on geography and distance because of the restrictions on communication. In this game, you can meet players on the forums or in GC and then decide you all want to form an alliance. The fact that you're all halfway across the continent doesn't matter. The same goes for alliance recruiting: unless one was to restrict recruiting to a specific region, you'll end up forming a thin, sweeping empire rather than a closer, regional one. |
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BlindScribe
Wordsmith
Joined: 12 Sep 2012 Status: Offline Points: 168 |
Posted: 12 Sep 2012 at 22:17 |
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This is an INN [Illyriad News Network] Breaking News Bulletin!! Our special correspondent, The Blind Scribe, filed his report to us this morning before boarding a ship at the southernmost port on eastern Devil's Island, the City of Shimmering. Sadly, less than a day's sailing from that port, a freak storm blew the ship into the reef just off the coast of that city. Rescue efforts are underway, but it is unclear at this point if there were any survivors... ~End INN Breaking News Bulletin~ *report filed by Milo Ghent, Special Assistant to the Blind Scribe, using his account Edited by BlindScribe - 12 Sep 2012 at 22:23 |
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 12 Sep 2012 at 23:50 |
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such a terrible loss. I can't help but wonder if the Circle of Five is somehow responsible ...
/me nervously checks fingers
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