col0005 wrote:
Also time to make the resources..... this is only ever a problem for bows and spears when a player is very VERY small. |
I disagree with this. Unless you are militarily inactive for a very long time, you'll find plenty of cause to produce units 24/7. With a top-level barracks, this does become quite difficult even with top-level common ground and other bottleneck structures. That's
before discovering the value of using more specialized (read, homogeneous) armies in larger multi-location battles. (This is a factor even Harmless didn't encounter until the January tournament.)
Then factor in sovereignty, and you can have some cities producing a focus unit up to 3x faster in a single city. You can bet your pants then that equipment supply becomes the real issue by a mile.
Now, if all you need is bows/spears/gold, then equipment production
isn't a problem--which only means you have your huge benefit right there. Because those aren't bottleneck resources, otherwise-focused cities will overproduce and even be able to supply the cities on unit production steroids.