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Topic ClosedSo who's winning and is it really Illy armageddon?

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Deranzin View Drop Down
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Direct Link To This Post Posted: 22 Nov 2012 at 10:07
Originally posted by Mogul Mogul wrote:


No I am generating that from xml files and there are also defender towns and everything listed. Just no one from Consone was interested in Consone towns armies participated in war so I didn't made that output...

Ahhahahahh "really minister ??" [/Sir Appleby trollface]

Come on, you want us to believe that Consone is NOT interested in its own casualties and gauging how it is faring and how much armies they have left to wage their campaign .?. 

This idea is beyong funny ... it is hilarious ! :D  
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Direct Link To This Post Posted: 22 Nov 2012 at 09:29
Vicx is not part of Consone. So putting it inside your table "Consone" would be wrong. Vicx is in the war because they are allied with Vic.
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Direct Link To This Post Posted: 22 Nov 2012 at 04:33
Originally posted by Faenix Faenix wrote:

I don't feel fairly represented by this data.  Who is collecting battle reports for Consone so that I can send them along and be more accurately portrayed?
Lol... yes, your presence in those 1k battle reports is very small compared to top casualties guy: http://i47.tinypic.com/jslezm.png

I suggest to make print screens of all your armies in all towns and send them to me and you can also create scout reports from all your towns and also all other towns from your alliance and forward them to me... and don't worry i will take care for your correct representation on Consone forum. Big smile

Originally posted by KillerPoodle KillerPoodle wrote:

Oh - I see - these were combat reports from attacks by The Coalition on Soup sieges and the basic combat report for that does not list out the defenders city of origin.

I believe the XML does if you had people submit that.

BTW - you didn't respond to my point about players from -FF-  => EE  (or -CE- => -EE- for that matter). You should also look at the two Soup alliances which disbanded in Oct and where they went.

Finally - comparing Sept 30th to now also shows significant differences to the data you posted.

I think if you add up all those moves things suddenly don't look quite so rosy for the Soupers.
No I am generating that from xml files and there are also defender towns and everything listed. Just no one from Consone was interested in Consone towns armies participated in war so I didn't made that output...

Concerning ~FF~ i think it was training alliance. I don't think H? or anyone else would attack them and also there was no attack from them or against them so ~FF~ players or towns where "out of war" but if some of them joined EE they are now "in war"... 

But you are correct that if I wrote that based on towns and pop. table Consone has now 1.6 mil bigger pop. compared to 22. Sep it is not true... it should be (VIC + EE + WE + Absa + Druid + Roads + VALAR + VICX + Frost + Sages) have...

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Direct Link To This Post Posted: 22 Nov 2012 at 03:37
Originally posted by Mogul Mogul wrote:

I don't have such town list for Consone.



Oh - I see - these were combat reports from attacks by The Coalition on Soup sieges and the basic combat report for that does not list out the defenders city of origin.

I believe the XML does if you had people submit that.

BTW - you didn't respond to my point about players from -FF-  => EE  (or -CE- => -EE- for that matter). You should also look at the two Soup alliances which disbanded in Oct and where they went.

Finally - comparing Sept 30th to now also shows significant differences to the data you posted.

I think if you add up all those moves things suddenly don't look quite so rosy for the Soupers.
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Direct Link To This Post Posted: 22 Nov 2012 at 03:22
Originally posted by Hora Hora wrote:

Why is there a empty Alliance name field in the table (2nd from below)?   
And I think you can leave out TLR in the next calculations, as EF declared neutrality...
I am not making those tables manually, it is all generated from combat reports.
But Juxwin did not submitted combat reports related to recently recalled TLR siege on his town as those where not "war related" fights.

I checked why there are those 17 units from TLR and I will remove it as it was not war related fight over grapes:

Empty alliance ticker is there because there was some attack on siege or blockade or army camp near Romram town at [317|826]:
So former H? player Herosa helping a bit but not in alliance producing that empty line... i might remove that also as it is just one small combat.

Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by Mogul Mogul wrote:

 
http://www.puzzleslogic.com/illy/war_Towns.html
Care to release the same data for Consone?
I don't have such town list for Consone.

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Direct Link To This Post Posted: 22 Nov 2012 at 03:17
VIC just needs to surrender, throw you legs in the air, and summit... k?
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Direct Link To This Post Posted: 22 Nov 2012 at 03:15
Originally posted by Mogul Mogul wrote:

And because everyone obviously loves statistics Geek I can throw in also this big table that shows how many towns are fighting and what kind of troops they are using:

I don't feel fairly represented by this data.  Who is collecting battle reports for Consone so that I can send them along and be more accurately portrayed?
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Direct Link To This Post Posted: 22 Nov 2012 at 02:43
Originally posted by Mogul Mogul wrote:





Care to release the same data for Consone?
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Direct Link To This Post Posted: 22 Nov 2012 at 02:22
Why is there a empty Alliance name field in the table (2nd from below)?   
And I think you can leave out TLR in the next calculations, as EF declared neutrality...

But as always, impressive stats (acknowledging the work in there, as I'm not too good at interpreting the war impact of those numbers myself, only seeing they are quite big ones Confused )


Edited by Hora - 22 Nov 2012 at 02:24
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Direct Link To This Post Posted: 22 Nov 2012 at 02:11
Originally posted by Le Roux Le Roux wrote:

From my experience, Illy wars are not based on population elimination, but rather on the ability (or will) of one side or the other to continue to attack and/or defend.  So long as both sides have troops, and the will to keep fighting, i would surmise the war goes on indefinitely.
 
It is easy to see that troops can eventually just run out, without any change whatsoever in population, so pop / # cities is a rather terrible means of measuring conflict. Illy pop is instant, troops are not, as evidenced in this last tourney, it is amazingly easy to burn through 3 months of troop production, and no matter how big you are.. painfully slow to rebuild.

Number of towns and population changes are easy to get as they are based only on one official file from illyriad server and so those numbers are 100% accurate (even more affected by other things than war).

I am trying to do also troop casualties tables but even those are also based on official xml data files from illyriad server, it is almost impossible to collect all relevant combat IDs.

So I can say that those troop casualties numbers are smaller then reality...

And because everyone obviously loves statistics Geek I can throw in also this big table that shows how many towns are fighting and what kind of troops they are using:

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