At the moment the military is the only path where players can advance beyond just upgrading buildings. however surely an experience system could be put into place for the diplomatic and magic paths. Diplomatic options have briefly been explored in this link:
http://forum.illyriad.co.uk/assassins_topic672.html
However a framework for magic experience could quite easily be figured out in the form of "spell mastery" whereby each school, or possibly sub school, has a level and each level has one of the following effects:
- Cooldown time is reduced by 1%
- Required mana is reduced by 1%
- Spell power is increased
- Spell effects are improved eg ward of destruction now kills 255 rather than 250
- Reduce commanders resistance to magic (assuming target army has resistance)
Edited by col0005 - 02 Jul 2010 at 13:04